!function(e){if("object"==typeof exports)module.exports=e();else if("function"==typeof define&&define.amd)define(e);else{var f;"undefined"!=typeof window?f=window:"undefined"!=typeof global?f=global:"undefined"!=typeof self&&(f=self),f.XXX=e()}}(function(){var define,module,exports;return (function e(t,n,r){function s(o,u){if(!n[o]){if(!t[o]){var a=typeof require=="function"&&require;if(!u&&a)return a(o,!0);if(i)return i(o,!0);throw new Error("Cannot find module '"+o+"'")}var f=n[o]={exports:{}};t[o][0].call(f.exports,function(e){var n=t[o][1][e];return s(n?n:e)},f,f.exports,e,t,n,r)}return n[o].exports}var i=typeof require=="function"&&require;for(var o=0;o * License: MIT * * `npm install buffer` */ var base64 = _dereq_('base64-js') var ieee754 = _dereq_('ieee754') exports.Buffer = Buffer exports.SlowBuffer = Buffer exports.INSPECT_MAX_BYTES = 50 Buffer.poolSize = 8192 /** * If `Buffer._useTypedArrays`: * === true Use Uint8Array implementation (fastest) * === false Use Object implementation (compatible down to IE6) */ Buffer._useTypedArrays = (function () { // Detect if browser supports Typed Arrays. Supported browsers are IE 10+, // Firefox 4+, Chrome 7+, Safari 5.1+, Opera 11.6+, iOS 4.2+. if (typeof Uint8Array !== 'function' || typeof ArrayBuffer !== 'function') return false // Does the browser support adding properties to `Uint8Array` instances? If // not, then that's the same as no `Uint8Array` support. We need to be able to // add all the node Buffer API methods. // Bug in Firefox 4-29, now fixed: https://bugzilla.mozilla.org/show_bug.cgi?id=695438 try { var arr = new Uint8Array(0) arr.foo = function () { return 42 } return 42 === arr.foo() && typeof arr.subarray === 'function' // Chrome 9-10 lack `subarray` } catch (e) { return false } })() /** * Class: Buffer * ============= * * The Buffer constructor returns instances of `Uint8Array` that are augmented * with function properties for all the node `Buffer` API functions. We use * `Uint8Array` so that square bracket notation works as expected -- it returns * a single octet. * * By augmenting the instances, we can avoid modifying the `Uint8Array` * prototype. */ function Buffer (subject, encoding, noZero) { if (!(this instanceof Buffer)) return new Buffer(subject, encoding, noZero) var type = typeof subject // Workaround: node's base64 implementation allows for non-padded strings // while base64-js does not. if (encoding === 'base64' && type === 'string') { subject = stringtrim(subject) while (subject.length % 4 !== 0) { subject = subject + '=' } } // Find the length var length if (type === 'number') length = coerce(subject) else if (type === 'string') length = Buffer.byteLength(subject, encoding) else if (type === 'object') length = coerce(subject.length) // Assume object is an array else throw new Error('First argument needs to be a number, array or string.') var buf if (Buffer._useTypedArrays) { // Preferred: Return an augmented `Uint8Array` instance for best performance buf = augment(new Uint8Array(length)) } else { // Fallback: Return THIS instance of Buffer (created by `new`) buf = this buf.length = length buf._isBuffer = true } var i if (Buffer._useTypedArrays && typeof Uint8Array === 'function' && subject instanceof Uint8Array) { // Speed optimization -- use set if we're copying from a Uint8Array buf._set(subject) } else if (isArrayish(subject)) { // Treat array-ish objects as a byte array for (i = 0; i < length; i++) { if (Buffer.isBuffer(subject)) buf[i] = subject.readUInt8(i) else buf[i] = subject[i] } } else if (type === 'string') { buf.write(subject, 0, encoding) } else if (type === 'number' && !Buffer._useTypedArrays && !noZero) { for (i = 0; i < length; i++) { buf[i] = 0 } } return buf } // STATIC METHODS // ============== Buffer.isEncoding = function (encoding) { switch (String(encoding).toLowerCase()) { case 'hex': case 'utf8': case 'utf-8': case 'ascii': case 'binary': case 'base64': case 'raw': case 'ucs2': case 'ucs-2': case 'utf16le': case 'utf-16le': return true default: return false } } Buffer.isBuffer = function (b) { return !!(b !== null && b !== undefined && b._isBuffer) } Buffer.byteLength = function (str, encoding) { var ret str = str + '' switch (encoding || 'utf8') { case 'hex': ret = str.length / 2 break case 'utf8': case 'utf-8': ret = utf8ToBytes(str).length break case 'ascii': case 'binary': case 'raw': ret = str.length break case 'base64': ret = base64ToBytes(str).length break case 'ucs2': case 'ucs-2': case 'utf16le': case 'utf-16le': ret = str.length * 2 break default: throw new Error('Unknown encoding') } return ret } Buffer.concat = function (list, totalLength) { assert(isArray(list), 'Usage: Buffer.concat(list, [totalLength])\n' + 'list should be an Array.') if (list.length === 0) { return new Buffer(0) } else if (list.length === 1) { return list[0] } var i if (typeof totalLength !== 'number') { totalLength = 0 for (i = 0; i < list.length; i++) { totalLength += list[i].length } } var buf = new Buffer(totalLength) var pos = 0 for (i = 0; i < list.length; i++) { var item = list[i] item.copy(buf, pos) pos += item.length } return buf } // BUFFER INSTANCE METHODS // ======================= function _hexWrite (buf, string, offset, length) { offset = Number(offset) || 0 var remaining = buf.length - offset if (!length) { length = remaining } else { length = Number(length) if (length > remaining) { length = remaining } } // must be an even number of digits var strLen = string.length assert(strLen % 2 === 0, 'Invalid hex string') if (length > strLen / 2) { length = strLen / 2 } for (var i = 0; i < length; i++) { var byte = parseInt(string.substr(i * 2, 2), 16) assert(!isNaN(byte), 'Invalid hex string') buf[offset + i] = byte } Buffer._charsWritten = i * 2 return i } function _utf8Write (buf, string, offset, length) { var charsWritten = Buffer._charsWritten = blitBuffer(utf8ToBytes(string), buf, offset, length) return charsWritten } function _asciiWrite (buf, string, offset, length) { var charsWritten = Buffer._charsWritten = blitBuffer(asciiToBytes(string), buf, offset, length) return charsWritten } function _binaryWrite (buf, string, offset, length) { return _asciiWrite(buf, string, offset, length) } function _base64Write (buf, string, offset, length) { var charsWritten = Buffer._charsWritten = blitBuffer(base64ToBytes(string), buf, offset, length) return charsWritten } function _utf16leWrite (buf, string, offset, length) { var charsWritten = Buffer._charsWritten = blitBuffer(utf16leToBytes(string), buf, offset, length) return charsWritten } Buffer.prototype.write = function (string, offset, length, encoding) { // Support both (string, offset, length, encoding) // and the legacy (string, encoding, offset, length) if (isFinite(offset)) { if (!isFinite(length)) { encoding = length length = undefined } } else { // legacy var swap = encoding encoding = offset offset = length length = swap } offset = Number(offset) || 0 var remaining = this.length - offset if (!length) { length = remaining } else { length = Number(length) if (length > remaining) { length = remaining } } encoding = String(encoding || 'utf8').toLowerCase() var ret switch (encoding) { case 'hex': ret = _hexWrite(this, string, offset, length) break case 'utf8': case 'utf-8': ret = _utf8Write(this, string, offset, length) break case 'ascii': ret = _asciiWrite(this, string, offset, length) break case 'binary': ret = _binaryWrite(this, string, offset, length) break case 'base64': ret = _base64Write(this, string, offset, length) break case 'ucs2': case 'ucs-2': case 'utf16le': case 'utf-16le': ret = _utf16leWrite(this, string, offset, length) break default: throw new Error('Unknown encoding') } return ret } Buffer.prototype.toString = function (encoding, start, end) { var self = this encoding = String(encoding || 'utf8').toLowerCase() start = Number(start) || 0 end = (end !== undefined) ? Number(end) : end = self.length // Fastpath empty strings if (end === start) return '' var ret switch (encoding) { case 'hex': ret = _hexSlice(self, start, end) break case 'utf8': case 'utf-8': ret = _utf8Slice(self, start, end) break case 'ascii': ret = _asciiSlice(self, start, end) break case 'binary': ret = _binarySlice(self, start, end) break case 'base64': ret = _base64Slice(self, start, end) break case 'ucs2': case 'ucs-2': case 'utf16le': case 'utf-16le': ret = _utf16leSlice(self, start, end) break default: throw new Error('Unknown encoding') } return ret } Buffer.prototype.toJSON = function () { return { type: 'Buffer', data: Array.prototype.slice.call(this._arr || this, 0) } } // copy(targetBuffer, targetStart=0, sourceStart=0, sourceEnd=buffer.length) Buffer.prototype.copy = function (target, target_start, start, end) { var source = this if (!start) start = 0 if (!end && end !== 0) end = this.length if (!target_start) target_start = 0 // Copy 0 bytes; we're done if (end === start) return if (target.length === 0 || source.length === 0) return // Fatal error conditions assert(end >= start, 'sourceEnd < sourceStart') assert(target_start >= 0 && target_start < target.length, 'targetStart out of bounds') assert(start >= 0 && start < source.length, 'sourceStart out of bounds') assert(end >= 0 && end <= source.length, 'sourceEnd out of bounds') // Are we oob? if (end > this.length) end = this.length if (target.length - target_start < end - start) end = target.length - target_start + start // copy! for (var i = 0; i < end - start; i++) target[i + target_start] = this[i + start] } function _base64Slice (buf, start, end) { if (start === 0 && end === buf.length) { return base64.fromByteArray(buf) } else { return base64.fromByteArray(buf.slice(start, end)) } } function _utf8Slice (buf, start, end) { var res = '' var tmp = '' end = Math.min(buf.length, end) for (var i = start; i < end; i++) { if (buf[i] <= 0x7F) { res += decodeUtf8Char(tmp) + String.fromCharCode(buf[i]) tmp = '' } else { tmp += '%' + buf[i].toString(16) } } return res + decodeUtf8Char(tmp) } function _asciiSlice (buf, start, end) { var ret = '' end = Math.min(buf.length, end) for (var i = start; i < end; i++) ret += String.fromCharCode(buf[i]) return ret } function _binarySlice (buf, start, end) { return _asciiSlice(buf, start, end) } function _hexSlice (buf, start, end) { var len = buf.length if (!start || start < 0) start = 0 if (!end || end < 0 || end > len) end = len var out = '' for (var i = start; i < end; i++) { out += toHex(buf[i]) } return out } function _utf16leSlice (buf, start, end) { var bytes = buf.slice(start, end) var res = '' for (var i = 0; i < bytes.length; i += 2) { res += String.fromCharCode(bytes[i] + bytes[i+1] * 256) } return res } Buffer.prototype.slice = function (start, end) { var len = this.length start = clamp(start, len, 0) end = clamp(end, len, len) if (Buffer._useTypedArrays) { return augment(this.subarray(start, end)) } else { var sliceLen = end - start var newBuf = new Buffer(sliceLen, undefined, true) for (var i = 0; i < sliceLen; i++) { newBuf[i] = this[i + start] } return newBuf } } // `get` will be removed in Node 0.13+ Buffer.prototype.get = function (offset) { console.log('.get() is deprecated. Access using array indexes instead.') return this.readUInt8(offset) } // `set` will be removed in Node 0.13+ Buffer.prototype.set = function (v, offset) { console.log('.set() is deprecated. Access using array indexes instead.') return this.writeUInt8(v, offset) } Buffer.prototype.readUInt8 = function (offset, noAssert) { if (!noAssert) { assert(offset !== undefined && offset !== null, 'missing offset') assert(offset < this.length, 'Trying to read beyond buffer length') } if (offset >= this.length) return return this[offset] } function _readUInt16 (buf, offset, littleEndian, noAssert) { if (!noAssert) { assert(typeof littleEndian === 'boolean', 'missing or invalid endian') assert(offset !== undefined && offset !== null, 'missing offset') assert(offset + 1 < buf.length, 'Trying to read beyond buffer length') } var len = buf.length if (offset >= len) return var val if (littleEndian) { val = buf[offset] if (offset + 1 < len) val |= buf[offset + 1] << 8 } else { val = buf[offset] << 8 if (offset + 1 < len) val |= buf[offset + 1] } return val } Buffer.prototype.readUInt16LE = function (offset, noAssert) { return _readUInt16(this, offset, true, noAssert) } Buffer.prototype.readUInt16BE = function (offset, noAssert) { return _readUInt16(this, offset, false, noAssert) } function _readUInt32 (buf, offset, littleEndian, noAssert) { if (!noAssert) { assert(typeof littleEndian === 'boolean', 'missing or invalid endian') assert(offset !== undefined && offset !