#lang typed/racket/base
( require ( for-syntax racket/base racket/syntax ) )
( require/typed sugar/list [ slicef-after ( ( Listof Quad ) ( Quad . -> . Boolean ) . -> . ( Listof ( Listof Quad ) ) ) ]
[ shift ( ( Listof Any ) ( Listof Integer ) . -> . ( Listof Any ) ) ]
[ break-at ( ( Listof Quad ) ( Listof Nonnegative-Integer ) . -> . ( Listof ( Listof Quad ) ) ) ] )
( require math/flonum ( except-in racket/list flatten ) racket/vector math/statistics )
( require/typed racket/list [ flatten ( All ( A ) ( Rec as ( U Any ( Listof as ) ) ) -> ( Listof Any ) ) ] )
( require " ocm-typed.rkt " " quads-typed.rkt " " utils-typed.rkt " " measure-typed.rkt " " world-typed.rkt " " logger-typed.rkt " )
;; predicate for the soft hyphen
( define/typed ( soft-hyphen? x )
( String . -> . Boolean )
( equal? ( format " ~a " world:soft-hyphen ) x ) )
;; visible characters that also mark possible breakpoints
( define/typed ( visible-breakable? x )
( String . -> . Boolean )
( and ( member x world:hyphens-and-dashes ) #t ) )
;; invisible characters that denote possible breakpoints
( define/typed ( invisible-breakable? x )
( String . -> . Boolean )
( and ( member x ( cons world:empty-string world:spaces ) ) #t ) )
;; union of visible & invisible
( define/typed ( breakable? x )
( Any . -> . Boolean )
( cond
[ ( string? x ) ( or ( visible-breakable? x ) ( invisible-breakable? x ) ) ]
[ ( word? x ) ( breakable? ( word-string ( cast x Quad ) ) ) ]
[ else #f ] ) )
;; used by insert-spacers to determine which characters
;; can be surrounded by stretchy spacers
( define/typed ( takes-justification-space? x )
( Any . -> . Boolean )
( whitespace/nbsp? x ) )
;; test if a quad can be a word break:
;; either it's an explicit word break,
;; or it's breakable (and can be converted to a word break)
( define/typed ( possible-word-break-quad? q )
( Quad . -> . Boolean )
( or ( word-break? q ) ( breakable? q ) ) )
;; convert a possible word break into an actual one
( define/typed ( convert-to-word-break q )
( Quad . -> . Quad )
( when ( not ( possible-word-break-quad? q ) )
( error ' convert-to-word-break " input is not a possible word break: " q ) )
( define result ( cond
[ ( word-break? q ) q ]
[ ( word? q )
( define str ( word-string q ) ) ; str will be one character long, because we've exploded our input
( apply word-break
( merge-attrs q ; take q's attributes for formatting purposes
( cond
;; a space is ordinarily visible, but disappears at the end of a line
[ ( equal? str " " ) ( list world:no-break-key " " world:before-break-key " " ) ]
;; soft hyphen is ordinarily invisible, but appears at the end of a line
[ ( soft-hyphen? str ) ( list world:no-break-key " " world:before-break-key " - " ) ]
;; a visible breakable character is always visible
[ ( visible-breakable? str ) ( list world:no-break-key str world:before-break-key str ) ]
[ else ( cast ( world:default-word-break-list ) HashableList ) ] ) ) ( quad-list q ) ) ]
[ else #f ] ) )
( or result ( error ' convert-to-word-break " result was a not word break for input: " q ) ) )
( define/typed ( make-unbreakable q )
( Quad . -> . Quad )
( quad-attr-set q world:unbreakable-key #t ) )
;; take list of atomic quads and gather them into pieces
;; a piece is an indivisible chunk of a line.
;; meaning, a line can wrap at a piece boundary, but not elsewhere.
;; hyphenation produces more, smaller pieces, which means more linebreak opportunities
;; but this also makes wrapping slower.
