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@ -1,5 +1,5 @@
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#lang br
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#lang br
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(require racket/file rackunit)
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(require racket/file rackunit racket/dict)
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(define edge-flipped
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(define edge-flipped
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(let ()
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(let ()
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@ -13,7 +13,7 @@
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(arithmetic-shift 1 i)))
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(arithmetic-shift 1 i)))
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(λ (x) (hash-ref! cache x (λ () (edge-flipper x))))))
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(λ (x) (hash-ref! cache x (λ () (edge-flipper x))))))
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(struct tile (num edges) #:transparent)
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(struct tile (num edges css) #:transparent #:mutable)
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(define (tilestr->edgevals tilestr)
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(define (tilestr->edgevals tilestr)
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(define vec (list->vector (string->list (string-replace tilestr "\n" ""))))
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(define vec (list->vector (string->list (string-replace tilestr "\n" ""))))
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@ -27,15 +27,17 @@
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#:when (char=? (vector-ref vec idx) #\#))
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#:when (char=? (vector-ref vec idx) #\#))
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(arithmetic-shift 1 i))))
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(arithmetic-shift 1 i))))
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(define tilestrs (make-hash))
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(define tiles
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(define tiles
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(let* ([recs (string-split (file->string "20.rktd") "Tile")]
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(let* ([recs (string-split (file->string "20.rktd") "Tile")]
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[recs (map string-trim recs)])
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[recs (map string-trim recs)])
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(for/list ([rec recs])
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(for/list ([rec recs])
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(match-define (list numstr tilestr) (string-split rec ":"))
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(match-define (list numstr tilestr) (string-split rec ":"))
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(tile (string->number numstr)
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(define num (string->number numstr))
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(tilestr->edgevals tilestr)))))
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(tile num (tilestr->edgevals tilestr) (map string->list (string-split tilestr "\n"))))))
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(define (matching-edges tile)
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(define (matching-tiles tile [tiles tiles])
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(for/list ([edge (in-list (tile-edges tile))])
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(for/list ([edge (in-list (tile-edges tile))])
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(for/first ([other-tile (in-list (remove tile tiles))]
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(for/first ([other-tile (in-list (remove tile tiles))]
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#:when
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#:when
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@ -43,7 +45,131 @@
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(or (eq? edge other-edge) (eq? edge (edge-flipped other-edge)))))
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(or (eq? edge other-edge) (eq? edge (edge-flipped other-edge)))))
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other-tile)))
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other-tile)))
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(define (corner-tile? tile)
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(define (matching-edge-count tile count)
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(= 2 (length (filter values (matching-edges tile)))))
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(= count (length (filter values (matching-tiles tile)))))
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(define (edge-tile? tile) (matching-edge-count tile 3))
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(define (corner-tile? tile) (matching-edge-count tile 2))
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(check-equal? (apply * (map tile-num (filter corner-tile? tiles))) 15405893262491)
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(check-equal? (apply * (map tile-num (filter corner-tile? tiles))) 15405893262491)
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(define corners (filter corner-tile? tiles))
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(define first-corner (car corners))
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(require racket/set)
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(define tileset (apply mutable-set (map tile-num tiles)))
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(define tile-grid (make-hasheqv))
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(define (flip-css css) (map reverse css))
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(define (flip t)
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(tile (tile-num t) (tile-edges t) (flip-css (tile-css t))))
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(define (rotate-css css)
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(map reverse (apply map list css)))
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(define (rotate t)
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(tile (tile-num t) (tile-edges t) (rotate-css (tile-css t))))
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#;(define (place-line tile coord orientation)
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(hash-set! tile-grid coord tile)
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(set-remove! tileset (tile-num tile))
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(for ([(edge idx) (in-indexed (tile-edges tile))]
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[dir '(+i 1 -i -1)]
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[matching-tile (matching-tiles tile)]
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#:when (and matching-tile (= dir orientation)))
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;; match polarity
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(unless (memq edge (tile-edges matching-tile))
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(flip! matching-tile))
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;; match rotation
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(let loop ()
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(rotate! matching-tile)
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(unless (eq? (list-ref (tile-edges tile) idx)
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(list-ref (tile-edges matching-tile) idx))
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(loop)))
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;; rotate 180
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(rotate! matching-tile)
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(rotate! matching-tile)
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;; invert polarity
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(flip! matching-tile)
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(place-line matching-tile (+ coord dir) orientation)))
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(define (top tile) (first (tile-css tile)))
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(define (bottom tile) (last (tile-css tile)))
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(define (left tile) (map first (tile-css tile)))
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(define (right tile) (map last (tile-css tile)))
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(define (joiner tile left-proc right-proc)
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(for*/first ([other-tile tiles]
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#:unless (eq? (tile-num tile) (tile-num other-tile))
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[flip-proc (list values flip)]
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[rotate-proc (list values rotate (compose1 rotate rotate) (compose1 rotate rotate rotate))]
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[adjusted-tile (in-value (rotate-proc (flip-proc other-tile)))]
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#:when (equal? (left-proc tile) (right-proc adjusted-tile)))
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adjusted-tile))
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(define (insert-joiners! coord)
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(define tile (hash-ref tile-grid coord))
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(for ([edge-proc (list top left bottom right)]
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[opp-edge-proc (list bottom right top left)]
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[dir (list +i -1 -i 1)])
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(match (joiner tile edge-proc opp-edge-proc)
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[#false (void)]
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[joiner (hash-set! tile-grid (+ coord dir) joiner)])))
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(hash-set! tile-grid 0 first-corner)
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(for* ([imag (in-range 12)]
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[real (in-range 0 -12 -1)])
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(insert-joiners! (+ real (* imag +i))))
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(define (trim-edge css)
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(drop-right (cdr (map (λ (cs) (drop-right (cdr cs) 1)) css)) 1))
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(define actual-image
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(append*
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(for/list ([imag (in-range 11 -1 -1)])
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(apply map append
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(for/list ([real (in-range -11 1)])
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(trim-edge (tile-css (hash-ref tile-grid (+ real (* imag +i))))))))))
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#;(for-each (λ (x) (displayln (list->string x))) actual-image)
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(define row-width (length (car actual-image)))
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(define (css->vec css) (list->vector (apply append css)))
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(define sea-monster-offsets (list 0
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(- row-width 18)
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(- row-width 13)
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(- row-width 12)
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(- row-width 7)
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(- row-width 6)
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(- row-width 1)
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row-width
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(+ row-width 1)
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(- (* 2 row-width) 2)
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(- (* 2 row-width) 5)
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(- (* 2 row-width) 8)
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(- (* 2 row-width) 11)
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(- (* 2 row-width) 14)
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(- (* 2 row-width) 17)))
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(define (sea-monster-at? vec idx)
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(for/and ([offset (in-list sea-monster-offsets)])
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(define pos (+ idx offset))
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(and
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(< pos (vector-length vec))
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(char=? (vector-ref vec pos) #\#))))
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(define vec (css->vec (rotate-css (rotate-css (rotate-css actual-image)))))
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(define sea-monster-idxs
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(for/list ([idx (in-range (vector-length vec))]
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#:when (sea-monster-at? vec idx))
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idx))
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(define sea-monster-parts
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(set->list
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(for*/set ([idx sea-monster-idxs]
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[offset sea-monster-offsets])
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(+ idx offset))))
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(check-equal? (- (count (λ (c) (char=? #\# c)) (apply append actual-image)) (length sea-monster-parts)) 2133)
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