== null, 'missing offset') assert(offset + 3 < buf.length, 'Trying to read beyond buffer length') } var len = buf.length if (offset >= len) return var val if (littleEndian) { if (offset + 2 < len) val = buf[offset + 2] << 16 if (offset + 1 < len) val |= buf[offset + 1] << 8 val |= buf[offset] if (offset + 3 < len) val = val + (buf[offset + 3] << 24 >>> 0) } else { if (offset + 1 < len) val = buf[offset + 1] << 16 if (offset + 2 < len) val |= buf[offset + 2] << 8 if (offset + 3 < len) val |= buf[offset + 3] val = val + (buf[offset] << 24 >>> 0) } return val } Buffer.prototype.readUInt32LE = function (offset, noAssert) { return _readUInt32(this, offset, true, noAssert) } Buffer.prototype.readUInt32BE = function (offset, noAssert) { return _readUInt32(this, offset, false, noAssert) } Buffer.prototype.readInt8 = function (offset, noAssert) { if (!noAssert) { assert(offset !== undefined && offset !== null, 'missing offset') assert(offset < this.length, 'Trying to read beyond buffer length') } if (offset >= this.length) return var neg = this[offset] & 0x80 if (neg) return (0xff - this[offset] + 1) * -1 else return this[offset] } function _readInt16 (buf, offset, littleEndian, noAssert) { if (!noAssert) { assert(typeof littleEndian === 'boolean', 'missing or invalid endian') assert(offset !== undefined && offset !== null, 'missing offset') assert(offset + 1 < buf.length, 'Trying to read beyond buffer length') } var len = buf.length if (offset >= len) return var val = _readUInt16(buf, offset, littleEndian, true) var neg = val & 0x8000 if (neg) return (0xffff - val + 1) * -1 else return val } Buffer.prototype.readInt16LE = function (offset, noAssert) { return _readInt16(this, offset, true, noAssert) } Buffer.prototype.readInt16BE = function (offset, noAssert) { return _readInt16(this, offset, false, noAssert) } function _readInt32 (buf, offset, littleEndian, noAssert) { if (!noAssert) { assert(typeof littleEndian === 'boolean', 'missing or invalid endian') assert(offset !== undefined && offset !== null, 'missing offset') assert(offset + 3 < buf.length, 'Trying to read beyond buffer length') } var len = buf.length if (offset >= len) return var val = _readUInt32(buf, offset, littleEndian, true) var neg = val & 0x80000000 if (neg) return (0xffffffff - val + 1) * -1 else return val } Buffer.prototype.readInt32LE = function (offset, noAssert) { return _readInt32(this, offset, true, noAssert) } Buffer.prototype.readInt32BE = function (offset, noAssert) { return _readInt32(this, offset, false, noAssert) } function _readFloat (buf, offset, littleEndian, noAssert) { if (!noAssert) { assert(typeof littleEndian === 'boolean', 'missing or invalid endian') assert(offset + 3 < buf.length, 'Trying to read beyond buffer length') } return ieee754.read(buf, offset, littleEndian, 23, 4) } Buffer.prototype.readFloatLE = function (offset, noAssert) { return _readFloat(this, offset, true, noAssert) } Buffer.prototype.readFloatBE = function (offset, noAssert) { return _readFloat(this, offset, false, noAssert) } function _readDouble (buf, offset, littleEndian, noAssert) { if (!noAssert) { assert(typeof littleEndian === 'boolean', 'missing or invalid endian') assert(offset + 7 < buf.length, 'Trying to read beyond buffer length') } return ieee754.read(buf, offset, littleEndian, 52, 8) } Buffer.prototype.readDoubleLE = function (offset, noAssert) { return _readDouble(this, offset, true, noAssert) } Buffer.prototype.readDoubleBE = function (offset, noAssert) { return _readDouble(this, offset, false, noAssert) } Buffer.prototype.writeUInt8 = function (value, offset, noAssert) { if (!noAssert) { assert(value !== undefined && value !== null, 'missing value') assert(offset !== undefined && offset !== null, 'missing offset') assert(offset < this.length, 'trying to write beyond buffer length') verifuint(value, 0xff) } if (offset >= this.length) return this[offset] = value } function _writeUInt16 (buf, value, offset, littleEndian, noAssert) { if (!noAssert) { assert(value !== undefined && value !== null, 'missing value') assert(typeof littleEndian === 'boolean', 'missing or invalid endian') assert(offset !== undefined && offset !== null, 'missing offset') assert(offset + 1 < buf.length, 'trying to write beyond buffer length') verifuint(value, 0xffff) } var len = buf.length if (offset >= len) return for (var i = 0, j = Math.min(len - offset, 2); i < j; i++) { buf[offset + i] = (value & (0xff << (8 * (littleEndian ? i : 1 - i)))) >>> (littleEndian ? i : 1 - i) * 8 } } Buffer.prototype.writeUInt16LE = function (value, offset, noAssert) { _writeUInt16(this, value, offset, true, noAssert) } Buffer.prototype.writeUInt16BE = function (value, offset, noAssert) { _writeUInt16(this, value, offset, false, noAssert) } function _writeUInt32 (buf, value, offset, littleEndian, noAssert) { if (!noAssert) { assert(value !== undefined && value !== null, 'missing value') assert(typeof littleEndian === 'boolean', 'missing or invalid endian') assert(offset !== undefined && offset !== null, 'missing offset') assert(offset + 3 < buf.length, 'trying to write beyond buffer length') verifuint(value, 0xffffffff) } var len = buf.length if (offset >= len) return for (var i = 0, j = Math.min(len - offset, 4); i < j; i++) { buf[offset + i] = (value >>> (littleEndian ? i : 3 - i) * 8) & 0xff } } Buffer.prototype.writeUInt32LE = function (value, offset, noAssert) { _writeUInt32(this, value, offset, true, noAssert) } Buffer.prototype.writeUInt32BE = function (value, offset, noAssert) { _writeUInt32(this, value, offset, false, noAssert) } Buffer.prototype.writeInt8 = function (value, offset, noAssert) { if (!noAssert) { assert(value !== undefined && value !== null, 'missing value') assert(offset !== undefined && offset !== null, 'missing offset') assert(offset < this.length, 'Trying to write beyond buffer length') verifsint(value, 0x7f, -0x80) } if (offset >= this.length) return if (value >= 0) this.writeUInt8(value, offset, noAssert) else this.writeUInt8(0xff + value + 1, offset, noAssert) } function _writeInt16 (buf, value, offset, littleEndian, noAssert) { if (!noAssert) { assert(value !== undefined && value !== null, 'missing value') assert(typeof littleEndian === 'boolean', 'missing or invalid endian') assert(offset !== undefined && offset !== null, 'missing offset') assert(offset + 1 < buf.length, 'Trying to write beyond buffer length') verifsint(value, 0x7fff, -0x8000) } var len = buf.length if (offset >= len) return if (value >= 0) _writeUInt16(buf, value, offset, littleEndian, noAssert) else _writeUInt16(buf, 0xffff + value + 1, offset, littleEndian, noAssert) } Buffer.prototype.writeInt16LE = function (value, offset, noAssert) { _writeInt16(this, value, offset, true, noAssert) } Buffer.prototype.writeInt16BE = function (value, offset, noAssert) { _writeInt16(this, value, offset, false, noAssert) } function _writeInt32 (buf, value, offset, littleEndian, noAssert) { if (!noAssert) { assert(value !== undefined && value !== null, 'missing value') assert(typeof littleEndian === 'boolean', 'missing or invalid endian') assert(offset !== undefined && offset !== null, 'missing offset') assert(offset + 3 < buf.length, 'Trying to write beyond buffer length') verifsint(value, 0x7fffffff, -0x80000000) } var len = buf.length if (offset >= len) return if (value >= 0) _writeUInt32(buf, value, offset, littleEndian, noAssert) else _writeUInt32(buf, 0xffffffff + value + 1, offset, littleEndian, noAssert) } Buffer.prototype.writeInt32LE = function (value, offset, noAssert) { _writeInt32(this, value, offset, true, noAssert) } Buffer.prototype.writeInt32BE = function (value, offset, noAssert) { _writeInt32(this, value, offset, false, noAssert) } function _writeFloat (buf, value, offset, littleEndian, noAssert) { if (!noAssert) { assert(value !== undefined && value !== null, 'missing value') assert(typeof littleEndian === 'boolean', 'missing or invalid endian') assert(offset !== undefined && offset !== null, 'missing offset') assert(offset + 3 < buf.length, 'Trying to write beyond buffer length') verifIEEE754(value, 3.4028234663852886e+38, -3.4028234663852886e+38) } var len = buf.length if (offset >= len) return ieee754.write(buf, value, offset, littleEndian, 23, 4) } Buffer.prototype.writeFloatLE = function (value, offset, noAssert) { _writeFloat(this, value, offset, true, noAssert) } Buffer.prototype.writeFloatBE = function (value, offset, noAssert) { _writeFloat(this, value, offset, false, noAssert) } function _writeDouble (buf, value, offset, littleEndian, noAssert) { if (!noAssert) { assert(value !== undefined && value !== null, 'missing value') assert(typeof littleEndian === 'boolean', 'missing or invalid endian') assert(offset !== undefined && offset !== null, 'missing offset') assert(offset + 7 < buf.length, 'Trying to write beyond buffer length') verifIEEE754(value, 1.7976931348623157E+308, -1.7976931348623157E+308) } var len = buf.length if (offset >= len) return ieee754.write(buf, value, offset, littleEndian, 52, 8) } Buffer.prototype.writeDoubleLE = function (value, offset, noAssert) { _writeDouble(this, value, offset, true, noAssert) } Buffer.prototype.writeDoubleBE = function (value, offset, noAssert) { _writeDouble(this, value, offset, false, noAssert) } // fill(value, start=0, end=buffer.length) Buffer.prototype.fill = function (value, start, end) { if (!value) value = 0 if (!start) start = 0 if (!end) end = this.length if (typeof value === 'string') { value = value.charCodeAt(0) } assert(typeof value === 'number' && !isNaN(value), 'value is not a number') assert(end >= start, 'end < start') // Fill 0 bytes; we're done if (end === start) return if (this.length === 0) return assert(start >= 0 && start < this.length, 'start out of bounds') assert(end >= 0 && end <= this.length, 'end out of bounds') for (var i = start; i < end; i++) { this[i] = value } } Buffer.prototype.inspect = function () { var out = [] var len = this.length for (var i = 0; i < len; i++) { out[i] = toHex(this[i]) if (i === exports.INSPECT_MAX_BYTES) { out[i + 1] = '...' break } } return '' } /** * Creates a new `ArrayBuffer` with the *copied* memory of the buffer instance. * Added in Node 0.12. Only available in browsers that support ArrayBuffer. */ Buffer.prototype.toArrayBuffer = function () { if (typeof Uint8Array === 'function') { if (Buffer._useTypedArrays) { return (new Buffer(this)).buffer } else { var buf = new Uint8Array(this.length) for (var i = 0, len = buf.length; i < len; i += 1) buf[i] = this[i] return buf.buffer } } else { throw new Error('Buffer.toArrayBuffer not supported in this browser') } } // HELPER FUNCTIONS // ================ function stringtrim (str) { if (str.trim) return str.trim() return str.replace(/^\s+|\s+$/g, '') } var BP = Buffer.prototype /** * Augment the Uint8Array *instance* (not the class!) with Buffer methods */ function augment (arr) { arr._isBuffer = true // save reference to original Uint8Array get/set methods before overwriting arr._get = arr.get arr._set = arr.set // deprecated, will be removed in node 0.13+ arr.get = BP.get arr.set = BP.set arr.write = BP.write arr.toString = BP.toString arr.toLocaleString = BP.toString arr.toJSON = BP.toJSON arr.copy = BP.copy arr.slice = BP.slice arr.readUInt8 = BP.readUInt8 arr.readUInt16LE = BP.readUInt16LE arr.readUInt16BE = BP.readUInt16BE arr.readUInt32LE = BP.readUInt32LE arr.readUInt32BE = BP.readUInt32BE arr.readInt8 = BP.readInt8 arr.readInt16LE = BP.readInt16LE arr.readInt16BE = BP.readInt16BE arr.readInt32LE = BP.readInt32LE arr.readInt32BE = BP.readInt32BE arr.readFloatLE = BP.readFloatLE arr.readFloatBE = BP.readFloatBE arr.readDoubleLE = BP.readDoubleLE arr.readDoubleBE = BP.readDoubleBE arr.writeUInt8 = BP.writeUInt8 arr.writeUInt16LE = BP.writeUInt16LE arr.writeUInt16BE = BP.writeUInt16BE arr.writeUInt32LE = BP.writeUInt32LE arr.writeUInt32BE = BP.writeUInt32BE arr.writeInt8 = BP.writeInt8 arr.writeInt16LE = BP.writeInt16LE arr.writeInt16BE = BP.writeInt16BE arr.writeInt32LE = BP.writeInt32LE arr.writeInt32BE = BP.writeInt32BE arr.writeFloatLE = BP.writeFloatLE arr.writeFloatBE = BP.writeFloatBE arr.writeDoubleLE = BP.writeDoubleLE arr.writeDoubleBE = BP.writeDoubleBE arr.fill = BP.fill arr.inspect = BP.inspect arr.toArrayBuffer = BP.toArrayBuffer return arr } // slice(start, end) function clamp (index, len, defaultValue) { if (typeof index !== 'number') return defaultValue index = ~~index; // Coerce to integer. if (index >= len) return len if (index >= 0) return index index += len if (index >= 0) return index return 0 } function coerce (length) { // Coerce length to a number (possibly NaN), round up // in case it's fractional (e.g. 123.456) then do a // double negate to coerce a NaN to 0. Easy, right? length = ~~Math.ceil(+length) return length < 0 ? 