( define-type Make-Pieces-Type ( ( Listof Quad ) . -> . ( Listof Quad ) ) )
( define/typed ( make-pieces qs )
Make-Pieces-Type
( define-values ( breakable-items items-to-make-unbreakable ) ( split-at-right qs ( min world:minimum-last-line-chars ( length qs ) ) ) )
( define unbreak-qs ( append breakable-items ( map make-unbreakable items-to-make-unbreakable ) ) )
( define lists-of-quads ( slicef-after unbreak-qs ( λ ( q ) ( and ( possible-word-break-quad? ( cast q Quad ) ) ( not ( quad-attr-ref ( cast q Quad ) world:unbreakable-key #f ) ) ) ) ) )
( define-values ( first-lists-of-quads last-list-of-quads ) ( split-last lists-of-quads ) )
( define ( make-first-pieces qs )
( let-values ( [ ( first-qs last-q ) ( split-last qs ) ] )
( apply piece ( list world:word-break-key ( convert-to-word-break ( cast last-q Quad ) ) ) ( cast first-qs QuadList ) ) ) )
( append ( map make-first-pieces first-lists-of-quads )
( list ( apply piece #f ( cast last-list-of-quads QuadList ) ) ) ) )
;; extract font attributes from quad, or get default values
( define/typed ( font-attributes-with-defaults q )
( Quad . -> . ( List Nonnegative-Flonum String Symbol Symbol ) )
( list
( cast ( let ( [ size ( quad-attr-ref/parameter q world:font-size-key ) ] )
( if ( exact-integer? size ) ( fl size ) size ) ) Nonnegative-Flonum )
( cast ( quad-attr-ref/parameter q world:font-name-key ) String )
( cast ( quad-attr-ref/parameter q world:font-weight-key ) Symbol )
( cast ( quad-attr-ref/parameter q world:font-style-key ) Symbol ) ) )
;; get the width of a quad.
;; Try the attr first, and if it's not available, compute the width.
;; comes in fast or slow versions.
;; not designed to update the source quad.
( define-type Measure-Quad-Type ( Quad . -> . Flonum ) )
( define/typed ( quad-width q )
Measure-Quad-Type
( cond
[ ( quad-has-attr? q world:width-key ) ( fl ( cast ( quad-attr-ref q world:width-key ) Real ) ) ]
[ ( ormap ( λ ( [ pred : ( Any . -> . Boolean ) ] ) ( pred q ) ) ( list char? run? word? word-break? ) )
( apply measure-text ( word-string q )
( font-attributes-with-defaults q ) ) ]
[ ( line? q ) ( fl ( apply + ( ( inst map Flonum Quad ) quad-width ( cast ( quad-list q ) ( Listof Quad ) ) ) ) ) ]
[ else 0.0 ] ) )
;; get the ascent (distance from top of text to baseline)
;; used by renderer to align text runs baseline-to-baseline.
;; consult the attrs, and if not available, compute it.
;; not designed to update the source quad.
( define/typed ( ascent q )
( Quad . -> . Flonum )
( define ascent-value-or-false ( quad-attr-ref q world:ascent-key #f ) )
( if ascent-value-or-false
( cast ascent-value-or-false Flonum )
( cond
[ ( ormap ( λ ( [ pred : ( Any . -> . Boolean ) ] ) ( pred q ) ) ( list char? run? word? word-break? ) )
( apply measure-ascent ( word-string q ) ( font-attributes-with-defaults q ) ) ]
[ else 0.0 ] ) ) )
;; convert a piece into its final form, which depends on location.
;; if a piece appears at the end of a line, it is rendered in "before break" mode.
;; if a piece appears elsewhere in a line, it is rendered in "no break" mode.
;; this allows the appearance of a piece to change depending on whether it's at the end.
;; and thus give correct behavior to trailing word spaces, soft hyphens, etc.
( define/typed ( render-piece p [ before-break? #f ] )
( ( Quad ) ( Boolean ) . ->* . Quad )
;; a piece doesn't necessarily have a word-break item in it.
;; only needs it if the appearance of the piece changes based on location.
;; so words are likely to have a word-break item; boxes not.
;; the word break item contains the different characters needed to finish the piece.
( define the-word-break ( cast ( quad-attr-ref p world:word-break-key #f ) Quad ) )
( let ( [ p ( quad-attr-remove p world:word-break-key ) ] ) ; so it doesn't propagate into subquads
( if the-word-break
( quad ( quad-name p ) ( quad-attrs p )
( append ( quad-list p ) ( let ( [ rendered-wb ( ( if before-break?
word-break->before-break
word-break->no-break ) the-word-break ) ] )
( if ( > ( string-length ( word-string rendered-wb ) ) 0 ) ; if rendered-wb is "", don't append it
( list rendered-wb )
empty ) ) ) )
p ) ) )
;; shorthand
( define/typed ( render-piece-before-break p )
( Quad . -> . Quad )
( render-piece p #t ) )
;; helper macro to convert quad into word-break.
;; look up the break character and convert the quad based on what is found.