0 : length } function isArray (subject) { return (Array.isArray || function (subject) { return Object.prototype.toString.call(subject) === '[object Array]' })(subject) } function isArrayish (subject) { return isArray(subject) || Buffer.isBuffer(subject) || subject && typeof subject === 'object' && typeof subject.length === 'number' } function toHex (n) { if (n < 16) return '0' + n.toString(16) return n.toString(16) } function utf8ToBytes (str) { var byteArray = [] for (var i = 0; i < str.length; i++) { var b = str.charCodeAt(i) if (b <= 0x7F) byteArray.push(str.charCodeAt(i)) else { var start = i if (b >= 0xD800 && b <= 0xDFFF) i++ var h = encodeURIComponent(str.slice(start, i+1)).substr(1).split('%') for (var j = 0; j < h.length; j++) byteArray.push(parseInt(h[j], 16)) } } return byteArray } function asciiToBytes (str) { var byteArray = [] for (var i = 0; i < str.length; i++) { // Node's code seems to be doing this and not & 0x7F.. byteArray.push(str.charCodeAt(i) & 0xFF) } return byteArray } function utf16leToBytes (str) { var c, hi, lo var byteArray = [] for (var i = 0; i < str.length; i++) { c = str.charCodeAt(i) hi = c >> 8 lo = c % 256 byteArray.push(lo) byteArray.push(hi) } return byteArray } function base64ToBytes (str) { return base64.toByteArray(str) } function blitBuffer (src, dst, offset, length) { var pos for (var i = 0; i < length; i++) { if ((i + offset >= dst.length) || (i >= src.length)) break dst[i + offset] = src[i] } return i } function decodeUtf8Char (str) { try { return decodeURIComponent(str) } catch (err) { return String.fromCharCode(0xFFFD) // UTF 8 invalid char } } /* * We have to make sure that the value is a valid integer. This means that it * is non-negative. It has no fractional component and that it does not * exceed the maximum allowed value. */ function verifuint (value, max) { assert(typeof value === 'number', 'cannot write a non-number as a number') assert(value >= 0, 'specified a negative value for writing an unsigned value') assert(value <= max, 'value is larger than maximum value for type') assert(Math.floor(value) === value, 'value has a fractional component') } function verifsint (value, max, min) { assert(typeof value === 'number', 'cannot write a non-number as a number') assert(value <= max, 'value larger than maximum allowed value') assert(value >= min, 'value smaller than minimum allowed value') assert(Math.floor(value) === value, 'value has a fractional component') } function verifIEEE754 (value, max, min) { assert(typeof value === 'number', 'cannot write a non-number as a number') assert(value <= max, 'value larger than maximum allowed value') assert(value >= min, 'value smaller than minimum allowed value') } function assert (test, message) { if (!test) throw new Error(message || 'Failed assertion') } },{"base64-js":3,"ieee754":4}],3:[function(_dereq_,module,exports){ var lookup = 'ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/'; ;(function (exports) { 'use strict'; var Arr = (typeof Uint8Array !== 'undefined') ? Uint8Array : Array var ZERO = '0'.charCodeAt(0) var PLUS = '+'.charCodeAt(0) var SLASH = '/'.charCodeAt(0) var NUMBER = '0'.charCodeAt(0) var LOWER = 'a'.charCodeAt(0) var UPPER = 'A'.charCodeAt(0) function decode (elt) { var code = elt.charCodeAt(0) if (code === PLUS) return 62 // '+' if (code === SLASH) return 63 // '/' if (code < NUMBER) return -1 //no match if (code < NUMBER + 10) return code - NUMBER + 26 + 26 if (code < UPPER + 26) return code - UPPER if (code < LOWER + 26) return code - LOWER + 26 } function b64ToByteArray (b64) { var i, j, l, tmp, placeHolders, arr if (b64.length % 4 > 0) { throw new Error('Invalid string. Length must be a multiple of 4') } // the number of equal signs (place holders) // if there are two placeholders, than the two characters before it // represent one byte // if there is only one, then the three characters before it represent 2 bytes // this is just a cheap hack to not do indexOf twice var len = b64.length placeHolders = '=' === b64.charAt(len - 2) ? 2 : '=' === b64.charAt(len - 1) ? 1 : 0 // base64 is 4/3 + up to two characters of the original data arr = new Arr(b64.length * 3 / 4 - placeHolders) // if there are placeholders, only get up to the last complete 4 chars l = placeHolders > 0 ? b64.length - 4 : b64.length var L = 0 function push (v) { arr[L++] = v } for (i = 0, j = 0; i < l; i += 4, j += 3) { tmp = (decode(b64.charAt(i)) << 18) | (decode(b64.charAt(i + 1)) << 12) | (decode(b64.charAt(i + 2)) << 6) | decode(b64.charAt(i + 3)) push((tmp & 0xFF0000) >> 16) push((tmp & 0xFF00) >> 8) push(tmp & 0xFF) } if (placeHolders === 2) { tmp = (decode(b64.charAt(i)) << 2) | (decode(b64.charAt(i + 1)) >> 4) push(tmp & 0xFF) } else if (placeHolders === 1) { tmp = (decode(b64.charAt(i)) << 10) | (decode(b64.charAt(i + 1)) << 4) | (decode(b64.charAt(i + 2)) >> 2) push((tmp >> 8) & 0xFF) push(tmp & 0xFF) } return arr } function uint8ToBase64 (uint8) { var i, extraBytes = uint8.length % 3, // if we have 1 byte left, pad 2 bytes output = "", temp, length function encode (num) { return lookup.charAt(num) } function tripletToBase64 (num) { return encode(num >> 18 & 0x3F) + encode(num >> 12 & 0x3F) + encode(num >> 6 & 0x3F) + encode(num & 0x3F) } // go through the array every three bytes, we'll deal with trailing stuff later for (i = 0, length = uint8.length - extraBytes; i < length; i += 3) { temp = (uint8[i] << 16) + (uint8[i + 1] << 8) + (uint8[i + 2]) output += tripletToBase64(temp) } // pad the end with zeros, but make sure to not forget the extra bytes switch (extraBytes) { case 1: temp = uint8[uint8.length - 1] output += encode(temp >> 2) output += encode((temp << 4) & 0x3F) output += '==' break case 2: temp = (uint8[uint8.length - 2] << 8) + (uint8[uint8.length - 1]) output += encode(temp >> 10) output += encode((temp >> 4) & 0x3F) output += encode((temp << 2) & 0x3F) output += '=' break } return output } module.exports.toByteArray = b64ToByteArray module.exports.fromByteArray = uint8ToBase64 }()) },{}],4:[function(_dereq_,module,exports){ exports.read = function(buffer, offset, isLE, mLen, nBytes) { var e, m, eLen = nBytes * 8 - mLen - 1, eMax = (1 << eLen) - 1, eBias = eMax >> 1, nBits = -7, i = isLE ? (nBytes - 1) : 0, d = isLE ? -1 : 1, s = buffer[offset + i]; i += d; e = s & ((1 << (-nBits)) - 1); s >>= (-nBits); nBits += eLen; for (; nBits > 0; e = e * 256 + buffer[offset + i], i += d, nBits -= 8); m = e & ((1 << (-nBits)) - 1); e >>= (-nBits); nBits += mLen; for (; nBits > 0; m = m * 256 + buffer[offset + i], i += d, nBits -= 8); if (e === 0) { e = 1 - eBias; } else if (e === eMax) { return m ? NaN : ((s ? -1 : 1) * Infinity); } else { m = m + Math.pow(2, mLen); e = e - eBias; } return (s ? -1 : 1) * m * Math.pow(2, e - mLen); }; exports.write = function(buffer, value, offset, isLE, mLen, nBytes) { var e, m, c, eLen = nBytes * 8 - mLen - 1, eMax = (1 << eLen) - 1, eBias = eMax >> 1, rt = (mLen === 23 ? Math.pow(2, -24) - Math.pow(2, -77) : 0), i = isLE ? 0 : (nBytes - 1), d = isLE ? 1 : -1, s = value < 0 || (value === 0 && 1 / value < 0) ? 1 : 0; value = Math.abs(value); if (isNaN(value) || value === Infinity) { m = isNaN(value) ? 1 : 0; e = eMax; } else { e = Math.floor(Math.log(value) / Math.LN2); if (value * (c = Math.pow(2, -e)) < 1) { e--; c *= 2; } if (e + eBias >= 1) { value += rt / c; } else { value += rt * Math.pow(2, 1 - eBias); } if (value * c >= 2) { e++; c /= 2; } if (e + eBias >= eMax) { m = 0; e = eMax; } else if (e + eBias >= 1) { m = (value * c - 1) * Math.pow(2, mLen); e = e + eBias; } else { m = value * Math.pow(2, eBias - 1) * Math.pow(2, mLen); e = 0; } } for (; mLen >= 8; buffer[offset + i] = m & 0xff, i += d, m /= 256, mLen -= 8); e = (e << mLen) | m; eLen += mLen; for (; eLen > 0; buffer[offset + i] = e & 0xff, i += d, e /= 256, eLen -= 8); buffer[offset + i - d] |= s * 128; }; },{}],5:[function(_dereq_,module,exports){ (function (process,Buffer){ var Stream = _dereq_('stream'); var JobClient = _dereq_('crp-job-client'); var StreamClient = _dereq_('crp-stream-client'); var inherits = _dereq_('util').inherits; var Duplex = Stream.Duplex || _dereq_('readable-stream').Duplex; var PassThrough = Stream.PassThrough || _dereq_('readable-stream').PassThrough; module.exports = CrowdProcess; function CrowdProcess(username, password) { var opts = {}; if (arguments.length === 1 && typeof arguments[0] === 'string') { opts.token = arguments[0]; } if (arguments.length === 1 && typeof arguments[0] === 'object') { opts = arguments[0]; } if (arguments.length === 2 && typeof arguments[0] === 'string' && typeof arguments[1] === 'string') { opts.email = arguments[0]; opts.password = arguments[1]; } var jobs = JobClient(opts); var streams = StreamClient(opts); function DuplexThrough(data, program, onResults) { if (!(this instanceof DuplexThrough)) { return new DuplexThrough(data, program, onResults); } var self = this; var opts = {}; if (data instanceof Object && Object.getPrototypeOf(data) === Object.prototype) { opts = data; } if (data instanceof Stream || data instanceof Array) { opts.data = data; } if (data instanceof Function) { opts.program = data.toString(); } if (typeof data === 'string') { opts.program = data; } if (Buffer.isBuffer(data)) { opts.program = data.toString(); } if (!opts.program && (program instanceof Function || typeof program === 'string' || Buffer.isBuffer(program))) { opts.program = program; } if (!opts.mock && opts.program instanceof Function) { opts.program = opts.program.toString(); } if (Buffer.isBuffer(opts.program)) { opts.program = opts.program.toString(); } if (opts.program && !opts.data && program instanceof Function) { opts.onResults = program; } if (onResults instanceof Function) { opts.onResults = onResults; } opts.objectMode = true; // force objectMode Duplex.call(this, opts); this.opts = opts; this.inRStream = new PassThrough(opts); // tasks this.outWStream = new PassThrough(opts); // results this.numTasks = 0; this.numResults = 0; this.bufferedResults = []; this.on('pipe', function (src) { src.on('end', function () { self.inRStream.end(); }); }); this.on('end', function () { self.inRStream.end(); }); if (opts.id) { process.nextTick(function () { onJobCreation(null, { id: opts.id }); }); } else if (opts.mock) { process.nextTick(onJobCreation); } else { jobs.create({ program: opts.program, group: opts.group, bid: opts.bid }, onJobCreation); } function onJobCreation (err, res) { if (err) { self.emit('error', err); return; } if (!self.opts.mock) { var id = res.id; if (!self.opts.id) { self.emit('created', id); } self.resultStream = streams(id).Results({ stream: true }); self.errorStream = streams(id).Errors({ stream: true }); self.taskStream = streams(id).Tasks(); self.inRStream.pipe(self.taskStream); self.resultStream.pipe(self.outWStream); self.errorStream.on('data', function (err) { self.numResults++; self.emit('error', err); self._maybeClose(); }); } if (self.opts.data instanceof Stream) { self.opts.data.pipe(self); self.opts.data.on('end', function () { self.inRStream.end(); self.end(); }); } if (self.opts.data instanceof Array) { var data = self.opts.data; var n = data.length; for (var i = 0; i < n; i++) { self.numTasks++; if (data[i] === null) { // just so it doesn't close the stream! self.inRStream.write(0); } else { self.inRStream.write(data[i]); } } self.inRStream.end(); self.end(); } if (self.opts.onResults) { self.on('data', function (chunk) { self.bufferedResults.push(chunk); }); } self.outWStream.on('readable', function () { self._read(0); }); self.outWStream.on('end', function () { self.push(null); }); if (self.opts.mock) { var program = self.opts.program; if (typeof program === 'string') { throw new Error('In mock mode, your program has to be a function.'); } self.inRStream.on('data', function (d) { var result; if (program.length === 2) { program(d, onResult); } else { result = program(d); onResult(result); } function onResult (result) { process.nextTick(function () { self.outWStream.write(result); }); } }); } } } inherits(DuplexThrough, Duplex); DuplexThrough.prototype._write = _write; function _write (chunk, enc, cb) { var self = this; self.numTasks++; if (self.inRStream.write(chunk)) { cb(); self._maybeClose(); } else { self.inRStream.once('drain', cb); } } DuplexThrough.prototype._read = _read; function _read (n) { var self = this; while (null !== (chunk = self.outWStream.read())) { self.numResults++; if (!self.push(chunk)) { break; } self._maybeClose(); } } DuplexThrough.prototype._maybeClose = _maybeClose; function _maybeClose () { var self = this; if (self.ended) { return; } if (self._writableState.ended && self.numResults == self.numTasks) { self.ended = true; if (!self.opts.mock) { self.resultStream.end(); self.errorStream.end(); } self.inRStream.end(); self.push(null); if (self.opts.onResults) { self.opts.onResults(self.bufferedResults); } } } // legacy DuplexThrough.map = DuplexThrough; return DuplexThrough; } }).call(this,_dereq_("/home/substack/projects/node-browserify/node_modules/process/browser.js"),_dereq_("buffer").Buffer) },{"/home/substack/projects/node-browserify/node_modules/process/browser.js":44,"buffer":2,"crp-job-client":9,"crp-stream-client":18,"readable-stream":35,"stream":50,"util":59}],6:[function(_dereq_,module,exports){ (function (process){ exports.server = (process.env.NODE_ENV === 'development') ? _dereq_('./server.development.json') : _dereq_('./server.json'); }).call(this,_dereq_("/home/substack/projects/node-browserify/node_modules/process/browser.js")) },{"./server.development.json":7,"./server.json":8,"/home/substack/projects/node-browserify/node_modules/process/browser.js":44}],7:[function(_dereq_,module,exports){ module.exports={ "url": "http://localhost:8002" } },{}],8:[function(_dereq_,module,exports){ module.exports={ "url": "https://api.crowdprocess.com:443" } },{}],9:[function(_dereq_,module,exports){ (function (Buffer){ var request = _dereq_('hyperquest'); var stream2Buffer = _dereq_('stream2buffer'); var extend = _dereq_('./lib/extend'); var config = _dereq_('./config'); var defaultOptions = { url: config.server.url }; exports = module.exports = function Client(options) { if (!options) options = {}; var options = extend(extend({}, defaultOptions), options); if (!options.token && (!options.email && !options.password)) throw new Error('Need authentication'); var defaultReqOpts = { headers: { "Content-Type": "application/json" } }; if (options.token) defaultReqOpts.headers["Authorization"] = "token " + options.token; if (options.email && options.password) defaultReqOpts.headers["Authorization"] = "Basic "+ (new Buffer(options.email+':'+options.password) .toString('base64')) function jobs (jobId) { return { show: Show(options, defaultReqOpts, jobId), destroy: Destroy(options, defaultReqOpts, jobId) }; } jobs.create = create; function create(jobDoc, cb) { var opts = extend({ uri: options.url + '/jobs' }, defaultReqOpts); var req = request.post(opts, function(err, res) { if (err) throw new Error(err); if (res.statusCode !== 201) { err = new Error('Response status code is ' + res.statusCode); err.status = res.statusCode; return cb(err); } stream2Buffer(req, function (err, body) { if (err) throw new Error(err); cb(err, JSON.parse(body.toString())); }); }); req.write(JSON.stringify(jobDoc)); req.end(); } jobs.list = list; function list(cb) { var opts = extend({ uri: options.url + '/jobs' }, defaultReqOpts); var req = request.get(opts, function(err, res) { if (err) return cb(err); if (res.statusCode !== 200) { err = new Error('Response status code is ' + res.statusCode); err.status = res.statusCode; return cb(err); } stream2Buffer(req, function (err, body) { if (err) throw new Error(err); cb(null, JSON.parse(body.toString())); }); }); }; jobs.listStream = listStream; function listStream () { var opts = extend({ uri: options.url + '/jobs?stream=true' }, defaultReqOpts); var req = request.get(opts); return req; } jobs.purge = purge; function purge(cb) { var opts = extend({ uri: options.url + '/jobs', method: 'DELETE' }, defaultReqOpts); var req = request.del(opts, function (err, res) { if (err) throw new Error(err); if (res.statusCode != 204) { err = new Error('Response status code is ' + res.statusCode); err.status = res.statusCode; return cb(err); } cb(null); }); } return jobs; }; function Show (options, defaultReqOpts, jobId) { return function show (cb) { var opts = extend({ uri: options.url + '/jobs/' + jobId }, defaultReqOpts); var req = request.get(opts, function(err, res) { if (err) throw new Error(err); if (res.statusCode !== 200) { err = new Error('Response status code is ' + res.statusCode); err.status = res.statusCode; return cb(err); } stream2Buffer(req, function (err, body) { if (err) throw new Error(err); cb(err, JSON.parse(body.toString())); }); }); } } function Destroy (options, defaultReqOpts, jobId) { return function destroy (cb) { var opts = extend({ uri: options.url + '/jobs/' + jobId, method: 'DELETE' }, defaultReqOpts); var req = request(opts, function (err, res) { if (err) throw new Error(err); if (res.statusCode !== 204) { err = new Error('Response status code is ' + res.statusCode); err.status = req.statusCode; return cb(err); } cb(null); }); } } }).call(this,_dereq_("buffer").Buffer) },{"./config":6,"./lib/extend":10,"buffer":2,"hyperquest":11,"stream2buffer":13}],10:[function(_dereq_,module,exports){ exports = module.exports = function extend (origin, add) { // Don't do anything if add isn't an object if (!add || typeof add !== 'object') return origin; var keys = Object.keys(add); var i = keys.length; while (i--) { origin[keys[i]] = add[keys[i]]; } return origin; } },{}],11:[function(_dereq_,module,exports){ (function (process,Buffer){ var url = _dereq_('url'); var http = _dereq_('http'); var https = _dereq_('https'); var through = _dereq_('through'); var duplexer = _dereq_('duplexer'); module.exports = hyperquest; function bind (obj, fn) { var args = Array.prototype.slice.call(arguments, 2); return function () { var argv = args.concat(Array.prototype.slice.call(arguments)); return fn.apply(obj, argv); } } function hyperquest (uri, opts, cb, extra) { if (typeof uri === 'object') { cb = opts; opts = uri; uri = undefined; } if (typeof opts === 'function') { cb = opts; opts = undefined; } if (!opts) opts = {}; if (uri !== undefined) opts.uri = uri; if (extra) opts.method = extra.method; var req = new Req(opts); var ws = req.duplex && through(); if (ws) ws.pause(); var rs = through(); var dup = req.duplex ? duplexer(ws, rs) : rs; if (!req.duplex) { rs.writable = false; } dup.request = req; dup.setHeader = bind(req, req.setHeader); dup.setLocation = bind(req, req.setLocation); var closed = false; dup.on('close', function () { closed = true }); process.nextTick(function () { if (closed) return; dup.on('close', function () { r.destroy() }); var r = req._send(); r.on('error', bind(dup, dup.emit, 'error')); r.on('response', function (res) { dup.response = res; dup.emit('response', res); if (req.duplex) res.pipe(rs) else { res.on('data', function (buf) { rs.queue(buf) }); res.on('end', function () { rs.queue(null) }); } }); if (req.duplex) { ws.pipe(r); ws.resume(); } else r.end(); }); if (cb) { dup.on('error', cb); dup.on('response', bind(dup, cb, null)); } return dup; } hyperquest.get = hyperquest; hyperquest.post = function (uri, opts, cb) { return hyperquest(uri, opts, cb, { method: 'POST' }); }; hyperquest.put = function (uri, opts, cb) { return hyperquest(uri, opts, cb, { method: 'PUT' }); }; hyperquest['delete'] = function (uri, opts, cb) { return hyperquest(uri, opts, cb, { method: 'DELETE' }); }; function Req (opts) { this.headers = opts.headers || {}; var method = (opts.method || 'GET').toUpperCase(); this.method = method; this.duplex = !(method === 'GET' || method === 'DELETE' || method === 'HEAD'); this.auth = opts.auth; if (opts.uri) this.setLocation(opts.uri); } Req.prototype._send = function () { this._sent = true; var headers = this.headers || {}; var u = url.parse(this.uri); var au = u.auth || this.auth; if (au) { headers.authorization = 'Basic ' + Buffer(au).toString('base64'); } var protocol = u.protocol || ''; var iface = protocol === 'https:' ? https : http; var req = iface.request({ scheme: protocol.replace(/:$/, ''), method: this.method, host: u.hostname, port: Number(u.port), path: u.path, agent: false, headers: headers }); if (req.setTimeout) req.setTimeout(Math.pow(2, 32) * 1000); return req; }; Req.prototype.setHeader = function (key, value) { if (this._sent) throw new Error('request already sent'); this.headers[key] = value; return this; }; Req.prototype.setLocation = function (uri) { this.uri = uri; return this; }; }).call(this,_dereq_("/home/substack/projects/node-browserify/node_modules/process/browser.js"),_dereq_("buffer").Buffer) },{"/home/substack/projects/node-browserify/node_modules/process/browser.js":44,"buffer":2,"duplexer":36,"http":38,"https":42,"through":12,"url":57}],12:[function(_dereq_,module,exports){ (function (process){ var Stream = _dereq_('stream') // through // // a stream that does nothing but re-emit the input. // useful for aggregating a series of changing but not ending streams into one stream) exports = module.exports = through through.through = through //create a readable writable stream. function through (write, end) { write = write || function (data) { this.queue(data) } end = end || function () { this.queue(null) } var ended = false, destroyed = false, buffer = [] var stream = new Stream() stream.readable = stream.writable = true stream.paused = false stream.write = function (data) { write.call(this, data) return !stream.paused } function drain() { while(buffer.length && !stream.paused) { var data = buffer.shift() if(null === data) return stream.emit('end') else stream.emit('data', data) } } stream.queue = stream.push = function (data) { buffer.push(data) drain() return stream } //this will be registered as the first 'end' listener //must call destroy next tick, to make sure we're after any //stream piped from here. //this is only a problem if end is not emitted synchronously. //a nicer way to do this is to make sure this is the last listener for 'end' stream.on('end', function () { stream.readable = false if(!stream.writable) process.nextTick(function () { stream.destroy() }) }) function _end () { stream.writable = false end.call(stream) if(!stream.readable) stream.destroy() } stream.end = function (data) { if(ended) return ended = true if(arguments.length) stream.write(data) _end() // will emit or queue return stream } stream.destroy = function () { if(destroyed) return destroyed = true ended = true buffer.length = 0 stream.writable = stream.readable = false stream.emit('close') return stream } stream.pause = function () { if(stream.paused) return stream.paused = true stream.emit('pause') return stream } stream.resume = function () { if(stream.paused) { stream.paused = false } drain() //may have become paused again, //as drain emits 'data'. if(!stream.paused) stream.emit('drain') return stream } return stream } }).call(this,_dereq_("/home/substack/projects/node-browserify/node_modules/process/browser.js")) },{"/home/substack/projects/node-browserify/node_modules/process/browser.js":44,"stream":50}],13:[function(_dereq_,module,exports){ (function (Buffer){ module.exports = function streamToBuffer(stream, callback) { var done = false; var buffers = []; stream.on('data', function (data) { buffers.push(data); }); stream.on('end', function () { if (done) return; done = true; var buff; try { buff = Buffer.concat(buffers); } catch (err) { if (stream._readableState) { if (stream._readableState.encoding === 'utf8' || stream._readableState.encoding === 'ascii') buff = buffers.join(''); if (stream._readableState.objectMode) buff = buffers; } else buff = buffers.join(''); } callback(null, buff); buffers.length = 0; }); stream.on('error', function (err) { done = true; buffers = null; callback(err); }); } }).call(this,_dereq_("buffer").Buffer) },{"buffer":2}],14:[function(_dereq_,module,exports){ arguments[4][6][0].apply(exports,arguments) },{"./server.development.json":15,"./server.json":16,"/home/substack/projects/node-browserify/node_modules/process/browser.js":44}],15:[function(_dereq_,module,exports){ module.exports={ "url": "http://localhost:8003/" } },{}],16:[function(_dereq_,module,exports){ module.exports={ "url": "https://api.crowdprocess.com:443/" } },{}],17:[function(_dereq_,module,exports){ var Transform = _dereq_('stream').Transform; if (!Transform) Transform = _dereq_('readable-stream').Transform; // for browsers and node pre-0.10 var extend = _dereq_('./lib/extend'); var request = _dereq_('hyperquest'); var querystring = _dereq_('querystring'); var nlJSON = _dereq_('newline-json'); module.exports = ErrorsStream; function ErrorsStream(jobId, defaultReqOpts, options) { return function errorStream (reqOpts) { if (!reqOpts) reqOpts = {}; var url = options.baseUrl + encodeURIComponent(jobId) + '/errors?' + querystring.stringify(reqOpts); var opts = extend({ uri: url }, defaultReqOpts); var req = request(opts); req.on('response', checkStatus); function checkStatus() { var status = req.response.statusCode; if (status !