( define/typed ( render-word-break wb key )
( Quad Symbol . -> . Quad )
( let ( [ break-char ( quad-attr-ref wb key ) ] )
( quad ( if ( whitespace? break-char ) ' word-break ' word )
( hash-remove ( hash-remove ( quad-attrs wb ) world:no-break-key ) world:before-break-key ) ( list ( cast ( quad-attr-ref wb key ) String ) ) ) ) )
;; uses macro above in no-break mode.
( define/typed ( word-break->no-break wb )
( Quad . -> . Quad )
( render-word-break wb world:no-break-key ) )
;; uses macro above in before-break mode.
( define/typed ( word-break->before-break wb )
( Quad . -> . Quad )
( render-word-break wb world:before-break-key ) )
;; is this the last line? compare current line-idx to total lines
( define/typed ( last-line? line )
( Quad . -> . Boolean )
( define line-idx ( cast ( quad-attr-ref line world:line-index-key #f ) Number ) )
( define lines ( cast ( quad-attr-ref line world:total-lines-key #f ) Number ) )
( and line-idx lines ( = ( add1 line-idx ) lines ) ) )
;; optical kerns are automatically inserted at the beginning and end of a line
;; (by the pieces->line function)
;; but may also be found elsewhere, imperatively (e.g., before an indent)
;; they allow certain characters to hang over the line margin.
;; optical kerns aren't considered when the line is being composed,
;; rather they are an adjustment added to a composed line.
;; the optical kern doesn't have left- or right-handed versions.
;; it just looks at quads on both sides and kerns them if appropriate.
;; in practice, only one will likely be used.
( define/typed ( render-optical-kerns exploded-line-quads )
( ( Listof Quad ) . -> . ( Listof Quad ) )
( define/typed ( overhang-width q )
( ( U Quad False ) . -> . Flonum )
( if ( and ( word? q ) ( member ( word-string ( cast q Quad ) ) world:hanging-chars ) )
( * -1.0 ( world:optical-overhang ) ( apply measure-text ( word-string ( cast q Quad ) ) ( font-attributes-with-defaults ( cast q Quad ) ) ) )
0.0 ) )
( cond
[ ( not ( empty? exploded-line-quads ) )
;; after exploding, each quad will have a string with one character.
( define shifted-lists ( shift exploded-line-quads ' ( 1 0 -1 ) ) )
( define lefts ( cast ( first shifted-lists ) ( Listof ( U Quad False ) ) ) ) ;; need False in type because shift fills with #f
( define centers ( cast ( second shifted-lists ) ( Listof Quad ) ) ) ;; don't need False because shift is 0 (no fill)
( define rights ( cast ( third shifted-lists ) ( Listof ( U Quad False ) ) ) ) ;; need False in type because shift fills with #f
( for/list : ( Listof Quad ) ( [ ( q-left q q-right ) ( in-parallel lefts centers rights ) ] )
( if ( optical-kern? q )
( quad-attr-set q world:width-key ( fl+ ( overhang-width q-left ) ( overhang-width q-right ) ) )
q ) ) ]
[ else exploded-line-quads ] ) )
;; ultimately every line is filled to fit the whole measure.
;; spacers are used to soak up extra space left over in a line.
;; depending on where the spacers are inserted, different formatting effects are achieved.
;; e.g., left / right / centered / justified.
( define/typed ( insert-spacers-in-line line [ alignment-override #f ] )
( ( Quad ) ( ( Option Symbol ) ) . ->* . Quad )
;; important principle: avoid peeking into quad-list to get attributes.
;; because non-attributed quads may be added.
;; here, we know that common attributes are hoisted into the line.
;; so rely on line attributes to get horiz alignment.
( define key-to-use ( if ( and ( last-line? line ) ( quad-has-attr? line world:horiz-alignment-last-line-key ) )
world:horiz-alignment-last-line-key
world:horiz-alignment-key ) )
( define horiz-alignment ( or alignment-override ( quad-attr-ref line key-to-use ( world:horiz-alignment-default ) ) ) )
( define default-spacer ( spacer ) )
( define-values ( before middle after ) ( case horiz-alignment
[ ( left ) ( values #f #f default-spacer ) ]
[ ( right ) ( values default-spacer #f #f ) ]
[ ( center ) ( values default-spacer #f default-spacer ) ]
[ ( justified justify ) ( values #f default-spacer #f ) ]
[ else ( values #f #f #f ) ] ) )
( define/typed ( copy-with-attrs q attr-source )
( Quad Quad . -> . Quad )
( define keys-to-ignore ' ( width ) ) ; width will be determined during fill routine
( define filtered-hash ( cast ( and ( quad-attrs attr-source )
( foldl ( λ ( k [ ht : HashTableTop ] ) ( hash-remove ht k ) ) ( quad-attrs attr-source ) keys-to-ignore ) ) QuadAttrs ) )
( quad ( quad-name q ) ( merge-attrs filtered-hash q ) ( quad-list q ) ) )
( quad ( quad-name line )
( quad-attrs line )
( cast ( flatten ( let ( [ qs ( cast ( quad-list line ) ( Listof Quad ) ) ] )
` ( ,@ ( cast ( if before ( copy-with-attrs before ( first qs ) ) null ) ( Listof Quad ) )
,@ ( map ( λ ( [ q : Quad ] ) ( if ( and middle ( takes-justification-space? q ) )
( let ( [ interleaver ( copy-with-attrs middle q ) ] )
( list interleaver q interleaver ) )
q ) ) qs )
,@ ( cast ( if after ( copy-with-attrs after ( last qs ) ) null ) ( Listof Quad ) )
) ) ) QuadList ) ) )
;; installs the width in the quad.
;; this becomes the value reported by quad-width.
( define/typed ( embed-width q w )
( Quad Flonum . -> . Quad )
( quad-attr-set q world:width-key w ) )
;; installs the ascent in the quad.
( define/typed ( record-ascent q )
( Quad . -> . Quad )
( quad-attr-set q world:ascent-key ( ascent q ) ) )
;; helper function: doesn't need contract because it's already covered by the callers
( define/typed ( render-pieces ps )
( ( Listof Quad ) . -> . ( Listof Quad ) )
( define-values ( initial-ps last-p ) ( split-last ps ) )
( snoc ( ( inst map Quad Quad ) render-piece ( cast initial-ps ( Listof Quad ) ) ) ( render-piece-before-break ( cast last-p Quad ) ) ) )
( define/typed ( calc-looseness total-width measure )
( Flonum Flonum . -> . Flonum )
( round-float ( fl/ ( fl- measure total-width ) measure ) ) )
;; compose pieces into a finished line.
;; take the contents of the rendered pieces and merge them.
;; compute looseness for line as a whole.
;; also add ascent to each component quad, which can be different depending on font & size.
( define-type Compose-Line-Type ( ( Listof Quad ) ( Quad . -> . Flonum ) . -> . Quad ) )
( define/typed ( pieces->line ps measure-quad-proc )
Compose-Line-Type
;; handle optical kerns here to avoid resplitting and rejoining later.
( define rendered-pieces ( render-pieces ps ) )
( define split-pieces ( map quad-list rendered-pieces ) )
( define line-quads ( cast ( append* split-pieces ) ( Listof Quad ) ) )
( define line-quads-maybe-with-opticals
( if world:use-optical-kerns?
( render-optical-kerns
( let ( [ my-ok ( list ( optical-kern ( quad-attrs ( car line-quads ) ) ) ) ] ) ; take attrs from line, incl measure
( append my-ok line-quads my-ok ) ) )
line-quads ) )
( define merged-quads ( join-quads line-quads-maybe-with-opticals ) )
( define merged-quad-widths ( map measure-quad-proc merged-quads ) ) ; 10% of function time
( log-quad-debug " making pieces into line = ~v " ( apply string-append ( map quad->string merged-quads ) ) )
;; if measure key isn't present, allow an error, because that's weird
( when ( not ( quad-has-attr? ( first line-quads ) world:measure-key ) )
( error ' pieces->line " quad has no measure key: ~a " ( first line-quads ) ) )
( define measure ( cast ( quad-attr-ref ( first merged-quads ) world:measure-key ) Flonum ) )
( define looseness ( calc-looseness ( fl ( apply + merged-quad-widths ) ) measure ) )
;; quads->line function hoists common attributes into the line
( let* ( [ new-line-quads ( map embed-width merged-quads merged-quad-widths ) ] ; 15% of time
[ new-line-quads ( map record-ascent new-line-quads ) ] ; 35% of time
[ new-line ( quads->line new-line-quads ) ]
[ new-line ( quad-attr-set new-line world:line-looseness-key looseness ) ] )
new-line ) )
;; a faster line-measuring function used by the wrapping function to test lines.