== 200) { var err = new Error('Unexpected status code: ' + status); err.status = status; throw err; } } var parser = new nlJSON.Parser(); req.pipe(parser); parser.on('end', function() { req.end(); }); return parser; }; } },{"./lib/extend":19,"hyperquest":20,"newline-json":22,"querystring":48,"readable-stream":35,"stream":50}],18:[function(_dereq_,module,exports){ (function (Buffer){ var config = _dereq_('./config'); var TaskStream = _dereq_('./tasks-stream'); var ResultsStream = _dereq_('./results-stream'); var ErrorsStream = _dereq_('./errors-stream'); module.exports = Client; function Client(options) { if (!options.token && (!options.email && !options.password)) throw new Error('Need authentication'); var defaultReqOpts = { headers: { "Content-Type": "application/json" } }; if (options.token) defaultReqOpts.headers.Authorization = "token " + options.token; if (options.email && options.password) defaultReqOpts.headers.Authorization = "Basic "+ (new Buffer(options.email+':'+options.password) .toString('base64')); options.baseUrl = config.server.url + 'jobs/'; return function streams (jobId) { return { Tasks: TaskStream(jobId, defaultReqOpts, options), Results: ResultsStream(jobId, defaultReqOpts, options), Errors: ErrorsStream(jobId, defaultReqOpts, options), }; }; } }).call(this,_dereq_("buffer").Buffer) },{"./config":14,"./errors-stream":17,"./results-stream":25,"./tasks-stream":26,"buffer":2}],19:[function(_dereq_,module,exports){ // because there's no require('util')._extend after browserify function extend (origin, add) { // Don\'t do anything if add isn\'t an object if (!add || typeof add !== 'object') return origin; var keys = Object.keys(add); var i = keys.length; while (i--) { origin[keys[i]] = add[keys[i]]; } return origin; } module.exports = extend; },{}],20:[function(_dereq_,module,exports){ module.exports=_dereq_(11) },{"/home/substack/projects/node-browserify/node_modules/process/browser.js":44,"buffer":2,"duplexer":36,"http":38,"https":42,"through":21,"url":57}],21:[function(_dereq_,module,exports){ module.exports=_dereq_(12) },{"/home/substack/projects/node-browserify/node_modules/process/browser.js":44,"stream":50}],22:[function(_dereq_,module,exports){ exports.Stringifier = _dereq_('./stringifier'); exports.Parser = _dereq_('./parser'); },{"./parser":23,"./stringifier":24}],23:[function(_dereq_,module,exports){ // shamelessly borrowed from http://nodejs.org/api/stream.html var util = _dereq_('util'); var StringDecoder = _dereq_('string_decoder').StringDecoder; var Transform = _dereq_('stream').Transform; if (!Transform) Transform = _dereq_('readable-stream').Transform; // for browsers and node pre-0.10 util.inherits(Parser, Transform); function Parser(options) { if (!(this instanceof Parser)) return new Parser(options); Transform.call(this, options); this._writableState.objectMode = false; this._readableState.objectMode = true; this._buffer = ''; this._decoder = new StringDecoder('utf8'); } Parser.prototype._transform = function(chunk, encoding, cb) { this._buffer += this._decoder.write(chunk); var lines = this._buffer.split(/\r?\n/); this._buffer = lines.pop(); for (var l = 0; l < lines.length; l++) { var line = lines[l]; try { var obj = JSON.parse(line); this.push(obj); } catch (er) { var context = lines.slice(l).join('\n')+'\n'+this._buffer; er = new Error(er.message+' in '+JSON.stringify(context)); this.emit('error', er); return; } } cb(); }; Parser.prototype._flush = function(cb) { var rem = this._buffer.trim(); if (rem) { try { var obj = JSON.parse(rem); this.push(obj); } catch (er) { this.emit('error', er); return; } } cb(); }; module.exports = Parser; },{"readable-stream":35,"stream":50,"string_decoder":56,"util":59}],24:[function(_dereq_,module,exports){ var util = _dereq_('util'); var Transform = _dereq_('stream').Transform; if (!Transform) Transform = _dereq_('readable-stream').Transform; // for browsers and node pre-0.10 util.inherits(Stringifier, Transform); function Stringifier(options) { if (!options) options = {}; if (!(this instanceof Stringifier)) return new Stringifier(options); Transform.call(this, options); this._writableState.objectMode = true; this._readableState.objectMode = false; } Stringifier.prototype._transform = function(chunk, encoding, done) { this.push(JSON.stringify(chunk)+'\n'); done(); }; module.exports = Stringifier; },{"readable-stream":35,"stream":50,"util":59}],25:[function(_dereq_,module,exports){ var Transform = _dereq_('stream').Transform; if (!Transform) Transform = _dereq_('readable-stream').Transform; // for browsers and node pre-0.10 var extend = _dereq_('./lib/extend'); var request = _dereq_('hyperquest'); var querystring = _dereq_('querystring'); var nlJSON = _dereq_('newline-json'); module.exports = ResultStream; function ResultStream(jobId, defaultReqOpts, options) { return function resultStream (reqOpts) { if (!reqOpts) reqOpts = {}; var url = options.baseUrl + encodeURIComponent(jobId) + '/results?' + querystring.stringify(reqOpts); var opts = extend({ uri: url }, defaultReqOpts); var req = request(opts); req.on('response', checkStatus); function checkStatus() { var status = req.response.statusCode; if (status !== 200) { var err = new Error('Unexpected status code: ' + status); err.status = status; throw err; } } var parser = new nlJSON.Parser(); req.pipe(parser); parser.on('end', function() { req.end(); }); return parser; }; } },{"./lib/extend":19,"hyperquest":20,"newline-json":22,"querystring":48,"readable-stream":35,"stream":50}],26:[function(_dereq_,module,exports){ var Transform = _dereq_('stream').Transform; if (!Transform) Transform = _dereq_('readable-stream').Transform; // for browsers and node pre-0.10 var extend = _dereq_('./lib/extend'); var request = _dereq_('hyperquest'); var querystring = _dereq_('querystring'); var nlJSON = _dereq_('newline-json'); module.exports = TaskStream; function TaskStream (jobId, defaultReqOpts, options) { return function taskStream () { var opts = extend({ uri: options.baseUrl + encodeURIComponent(jobId) + '/tasks', }, defaultReqOpts); var req = request.post(opts); req.on('response', checkStatus); function checkStatus() { var status = req.response.statusCode; if (status !== 201) { var err = new Error('Unexpected status code: ' + status); err.status = status; throw err; } } var stringifier = new nlJSON.Stringifier(); stringifier.pipe(req); return stringifier; }; } },{"./lib/extend":19,"hyperquest":20,"newline-json":22,"querystring":48,"readable-stream":35,"stream":50}],27:[function(_dereq_,module,exports){ (function (process){ // Copyright Joyent, Inc. and other Node contributors. // // Permission is hereby granted, free of charge, to any person obtaining a // copy of this software and associated documentation files (the // "Software"), to deal in the Software without restriction, including // without limitation the rights to use, copy, modify, merge, publish, // distribute, sublicense, and/or sell copies of the Software, and to permit // persons to whom the Software is furnished to do so, subject to the // following conditions: // // The above copyright notice and this permission notice shall be included // in all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS // OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN // NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, // DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR // OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE // USE OR OTHER DEALINGS IN THE SOFTWARE. // a duplex stream is just a stream that is both readable and writable. // Since JS doesn't have multiple prototypal inheritance, this class // prototypally inherits from Readable, and then parasitically from // Writable. module.exports = Duplex; /**/ var objectKeys = Object.keys || function (obj) { var keys = []; for (var key in obj) keys.push(key); return keys; } /**/ /**/ var util = _dereq_('core-util-is'); util.inherits = _dereq_('inherits'); /**/ var Readable = _dereq_('./_stream_readable'); var Writable = _dereq_('./_stream_writable'); util.inherits(Duplex, Readable); forEach(objectKeys(Writable.prototype), function(method) { if (!Duplex.prototype[method]) Duplex.prototype[method] = Writable.prototype[method]; }); function Duplex(options) { if (!(this instanceof Duplex)) return new Duplex(options); Readable.call(this, options); Writable.call(this, options); if (options && options.readable === false) this.readable = false; if (options && options.writable === false) this.writable = false; this.allowHalfOpen = true; if (options && options.allowHalfOpen === false) this.allowHalfOpen = false; this.once('end', onend); } // the no-half-open enforcer function onend() { // if we allow half-open state, or if the writable side ended, // then we're ok. if (this.allowHalfOpen || this._writableState.ended) return; // no more data can be written. // But allow more writes to happen in this tick. process.nextTick(this.end.bind(this)); } function forEach (xs, f) { for (var i = 0, l = xs.length; i < l; i++) { f(xs[i], i); } } }).call(this,_dereq_("/home/substack/projects/node-browserify/node_modules/process/browser.js")) },{"./_stream_readable":29,"./_stream_writable":31,"/home/substack/projects/node-browserify/node_modules/process/browser.js":44,"core-util-is":32,"inherits":43}],28:[function(_dereq_,module,exports){ // Copyright Joyent, Inc. and other Node contributors. // // Permission is hereby granted, free of charge, to any person obtaining a // copy of this software and associated documentation files (the // "Software"), to deal in the Software without restriction, including // without limitation the rights to use, copy, modify, merge, publish, // distribute, sublicense, and/or sell copies of the Software, and to permit // persons to whom the Software is furnished to do so, subject to the // following conditions: // // The above copyright notice and this permission notice shall be included // in all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS // OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN // NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, // DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR // OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE // USE OR OTHER DEALINGS IN THE SOFTWARE. // a passthrough stream. // basically just the most minimal sort of Transform stream. // Every written chunk gets output as-is. module.exports = PassThrough; var Transform = _dereq_('./_stream_transform'); /**/ var util = _dereq_('core-util-is'); util.inherits = _dereq_('inherits'); /**/ util.inherits(PassThrough, Transform); function PassThrough(options) { if (!(this instanceof PassThrough)) return new PassThrough(options); Transform.call(this, options); } PassThrough.prototype._transform = function(chunk, encoding, cb) { cb(null, chunk); }; },{"./_stream_transform":30,"core-util-is":32,"inherits":43}],29:[function(_dereq_,module,exports){ (function (process){ // Copyright Joyent, Inc. and other Node contributors. // // Permission is hereby granted, free of charge, to any person obtaining a // copy of this software and associated documentation files (the // "Software"), to deal in the Software without restriction, including // without limitation the rights to use, copy, modify, merge, publish, // distribute, sublicense, and/or sell copies of the Software, and to permit // persons to whom the Software is furnished to do so, subject to the // following conditions: // // The above copyright notice and this permission notice shall be included // in all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS // OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN // NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, // DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR // OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE // USE OR OTHER DEALINGS IN THE SOFTWARE. module.exports = Readable; /**/ var isArray = _dereq_('isarray'); /**/ /**/ var Buffer = _dereq_('buffer').Buffer; /**/ Readable.ReadableState = ReadableState; var EE = _dereq_('events').EventEmitter; /**/ if (!EE.listenerCount) EE.listenerCount = function(emitter, type) { return emitter.listeners(type).length; }; /**/ var Stream = _dereq_('stream'); /**/ var util = _dereq_('core-util-is'); util.inherits = _dereq_('inherits'); /**/ var StringDecoder; /**/ var debug = _dereq_('util'); if (debug && debug.debuglog) { debug = debug.debuglog('stream'); } else { debug = function () {}; } /**/ util.inherits(Readable, Stream); function ReadableState(options, stream) { options = options || {}; // the point at which it stops calling _read() to fill the buffer // Note: 0 is a valid value, means "don't call _read preemptively ever" var hwm = options.highWaterMark; var defaultHwm = options.objectMode ? 16 : 16 * 1024; this.highWaterMark = (hwm || hwm === 0) ? hwm : defaultHwm; // cast to ints. this.highWaterMark = ~~this.highWaterMark; this.buffer = []; this.length = 0; this.pipes = null; this.pipesCount = 0; this.flowing = null; this.ended = false; this.endEmitted = false; this.reading = false; // a flag to be able to tell if the onwrite cb is called immediately, // or on a later tick. We set this to true at first, because any // actions that shouldn't happen until "later" should generally also // not happen before the first write call. this.sync = true; // whenever we return null, then we set a flag to say // that we're awaiting a 'readable' event emission. this.needReadable = false; this.emittedReadable = false; this.readableListening = false; // object stream flag. Used to make read(n) ignore n and to // make all the buffer merging and length checks go away this.objectMode = !!options.objectMode; // Crypto is kind of old and crusty. Historically, its default string // encoding is 'binary' so we have to make this configurable. // Everything else in the universe uses 'utf8', though. this.defaultEncoding = options.defaultEncoding || 'utf8'; // when piping, we only care about 'readable' events that happen // after read()ing all the bytes and not getting any pushback. this.ranOut = false; // the number of writers that are awaiting a drain event in .pipe()s this.awaitDrain = 0; // if true, a maybeReadMore has been scheduled this.readingMore = false; this.decoder = null; this.encoding = null; if (options.encoding) { if (!StringDecoder) StringDecoder = _dereq_('string_decoder/').StringDecoder; this.decoder = new StringDecoder(options.encoding); this.encoding = options.encoding; } } function Readable(options) { if (!(this instanceof Readable)) return new Readable(options); this._readableState = new ReadableState(options, this); // legacy this.readable = true; Stream.call(this); } // Manually shove something into the read() buffer. // This returns true if the highWaterMark has not been hit yet, // similar to how Writable.write() returns true if you should // write() some more. Readable.prototype.push = function(chunk, encoding) { var state = this._readableState; if (util.isString(chunk) && !state.objectMode) { encoding = encoding || state.defaultEncoding; if (encoding !== state.encoding) { chunk = new Buffer(chunk, encoding); encoding = ''; } } return readableAddChunk(this, state, chunk, encoding, false); }; // Unshift should *always* be something directly out of read() Readable.prototype.unshift = function(chunk) { var state = this._readableState; return readableAddChunk(this, state, chunk, '', true); }; function readableAddChunk(stream, state, chunk, encoding, addToFront) { var er = chunkInvalid(state, chunk); if (er) { stream.emit('error', er); } else if (util.isNullOrUndefined(chunk)) { state.reading = false; if (!state.ended) onEofChunk(stream, state); } else if (state.objectMode || chunk && chunk.length > 0) { if (state.ended && !addToFront) { var e = new Error('stream.push() after EOF'); stream.emit('error', e); } else if (state.endEmitted && addToFront) { var e = new Error('stream.unshift() after end event'); stream.emit('error', e); } else { if (state.decoder && !addToFront && !encoding) chunk = state.decoder.write(chunk); if (!addToFront) state.reading = false; // if we want the data now, just emit it. if (state.flowing && state.length === 0 && !state.sync) { stream.emit('data', chunk); stream.read(0); } else { // update the buffer info. state.length += state.objectMode ? 1 : chunk.length; if (addToFront) state.buffer.unshift(chunk); else state.buffer.push(chunk); if (state.needReadable) emitReadable(stream); } maybeReadMore(stream, state); } } else if (!addToFront) { state.reading = false; } return needMoreData(state); } // if it's past the high water mark, we can push in some more. // Also, if we have no data yet, we can stand some // more bytes. This is to work around cases where hwm=0, // such as the repl. Also, if the push() triggered a // readable event, and the user called read(largeNumber) such that // needReadable was set, then we ought to push more, so that another // 'readable' event will be triggered. function needMoreData(state) { return !state.ended && (state.needReadable || state.length < state.highWaterMark || state.length === 0); } // backwards compatibility. Readable.prototype.setEncoding = function(enc) { if (!StringDecoder) StringDecoder = _dereq_('string_decoder/').StringDecoder; this._readableState.decoder = new StringDecoder(enc); this._readableState.encoding = enc; return this; }; // Don't raise the hwm > 128MB var MAX_HWM = 0x800000; function roundUpToNextPowerOf2(n) { if (n >= MAX_HWM) { n = MAX_HWM; } else { // Get the next highest power of 2 n--; for (var p = 1; p < 32; p <<= 1) n |= n >> p; n++; } return n; } function howMuchToRead(n, state) { if (state.length === 0 && state.ended) return 0; if (state.objectMode) return n === 0 ? 0 : 1; if (isNaN(n) || util.isNull(n)) { // only flow one buffer at a time if (state.flowing && state.buffer.length) return state.buffer[0].length; else return state.length; } if (n <= 0) return 0; // If we're asking for more than the target buffer level, // then raise the water mark. Bump up to the next highest // power of 2, to prevent increasing it excessively in tiny // amounts. if (n > state.highWaterMark) state.highWaterMark = roundUpToNextPowerOf2(n); // don't have that much. return null, unless we've ended. if (n > state.length) { if (!state.ended) { state.needReadable = true; return 0; } else return state.length; } return n; } // you can override either this method, or the async _read(n) below. Readable.prototype.read = function(n) { debug('read', n); var state = this._readableState; var nOrig = n; if (!util.isNumber(n) || n > 0) state.emittedReadable = false; // if we're doing read(0) to trigger a readable event, but we // already have a bunch of data in the buffer, then just trigger // the 'readable' event and move on. if (n === 0 && state.needReadable && (state.length >= state.highWaterMark || state.ended)) { debug('read: emitReadable', state.length, state.ended); if (state.length === 0 && state.ended) endReadable(this); else emitReadable(this); return null; } n = howMuchToRead(n, state); // if we've ended, and we're now clear, then finish it up. if (n === 0 && state.ended) { if (state.length === 0) endReadable(this); return null; } // All the actual chunk generation logic needs to be // *below* the call to _read. The reason is that in certain // synthetic stream cases, such as passthrough streams, _read // may be a completely synchronous operation which may change // the state of the read buffer, providing enough data when // before there was *not* enough. // // So, the steps are: // 1. Figure out what the state of things will be after we do // a read from the buffer. // // 2. If that resulting state will trigger a _read, then call _read. // Note that this may be asynchronous, or synchronous. Yes, it is // deeply ugly to write APIs this way, but that still doesn't mean // that the Readable class should behave improperly, as streams are // designed to be sync/async agnostic. // Take note if the _read call is sync or async (ie, if the read call // has returned yet), so that we know whether or not it's safe to emit // 'readable' etc. // // 3. Actually pull the requested chunks out of the buffer and return. // if we need a readable event, then we need to do some reading. var doRead = state.needReadable; debug('need readable', doRead); // if we currently have less than the highWaterMark, then also read some if (state.length === 0 || state.length - n < state.highWaterMark) { doRead = true; debug('length less than watermark', doRead); } // however, if we've ended, then there's no point, and if we're already // reading, then it's unnecessary. if (state.ended || state.reading) { doRead = false; debug('reading or ended', doRead); } if (doRead) { debug('do read'); state.reading = true; state.sync = true; // if the length is currently zero, then we *need* a readable event. if (state.length === 0) state.needReadable = true; // call internal read method this._read(state.highWaterMark); state.sync = false; } // If _read pushed data synchronously, then `reading` will be false, // and we need to re-evaluate how much data we can return to the user. if (doRead && !state.reading) n = howMuchToRead(nOrig, state); var ret; if (n > 0) ret = fromList(n, state); else ret = null; if (util.isNull(ret)) { state.needReadable = true; n = 0; } state.length -= n; // If we have nothing in the buffer, then we want to know // as soon as we *do* get something into the buffer. if (state.length === 0 && !state.ended) state.needReadable = true; // If we tried to read() past the EOF, then emit end on the next tick. if (nOrig !== n && state.ended && state.length === 0) endReadable(this); if (!util.isNull(ret)) this.emit('data', ret); return ret; }; function chunkInvalid(state, chunk) { var er = null; if (!util.isBuffer(chunk) && !util.isString(chunk) && !util.isNullOrUndefined(chunk) && !state.objectMode) { er = new TypeError('Invalid non-string/buffer chunk'); } return er; } function onEofChunk(stream, state) { if (state.decoder && !state.ended) { var chunk = state.decoder.end(); if (chunk && chunk.length) { state.buffer.push(chunk); state.length += state.objectMode ? 1 : chunk.length; } } state.ended = true; // emit 'readable' now to make sure it gets picked up. emitReadable(stream); } // Don't emit readable right away in sync mode, because this can trigger // another read() call => stack overflow. This way, it might trigger // a nextTick recursion warning, but that's not so bad. function emitReadable(stream) { var state = stream._readableState; state.needReadable = false; if (!state.emittedReadable) { debug('emitReadable', state.flowing); state.emittedReadable = true; if (state.sync) process.nextTick(function() { emitReadable_(stream); }); else emitReadable_(stream); } } function emitReadable_(stream) { debug('emit readable'); stream.emit('readable'); flow(stream); } // at this point, the user has presumably seen the 'readable' event, // and called read() to consume some data. that may have triggered // in turn another _read(n) call, in which case reading = true if // it's in progress. // However, if we're not ended, or reading, and the length < hwm, // then go ahead and try to read some more preemptively. function maybeReadMore(stream, state) { if (!state.readingMore) { state.readingMore = true; process.nextTick(function() { maybeReadMore_(stream, state); }); } } function maybeReadMore_(stream, state) { var len = state.length; while (!state.reading && !state.flowing && !state.ended && state.length < state.highWaterMark) { debug('maybeReadMore read 0'); stream.read(0); if (len === state.length) // didn't get any data, stop spinning. break; else len = state.length; } state.readingMore = false; } // abstract method. to be overridden in specific implementation classes. // call cb(er, data) where data is <= n in length. // for virtual (non-string, non-buffer) streams, "length" is somewhat // arbitrary, and perhaps not very meaningful. Readable.prototype._read = function(n) { this.emit('error', new Error('not implemented')); }; Readable.prototype.pipe = function(dest, pipeOpts) { var src = this; var state = this._readableState; switch (state.pipesCount) { case 0: state.pipes = dest; break; case 1: state.pipes = [state.pipes, dest]; break; default: state.pipes.push(dest); break; } state.pipesCount += 1; debug('pipe count=%d opts=%j', state.pipesCount, pipeOpts); var doEnd = (!pipeOpts || pipeOpts.end !== false) && dest !== process.stdout && dest !