( define/typed ( measure-potential-line ps )
( ( Listof Quad ) . -> . Flonum )
( cast ( for*/sum : ( U Flonum Zero )
( [ rendered-piece ( in-list ( render-pieces ps ) ) ]
[ piece-quad ( in-list ( quad-list rendered-piece ) ) ] )
( quad-width ( cast piece-quad Quad ) ) ) Flonum ) )
( define/typed ( vector-break-at vec bps )
( ( Vectorof Any ) ( Listof Nonnegative-Integer ) . -> . ( Listof ( Vectorof Any ) ) )
( define-values ( vecs _ ) ;; loop backward
( for/fold ( [ vecs : ( Listof ( Vectorof Any ) ) empty ] [ end : Nonnegative-Integer ( vector-length vec ) ] ) ( [ start ( in-list ( reverse ( cons 0 bps ) ) ) ] )
( if ( = start end )
( values vecs start )
( values ( cons ( ( inst vector-copy Any ) vec start end ) vecs ) start ) ) ) )
vecs )
;; makes a wrap function by combining component functions.
( define-type Wrap-Proc-Type ( ( ( Listof Quad ) ) ( Flonum ) . ->* . ( Listof Quad ) ) )
( define/typed ( make-wrap-proc
make-pieces-proc
measure-quad-proc
compose-line-proc
find-breakpoints-proc )
( ( Make-Pieces-Type Measure-Quad-Type Compose-Line-Type Find-Breakpoints-Type ) ( ) . ->* . Wrap-Proc-Type )
( λ ( qs [ measure #f ] )
( let* ( [ measure : Flonum ( fl+ ( cast ( or measure ( quad-attr-ref/parameter ( car qs ) world:measure-key ) ) Flonum ) 0.0 ) ]
[ qs : ( Listof Quad ) ( if ( quad-has-attr? ( car qs ) world:measure-key )
qs
( ( inst map Quad Quad ) ( λ ( q ) ( quad-attr-set q world:measure-key measure ) ) qs ) ) ] )
( log-quad-debug " wrapping on measure = ~a " measure )
( define pieces : ( Listof Quad ) ( make-pieces-proc qs ) ) ; 5%
( define bps : ( Listof Nonnegative-Integer ) ( find-breakpoints-proc ( list->vector pieces ) measure ) ) ; 50%
( define broken-pieces : ( Listof ( Listof Quad ) ) ( break-at pieces bps ) ) ; 5%
#; ( define-type Compose-Line-Type ( ( Listof Quad ) ( Quad . -> . Flonum ) . -> . Quad ) )
( ( inst map Quad ( Listof Quad ) ) ( λ ( broken-piece ) ( compose-line-proc broken-piece measure-quad-proc ) ) broken-pieces ) ) ) ) ; 50%
( define width? flonum? )
( define measure? flonum? )
( define ( breakpoints? x ) ( and ( list? x ) ( andmap integer? x ) ) )
( define/typed ( install-measurement-keys p )
( Quad . -> . Quad )
( define basic-width ( round-float ( apply + ( ( inst map Flonum Quad ) quad-width ( cast ( quad-list p ) ( Listof Quad ) ) ) ) ) )
( define p-word-break ( cast ( quad-attr-ref p world:word-break-key #f ) Quad ) )
( define before-break-width ( fl+ basic-width ( if p-word-break
( quad-width ( word ( quad-attrs p-word-break ) ( cast ( quad-attr-ref p-word-break world:before-break-key ) QuadListItem ) ) )
0.0 ) ) )
( define no-break-width ( fl+ basic-width ( if p-word-break
( quad-width ( word ( quad-attrs p-word-break ) ( cast ( quad-attr-ref p-word-break world:no-break-key ) QuadListItem ) ) )
0.0 ) ) )
( quad-attr-set* p ' bb-width before-break-width ' nb-width no-break-width ) )
( require sugar/debug )
( define/typed ( make-piece-vectors pieces )
( ( Vectorof Quad ) . -> . ( values ( Vectorof Flonum ) ( Vectorof Flonum ) ) )
( define pieces-measured
( for/list : ( Listof ( Vector Flonum Flonum Flonum ) ) ( [ p ( in-vector pieces ) ] )
( define wb ( cast ( quad-attr-ref p world:word-break-key #f ) ( U Quad False ) ) )
( vector
( cast ( apply + ( for/list : ( Listof Flonum ) ( [ qli ( in-list ( quad-list p ) ) ] )
( define q ( cast qli Quad ) )
( define str ( quad->string q ) )
( if ( equal? str " " )
( cast ( quad-attr-ref q world:width-key 0.0 ) Flonum )
( apply measure-text ( quad->string q ) ( font-attributes-with-defaults q ) ) ) ) ) Flonum )
( if wb ( cast ( apply measure-text ( cast ( quad-attr-ref wb world:no-break-key ) String ) ( font-attributes-with-defaults wb ) ) Flonum ) 0.0 )
( if wb ( cast ( apply measure-text ( cast ( quad-attr-ref wb world:before-break-key ) String ) ( font-attributes-with-defaults wb ) ) Flonum ) 0.0 ) ) ) )
( values
( for/vector : ( Vectorof Flonum ) ( [ p ( in-list pieces-measured ) ] )
( fl+ ( vector-ref p 0 ) ( vector-ref p 1 ) ) ) ; first = word length, second = nb length
( for/vector : ( Vectorof Flonum ) ( [ p ( in-list pieces-measured ) ] )
( fl+ ( vector-ref p 0 ) ( vector-ref p 2 ) ) ) ) ) ; first = word length, third = bb length
( define/typed ( make-trial-line pieces-rendered-widths pieces-rendered-before-break-widths i j )
( ( Vectorof Flonum ) ( Vectorof Flonum ) Nonnegative-Integer Nonnegative-Integer . -> . ( Vectorof Flonum ) )
( let ( [ vec ( vector-copy pieces-rendered-widths i j ) ] )
( vector-set! vec ( sub1 ( vector-length vec ) ) ( vector-ref pieces-rendered-before-break-widths ( sub1 j ) ) )
vec ) )
( define/typed ( get-line-width line )
( ( Vectorof Flonum ) . -> . Flonum )
( round-float ( apply + ( vector->list line ) ) ) )
( struct $penalty ( [ hyphens : Nonnegative-Integer ] [ width : Value-Type ] ) #:transparent #:mutable )
;; top-level adaptive wrap proc.
;; first-fit and best-fit are variants.
( define-type Find-Breakpoints-Type ( ( Vectorof Quad ) Flonum . -> . ( Listof Nonnegative-Integer ) ) )
( define/typed ( adaptive-fit-proc pieces measure [ use-first? #t ] [ use-best? #t ] )
( ( ( Vectorof Quad ) Flonum ) ( Boolean Boolean ) . ->* . ( Listof Nonnegative-Integer ) )
;; this is the winning performance strategy: extract the numbers first, then just wrap on those.
;; todo: how to avoid re-measuring pieces later?
;; todo: how to retain information about words per line and hyphen at end?
( define-values ( pieces-rendered-widths pieces-rendered-before-break-widths )
( make-piece-vectors pieces ) )
( define pieces-with-word-space ( ( inst vector-map Boolean Quad ) ( λ ( piece ) ( and ( quad-has-attr? piece world:word-break-key ) ( equal? ( quad-attr-ref ( cast ( quad-attr-ref piece world:word-break-key ) Quad ) ' nb ) " " ) ) ) pieces ) )
( define ( make-first-fit-bps-and-widths )
( define-values ( folded-bps folded-widths )
( for/fold ( [ bps : ( Listof Nonnegative-Integer ) ' ( 0 ) ] [ line-widths : ( Listof Flonum ) empty ] ) ( [ j-1 ( in-range ( vector-length pieces ) ) ] )
( define line-width ( get-line-width ( make-trial-line pieces-rendered-widths
pieces-rendered-before-break-widths
( car bps ) ( cast ( add1 j-1 ) Nonnegative-Integer ) ) ) )
( if ( fl> line-width ( fl* world:allowed-overfull-ratio measure ) )
( values ( cons ( cast j-1 Nonnegative-Integer ) bps ) ( cons line-width line-widths ) )
( values bps line-widths ) ) ) )
( values ( cdr ( reverse folded-bps ) ) ( reverse folded-widths ) ) )
( define ( fu-formula )
( define line-count ( length trial-line-widths ) )
( cond
[ ( <= line-count 2 ) 1.0 ] ; signals that first-fit is always OK with 1 or 2 lines
[ else ; only measure middle lines. we know bps has at least 2 bps
( define looseness-stddev ( stddev ( ( inst map Flonum Flonum ) ( λ ( x ) ( calc-looseness x measure ) ) ( drop-right ( drop trial-line-widths 1 ) 1 ) ) ) )
( define piece-count ( vector-length pieces-rendered-widths ) )
( define pieces-per-line ( fl/ ( fl piece-count ) ( sub1 ( fl line-count ) ) ) ) ; todo: more accurate to count only pieces in middle
( apply + ( list 2.2 ( fllog ( flabs ( cast looseness-stddev Flonum ) ) ) ( * 0.09 pieces-per-line ) ) ) ] ) ) ; the FU FORMULA
;; only buy first-fit-bps if use-first? is true.