== process.stderr; var endFn = doEnd ? onend : cleanup; if (state.endEmitted) process.nextTick(endFn); else src.once('end', endFn); dest.on('unpipe', onunpipe); function onunpipe(readable) { debug('onunpipe'); if (readable === src) { cleanup(); } } function onend() { debug('onend'); dest.end(); } // when the dest drains, it reduces the awaitDrain counter // on the source. This would be more elegant with a .once() // handler in flow(), but adding and removing repeatedly is // too slow. var ondrain = pipeOnDrain(src); dest.on('drain', ondrain); function cleanup() { debug('cleanup'); // cleanup event handlers once the pipe is broken dest.removeListener('close', onclose); dest.removeListener('finish', onfinish); dest.removeListener('drain', ondrain); dest.removeListener('error', onerror); dest.removeListener('unpipe', onunpipe); src.removeListener('end', onend); src.removeListener('end', cleanup); src.removeListener('data', ondata); // if the reader is waiting for a drain event from this // specific writer, then it would cause it to never start // flowing again. // So, if this is awaiting a drain, then we just call it now. // If we don't know, then assume that we are waiting for one. if (state.awaitDrain && (!dest._writableState || dest._writableState.needDrain)) ondrain(); } src.on('data', ondata); function ondata(chunk) { debug('ondata'); var ret = dest.write(chunk); if (false === ret) { debug('false write response, pause', src._readableState.awaitDrain); src._readableState.awaitDrain++; src.pause(); } } // if the dest has an error, then stop piping into it. // however, don't suppress the throwing behavior for this. function onerror(er) { debug('onerror', er); unpipe(); dest.removeListener('error', onerror); if (EE.listenerCount(dest, 'error') === 0) dest.emit('error', er); } // This is a brutally ugly hack to make sure that our error handler // is attached before any userland ones. NEVER DO THIS. if (!dest._events || !dest._events.error) dest.on('error', onerror); else if (isArray(dest._events.error)) dest._events.error.unshift(onerror); else dest._events.error = [onerror, dest._events.error]; // Both close and finish should trigger unpipe, but only once. function onclose() { dest.removeListener('finish', onfinish); unpipe(); } dest.once('close', onclose); function onfinish() { debug('onfinish'); dest.removeListener('close', onclose); unpipe(); } dest.once('finish', onfinish); function unpipe() { debug('unpipe'); src.unpipe(dest); } // tell the dest that it's being piped to dest.emit('pipe', src); // start the flow if it hasn't been started already. if (!state.flowing) { debug('pipe resume'); src.resume(); } return dest; }; function pipeOnDrain(src) { return function() { var state = src._readableState; debug('pipeOnDrain', state.awaitDrain); if (state.awaitDrain) state.awaitDrain--; if (state.awaitDrain === 0 && EE.listenerCount(src, 'data')) { state.flowing = true; flow(src); } }; } Readable.prototype.unpipe = function(dest) { var state = this._readableState; // if we're not piping anywhere, then do nothing. if (state.pipesCount === 0) return this; // just one destination. most common case. if (state.pipesCount === 1) { // passed in one, but it's not the right one. if (dest && dest !== state.pipes) return this; if (!dest) dest = state.pipes; // got a match. state.pipes = null; state.pipesCount = 0; state.flowing = false; if (dest) dest.emit('unpipe', this); return this; } // slow case. multiple pipe destinations. if (!dest) { // remove all. var dests = state.pipes; var len = state.pipesCount; state.pipes = null; state.pipesCount = 0; state.flowing = false; for (var i = 0; i < len; i++) dests[i].emit('unpipe', this); return this; } // try to find the right one. var i = indexOf(state.pipes, dest); if (i === -1) return this; state.pipes.splice(i, 1); state.pipesCount -= 1; if (state.pipesCount === 1) state.pipes = state.pipes[0]; dest.emit('unpipe', this); return this; }; // set up data events if they are asked for // Ensure readable listeners eventually get something Readable.prototype.on = function(ev, fn) { var res = Stream.prototype.on.call(this, ev, fn); // If listening to data, and it has not explicitly been paused, // then call resume to start the flow of data on the next tick. if (ev === 'data' && false !== this._readableState.flowing) { this.resume(); } if (ev === 'readable' && this.readable) { var state = this._readableState; if (!state.readableListening) { state.readableListening = true; state.emittedReadable = false; state.needReadable = true; if (!state.reading) { var self = this; process.nextTick(function() { debug('readable nexttick read 0'); self.read(0); }); } else if (state.length) { emitReadable(this, state); } } } return res; }; Readable.prototype.addListener = Readable.prototype.on; // pause() and resume() are remnants of the legacy readable stream API // If the user uses them, then switch into old mode. Readable.prototype.resume = function() { var state = this._readableState; if (!state.flowing) { debug('resume'); state.flowing = true; if (!state.reading) { debug('resume read 0'); this.read(0); } resume(this, state); } return this; }; function resume(stream, state) { if (!state.resumeScheduled) { state.resumeScheduled = true; process.nextTick(function() { resume_(stream, state); }); } } function resume_(stream, state) { state.resumeScheduled = false; stream.emit('resume'); flow(stream); if (state.flowing && !state.reading) stream.read(0); } Readable.prototype.pause = function() { debug('call pause flowing=%j', this._readableState.flowing); if (false !== this._readableState.flowing) { debug('pause'); this._readableState.flowing = false; this.emit('pause'); } return this; }; function flow(stream) { var state = stream._readableState; debug('flow', state.flowing); if (state.flowing) { do { var chunk = stream.read(); } while (null !== chunk && state.flowing); } } // wrap an old-style stream as the async data source. // This is *not* part of the readable stream interface. // It is an ugly unfortunate mess of history. Readable.prototype.wrap = function(stream) { var state = this._readableState; var paused = false; var self = this; stream.on('end', function() { debug('wrapped end'); if (state.decoder && !state.ended) { var chunk = state.decoder.end(); if (chunk && chunk.length) self.push(chunk); } self.push(null); }); stream.on('data', function(chunk) { debug('wrapped data'); if (state.decoder) chunk = state.decoder.write(chunk); if (!chunk || !state.objectMode && !chunk.length) return; var ret = self.push(chunk); if (!ret) { paused = true; stream.pause(); } }); // proxy all the other methods. // important when wrapping filters and duplexes. for (var i in stream) { if (util.isFunction(stream[i]) && util.isUndefined(this[i])) { this[i] = function(method) { return function() { return stream[method].apply(stream, arguments); }}(i); } } // proxy certain important events. var events = ['error', 'close', 'destroy', 'pause', 'resume']; forEach(events, function(ev) { stream.on(ev, self.emit.bind(self, ev)); }); // when we try to consume some more bytes, simply unpause the // underlying stream. self._read = function(n) { debug('wrapped _read', n); if (paused) { paused = false; stream.resume(); } }; return self; }; // exposed for testing purposes only. Readable._fromList = fromList; // Pluck off n bytes from an array of buffers. // Length is the combined lengths of all the buffers in the list. function fromList(n, state) { var list = state.buffer; var length = state.length; var stringMode = !!state.decoder; var objectMode = !!state.objectMode; var ret; // nothing in the list, definitely empty. if (list.length === 0) return null; if (length === 0) ret = null; else if (objectMode) ret = list.shift(); else if (!n || n >= length) { // read it all, truncate the array. if (stringMode) ret = list.join(''); else ret = Buffer.concat(list, length); list.length = 0; } else { // read just some of it. if (n < list[0].length) { // just take a part of the first list item. // slice is the same for buffers and strings. var buf = list[0]; ret = buf.slice(0, n); list[0] = buf.slice(n); } else if (n === list[0].length) { // first list is a perfect match ret = list.shift(); } else { // complex case. // we have enough to cover it, but it spans past the first buffer. if (stringMode) ret = ''; else ret = new Buffer(n); var c = 0; for (var i = 0, l = list.length; i < l && c < n; i++) { var buf = list[0]; var cpy = Math.min(n - c, buf.length); if (stringMode) ret += buf.slice(0, cpy); else buf.copy(ret, c, 0, cpy); if (cpy < buf.length) list[0] = buf.slice(cpy); else list.shift(); c += cpy; } } } return ret; } function endReadable(stream) { var state = stream._readableState; // If we get here before consuming all the bytes, then that is a // bug in node. Should never happen. if (state.length > 0) throw new Error('endReadable called on non-empty stream'); if (!state.endEmitted) { state.ended = true; process.nextTick(function() { // Check that we didn't get one last unshift. if (!state.endEmitted && state.length === 0) { state.endEmitted = true; stream.readable = false; stream.emit('end'); } }); } } function forEach (xs, f) { for (var i = 0, l = xs.length; i < l; i++) { f(xs[i], i); } } function indexOf (xs, x) { for (var i = 0, l = xs.length; i < l; i++) { if (xs[i] === x) return i; } return -1; } }).call(this,_dereq_("/home/substack/projects/node-browserify/node_modules/process/browser.js")) },{"/home/substack/projects/node-browserify/node_modules/process/browser.js":44,"buffer":2,"core-util-is":32,"events":37,"inherits":43,"isarray":33,"stream":50,"string_decoder/":34,"util":1}],30:[function(_dereq_,module,exports){ // Copyright Joyent, Inc. and other Node contributors. // // Permission is hereby granted, free of charge, to any person obtaining a // copy of this software and associated documentation files (the // "Software"), to deal in the Software without restriction, including // without limitation the rights to use, copy, modify, merge, publish, // distribute, sublicense, and/or sell copies of the Software, and to permit // persons to whom the Software is furnished to do so, subject to the // following conditions: // // The above copyright notice and this permission notice shall be included // in all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS // OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN // NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, // DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR // OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE // USE OR OTHER DEALINGS IN THE SOFTWARE. // a transform stream is a readable/writable stream where you do // something with the data. Sometimes it's called a "filter", // but that's not a great name for it, since that implies a thing where // some bits pass through, and others are simply ignored. (That would // be a valid example of a transform, of course.) // // While the output is causally related to the input, it's not a // necessarily symmetric or synchronous transformation. For example, // a zlib stream might take multiple plain-text writes(), and then // emit a single compressed chunk some time in the future. // // Here's how this works: // // The Transform stream has all the aspects of the readable and writable // stream classes. When you write(chunk), that calls _write(chunk,cb) // internally, and returns false if there's a lot of pending writes // buffered up. When you call read(), that calls _read(n) until // there's enough pending readable data buffered up. // // In a transform stream, the written data is placed in a buffer. When // _read(n) is called, it transforms the queued up data, calling the // buffered _write cb's as it consumes chunks. If consuming a single // written chunk would result in multiple output chunks, then the first // outputted bit calls the readcb, and subsequent chunks just go into // the read buffer, and will cause it to emit 'readable' if necessary. // // This way, back-pressure is actually determined by the reading side, // since _read has to be called to start processing a new chunk. However, // a pathological inflate type of transform can cause excessive buffering // here. For example, imagine a stream where every byte of input is // interpreted as an integer from 0-255, and then results in that many // bytes of output. Writing the 4 bytes {ff,ff,ff,ff} would result in // 1kb of data being output. In this case, you could write a very small // amount of input, and end up with a very large amount of output. In // such a pathological inflating mechanism, there'd be no way to tell // the system to stop doing the transform. A single 4MB write could // cause the system to run out of memory. // // However, even in such a pathological case, only a single written chunk // would be consumed, and then the rest would wait (un-transformed) until // the results of the previous transformed chunk were consumed. module.exports = Transform; var Duplex = _dereq_('./_stream_duplex'); /**/ var util = _dereq_('core-util-is'); util.inherits = _dereq_('inherits'); /**/ util.inherits(Transform, Duplex); function TransformState(options, stream) { this.afterTransform = function(er, data) { return afterTransform(stream, er, data); }; this.needTransform = false; this.transforming = false; this.writecb = null; this.writechunk = null; } function afterTransform(stream, er, data) { var ts = stream._transformState; ts.transforming = false; var cb = ts.writecb; if (!cb) return stream.emit('error', new Error('no writecb in Transform class')); ts.writechunk = null; ts.writecb = null; if (!util.isNullOrUndefined(data)) stream.push(data); if (cb) cb(er); var rs = stream._readableState; rs.reading = false; if (rs.needReadable || rs.length < rs.highWaterMark) { stream._read(rs.highWaterMark); } } function Transform(options) { if (!