;; use (values '(0) '(0.0)) as void-ish values that will typecheck properly.
( define-values ( first-fit-bps trial-line-widths ) ( if use-first? ( make-first-fit-bps-and-widths ) ( values ' ( 0 ) ' ( 0.0 ) ) ) )
( cond
;; possible outcomes at this branch:
;; adaptive wrap: use-first and use-best are true, so first-fit-bps will exist, and fu-formula will be used.
;; first-fit wrap: use-first is true but not use-best. So first-fit-bps will be returned regardless.
;; best-fit wrap: use-first is false but use-best is true. So first-fit-bps will be skipped, and move on to best-fit.
[ ( and use-first? ( if use-best? ( fl> ( fu-formula ) 0.0 ) #t ) )
( log-quad-debug " first-fit breakpoints = ~a " first-fit-bps )
first-fit-bps ]
[ else
( define/typed ( $penalty->value x )
( $penalty . -> . Value-Type )
( $penalty-width x ) )
( define initial-value ( $penalty 0 0.0 ) )
( log-quad-debug " ~a pieces to wrap = ~v " ( vector-length pieces ) ( vector-map quad->string pieces ) )
( define/typed ( penalty i j )
Matrix-Proc-Type
( cond
[ ( or ( >= i j ) ; implies negative or zero length line
( > j ( vector-length pieces ) ) ) ; exceeds available pieces
( $penalty 0 ( fl* -1.0 ( fl i ) ) ) ] ; ocm out of bounds signal
[ else
( define penalty-up-to-i ( cast ( ocm-min-entry ocm i ) $penalty ) )
( define last-piece-to-test ( vector-ref pieces ( sub1 j ) ) )
( define new-hyphen?
( and ( quad-has-attr? last-piece-to-test world:word-break-key )
( equal? ( cast ( quad-attr-ref ( cast ( quad-attr-ref last-piece-to-test world:word-break-key ) Quad ) world:before-break-key ) Quad ) " - " ) ) )
( define cumulative-hyphens ( if ( not new-hyphen? )
0
( add1 ( $penalty-hyphens penalty-up-to-i ) ) ) )
( $penalty
cumulative-hyphens
( round-float
( apply + ( list
( if ( > cumulative-hyphens world:hyphen-limit )
( fl world:hyphen-penalty )
0.0 )
( fl world:new-line-penalty )
( $penalty->value penalty-up-to-i )
( let ( [ line-width ( get-line-width ( make-trial-line pieces-rendered-widths pieces-rendered-before-break-widths i j ) ) ] )
( cond
;; overfull line: huge penalty prevents break; multiplier is essential for monotonicity.
;; multiply by -1 because line-width is longer than measure, thus diff is negative
[ ( fl> line-width ( fl* world:allowed-overfull-ratio measure ) )
( fl* ( fl- line-width measure ) ( flexpt 10.0 7.0 ) ) ]
;; standard penalty, optionally also applied to last line (by changing operator)
[ ( ( if world:last-line-can-be-short < <= ) j ( vector-length pieces ) )
( define words ( fl ( vector-count ( λ ( x ) x ) ( vector-copy pieces-with-word-space i ( sub1 j ) ) ) ) )
( fl/ ( flexpt ( fl- measure line-width ) 2.0 ) ( flmax 1.0 words ) ) ]
;; only option left is (= j (vector-length pieces)), meaning we're on the last line.
;; 0 penalty means any length is ok.
;[(< (length pieces-to-test) (world:minimum-last-line-pieces)) 50000]
[ else 0.0 ] ) ) ) ) ) ) ] ) )
( define ocm : OCM-Type ( make-ocm penalty ( cast $penalty->value Entry->Value-Type ) initial-value ) )
;; starting from last position, ask ocm for position of row minimum (= new-pos)
;; collect this value, and use it as the input next time
;; until you reach first position.
( define first-position 0 )
( define last-position ( vector-length pieces ) )
( define result ( let loop : ( Listof Nonnegative-Integer ) ( [ pos : Nonnegative-Integer last-position ] [ acc : ( Listof Nonnegative-Integer ) null ] )
( let ( [ next-pos ( cast ( ocm-min-index ocm pos ) Nonnegative-Integer ) ] ) ; first look ahead ...
( if ( = next-pos first-position ) ; therefore we're done
acc
( loop next-pos ( cons next-pos acc ) ) ) ) ) )
( log-quad-debug " best-fit breakpoints = ~a " result )
result ] ) )
;; wrap proc based on greedy proc
( provide wrap-first )
( define wrap-first ( make-wrap-proc
make-pieces
quad-width
pieces->line
( λ ( x y ) ( adaptive-fit-proc ( cast x ( Vectorof Quad ) ) ( cast y Flonum ) #t #f ) ) ) )
;; wrap proc based on penalty function
( provide wrap-best )
( define wrap-best ( make-wrap-proc
make-pieces
quad-width
pieces->line
( λ ( x y ) ( adaptive-fit-proc ( cast x ( Vectorof Quad ) ) ( cast y Flonum ) #t #f ) ) ) )
( provide wrap-adaptive )
( define wrap-adaptive ( make-wrap-proc
make-pieces
quad-width
pieces->line
adaptive-fit-proc ) )
( define/typed ( fixed-width? q )
( Quad . -> . Boolean )
( quad-has-attr? q world:width-key ) )
;; build quad out to a given width by distributing excess into spacers
;; todo: adjust this to work recursively, so that fill operation cascades down
( define/typed ( fill starting-quad [ target-width? #f ] )
( ( Quad ) ( ( U False Flonum ) ) . ->* . Quad )
( define target-width ( fl ( or target-width? ( cast ( quad-attr-ref starting-quad world:measure-key ) Flonum ) ) ) )
( define subquads ( cast ( quad-list starting-quad ) ( Listof Quad ) ) )
( define-values ( flexible-subquads fixed-subquads ) ( partition spacer? subquads ) ) ; only puts fill into spacers.
( define width-used ( apply + ( ( inst map Flonum Quad ) quad-width fixed-subquads ) ) )
( define width-remaining ( round-float ( - target-width width-used ) ) )
( cond
;; check for zero condition because we want to divide by this number
;; if there's no spacers, put one in
;; todo: go in two rounds, once for word spacers, and once for line spacers?
;; or separate the line alignment & word-spacing properties?
[ ( fl= 0.0 ( fl ( length flexible-subquads ) ) ) ( fill ( insert-spacers-in-line starting-quad ( world:horiz-alignment-default ) ) target-width ) ]
[ else ( define width-per-flexible-quad ( round-float ( fl/ width-remaining ( fl ( length flexible-subquads ) ) ) ) )
( define new-quad-list ( ( inst map Quad Quad ) ( λ ( q ) ( if ( spacer? q )
( quad-attr-set q world:width-key width-per-flexible-quad )
q ) ) subquads ) )
( quad ( quad-name starting-quad ) ( quad-attrs ( quad-attr-set starting-quad world:width-key target-width ) ) new-quad-list ) ] ) )
;; add x positions to a list of fixed-width quads
;; todo: adjust this to work recursively, so that positioning operation cascades down
( define/typed ( add-horiz-positions starting-quad )
( Quad . -> . Quad )
( define-values ( new-quads final-width )
( for/fold ( [ new-quads : ( Listof Quad ) empty ] [ width-so-far : Flonum 0.0 ] ) ( [ qi ( in-list ( quad-list starting-quad ) ) ] )
( define q ( cast qi Quad ) )
( values ( cons ( quad-attr-set q world:x-position-key width-so-far ) new-quads ) ( round-float ( fl+ ( quad-width q ) width-so-far ) ) ) ) )
( quad ( quad-name starting-quad ) ( quad-attrs starting-quad ) ( reverse new-quads ) ) )
;(define eqs (split-quad (block '(x-align center font "Equity Text B" size 10) "Foo-d" (word '(size 13) "og ") "and " (box) " Zu" (word-break '(nb "c" bb "k-")) "kerman's. Instead of a circle, the result is a picture of the code that, if it were used as an expression, would produce a circle. In other words, code is not a function, but instead a new syntactic form for creating pictures; the bit between the opening parenthesis with code is not an expression, but instead manipulated by the code syntactic form. This helps explain what we meant in the previous section when we said that racket provides require and the function-calling syntax. Libraries are not restricted to exporting values, such as functions; they can also define new syntactic forms. In this sense, Racket isn’ t exactly a language at all; it’ s more of an idea for how to structure a language so that you can extend it or create entirely " (word '(font "Courier" size 5) "lang."))))
( activate-logger quad-logger )
( define megs ( split-quad ( block ' ( size 15 ) " Meg is an ally. " ) ) )
( wrap-first megs 36.0 )