(this instanceof Transform)) return new Transform(options); Duplex.call(this, options); this._transformState = new TransformState(options, this); // when the writable side finishes, then flush out anything remaining. var stream = this; // start out asking for a readable event once data is transformed. this._readableState.needReadable = true; // we have implemented the _read method, and done the other things // that Readable wants before the first _read call, so unset the // sync guard flag. this._readableState.sync = false; this.once('prefinish', function() { if (util.isFunction(this._flush)) this._flush(function(er) { done(stream, er); }); else done(stream); }); } Transform.prototype.push = function(chunk, encoding) { this._transformState.needTransform = false; return Duplex.prototype.push.call(this, chunk, encoding); }; // This is the part where you do stuff! // override this function in implementation classes. // 'chunk' is an input chunk. // // Call `push(newChunk)` to pass along transformed output // to the readable side. You may call 'push' zero or more times. // // Call `cb(err)` when you are done with this chunk. If you pass // an error, then that'll put the hurt on the whole operation. If you // never call cb(), then you'll never get another chunk. Transform.prototype._transform = function(chunk, encoding, cb) { throw new Error('not implemented'); }; Transform.prototype._write = function(chunk, encoding, cb) { var ts = this._transformState; ts.writecb = cb; ts.writechunk = chunk; ts.writeencoding = encoding; if (!ts.transforming) { var rs = this._readableState; if (ts.needTransform || rs.needReadable || rs.length < rs.highWaterMark) this._read(rs.highWaterMark); } }; // Doesn't matter what the args are here. // _transform does all the work. // That we got here means that the readable side wants more data. Transform.prototype._read = function(n) { var ts = this._transformState; if (!util.isNull(ts.writechunk) && ts.writecb && !ts.transforming) { ts.transforming = true; this._transform(ts.writechunk, ts.writeencoding, ts.afterTransform); } else { // mark that we need a transform, so that any data that comes in // will get processed, now that we've asked for it. ts.needTransform = true; } }; function done(stream, er) { if (er) return stream.emit('error', er); // if there's nothing in the write buffer, then that means // that nothing more will ever be provided var ws = stream._writableState; var ts = stream._transformState; if (ws.length) throw new Error('calling transform done when ws.length != 0'); if (ts.transforming) throw new Error('calling transform done when still transforming'); return stream.push(null); } },{"./_stream_duplex":27,"core-util-is":32,"inherits":43}],31:[function(_dereq_,module,exports){ (function (process){ // Copyright Joyent, Inc. and other Node contributors. // // Permission is hereby granted, free of charge, to any person obtaining a // copy of this software and associated documentation files (the // "Software"), to deal in the Software without restriction, including // without limitation the rights to use, copy, modify, merge, publish, // distribute, sublicense, and/or sell copies of the Software, and to permit // persons to whom the Software is furnished to do so, subject to the // following conditions: // // The above copyright notice and this permission notice shall be included // in all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS // OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN // NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, // DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR // OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE // USE OR OTHER DEALINGS IN THE SOFTWARE. // A bit simpler than readable streams. // Implement an async ._write(chunk, cb), and it'll handle all // the drain event emission and buffering. module.exports = Writable; /**/ var Buffer = _dereq_('buffer').Buffer; /**/ Writable.WritableState = WritableState; /**/ var util = _dereq_('core-util-is'); util.inherits = _dereq_('inherits'); /**/ var Stream = _dereq_('stream'); util.inherits(Writable, Stream); function WriteReq(chunk, encoding, cb) { this.chunk = chunk; this.encoding = encoding; this.callback = cb; } function WritableState(options, stream) { options = options || {}; // the point at which write() starts returning false // Note: 0 is a valid value, means that we always return false if // the entire buffer is not flushed immediately on write() var hwm = options.highWaterMark; var defaultHwm = options.objectMode ? 16 : 16 * 1024; this.highWaterMark = (hwm || hwm === 0) ? hwm : defaultHwm; // object stream flag to indicate whether or not this stream // contains buffers or objects. this.objectMode = !!options.objectMode; // cast to ints. this.highWaterMark = ~~this.highWaterMark; this.needDrain = false; // at the start of calling end() this.ending = false; // when end() has been called, and returned this.ended = false; // when 'finish' is emitted this.finished = false; // should we decode strings into buffers before passing to _write? // this is here so that some node-core streams can optimize string // handling at a lower level. var noDecode = options.decodeStrings === false; this.decodeStrings = !noDecode; // Crypto is kind of old and crusty. Historically, its default string // encoding is 'binary' so we have to make this configurable. // Everything else in the universe uses 'utf8', though. this.defaultEncoding = options.defaultEncoding || 'utf8'; // not an actual buffer we keep track of, but a measurement // of how much we're waiting to get pushed to some underlying // socket or file. this.length = 0; // a flag to see when we're in the middle of a write. this.writing = false; // when true all writes will be buffered until .uncork() call this.corked = 0; // a flag to be able to tell if the onwrite cb is called immediately, // or on a later tick. We set this to true at first, because any // actions that shouldn't happen until "later" should generally also // not happen before the first write call. this.sync = true; // a flag to know if we're processing previously buffered items, which // may call the _write() callback in the same tick, so that we don't // end up in an overlapped onwrite situation. this.bufferProcessing = false; // the callback that's passed to _write(chunk,cb) this.onwrite = function(er) { onwrite(stream, er); }; // the callback that the user supplies to write(chunk,encoding,cb) this.writecb = null; // the amount that is being written when _write is called. this.writelen = 0; this.buffer = []; // number of pending user-supplied write callbacks // this must be 0 before 'finish' can be emitted this.pendingcb = 0; // emit prefinish if the only thing we're waiting for is _write cbs // This is relevant for synchronous Transform streams this.prefinished = false; // True if the error was already emitted and should not be thrown again this.errorEmitted = false; } function Writable(options) { var Duplex = _dereq_('./_stream_duplex'); // Writable ctor is applied to Duplexes, though they're not // instanceof Writable, they're instanceof Readable. if (!(this instanceof Writable) && !(this instanceof Duplex)) return new Writable(options); this._writableState = new WritableState(options, this); // legacy. this.writable = true; Stream.call(this); } // Otherwise people can pipe Writable streams, which is just wrong. Writable.prototype.pipe = function() { this.emit('error', new Error('Cannot pipe. Not readable.')); }; function writeAfterEnd(stream, state, cb) { var er = new Error('write after end'); // TODO: defer error events consistently everywhere, not just the cb stream.emit('error', er); process.nextTick(function() { cb(er); }); } // If we get something that is not a buffer, string, null, or undefined, // and we're not in objectMode, then that's an error. // Otherwise stream chunks are all considered to be of length=1, and the // watermarks determine how many objects to keep in the buffer, rather than // how many bytes or characters. function validChunk(stream, state, chunk, cb) { var valid = true; if (!util.isBuffer(chunk) && !util.isString(chunk) && !util.isNullOrUndefined(chunk) && !state.objectMode) { var er = new TypeError('Invalid non-string/buffer chunk'); stream.emit('error', er); process.nextTick(function() { cb(er); }); valid = false; } return valid; } Writable.prototype.write = function(chunk, encoding, cb) { var state = this._writableState; var ret = false; if (util.isFunction(encoding)) { cb = encoding; encoding = null; } if (util.isBuffer(chunk)) encoding = 'buffer'; else if (!encoding) encoding = state.defaultEncoding; if (!util.isFunction(cb)) cb = function() {}; if (state.ended) writeAfterEnd(this, state, cb); else if (validChunk(this, state, chunk, cb)) { state.pendingcb++; ret = writeOrBuffer(this, state, chunk, encoding, cb); } return ret; }; Writable.prototype.cork = function() { var state = this._writableState; state.corked++; }; Writable.prototype.uncork = function() { var state = this._writableState; if (state.corked) { state.corked--; if (!state.writing && !state.corked && !state.finished && !state.bufferProcessing && state.buffer.length) clearBuffer(this, state); } }; function decodeChunk(state, chunk, encoding) { if (!state.objectMode && state.decodeStrings !== false && util.isString(chunk)) { chunk = new Buffer(chunk, encoding); } return chunk; } // if we're already writing something, then just put this // in the queue, and wait our turn. Otherwise, call _write // If we return false, then we need a drain event, so set that flag. function writeOrBuffer(stream, state, chunk, encoding, cb) { chunk = decodeChunk(state, chunk, encoding); if (util.isBuffer(chunk)) encoding = 'buffer'; var len = state.objectMode ? 1 : chunk.length; state.length += len; var ret = state.length < state.highWaterMark; // we must ensure that previous needDrain will not be reset to false. if (!ret) state.needDrain = true; if (state.writing || state.corked) state.buffer.push(new WriteReq(chunk, encoding, cb)); else doWrite(stream, state, false, len, chunk, encoding, cb); return ret; } function doWrite(stream, state, writev, len, chunk, encoding, cb) { state.writelen = len; state.writecb = cb; state.writing = true; state.sync = true; if (writev) stream._writev(chunk, state.onwrite); else stream._write(chunk, encoding, state.onwrite); state.sync = false; } function onwriteError(stream, state, sync, er, cb) { if (sync) process.nextTick(function() { state.pendingcb--; cb(er); }); else { state.pendingcb--; cb(er); } stream._writableState.errorEmitted = true; stream.emit('error', er); } function onwriteStateUpdate(state) { state.writing = false; state.writecb = null; state.length -= state.writelen; state.writelen = 0; } function onwrite(stream, er) { var state = stream._writableState; var sync = state.sync; var cb = state.writecb; onwriteStateUpdate(state); if (er) onwriteError(stream, state, sync, er, cb); else { // Check if we're actually ready to finish, but don't emit yet var finished = needFinish(stream, state); if (!finished && !state.corked && !state.bufferProcessing && state.buffer.length) { clearBuffer(stream, state); } if (sync) { process.nextTick(function() { afterWrite(stream, state, finished, cb); }); } else { afterWrite(stream, state, finished, cb); } } } function afterWrite(stream, state, finished, cb) { if (!finished) onwriteDrain(stream, state); state.pendingcb--; cb(); finishMaybe(stream, state); } // Must force callback to be called on nextTick, so that we don't // emit 'drain' before the write() consumer gets the 'false' return // value, and has a chance to attach a 'drain' listener. function onwriteDrain(stream, state) { if (state.length === 0 && state.needDrain) { state.needDrain = false; stream.emit('drain'); } } // if there's something in the buffer waiting, then process it function clearBuffer(stream, state) { state.bufferProcessing = true; if (stream._writev && state.buffer.length > 1) { // Fast case, write everything using _writev() var cbs = []; for (var c = 0; c < state.buffer.length; c++) cbs.push(state.buffer[c].callback); // count the one we are adding, as well. // TODO(isaacs) clean this up state.pendingcb++; doWrite(stream, state, true, state.length, state.buffer, '', function(err) { for (var i = 0; i < cbs.length; i++) { state.pendingcb--; cbs[i](err); } }); // Clear buffer state.buffer = []; } else { // Slow case, write chunks one-by-one for (var c = 0; c < state.buffer.length; c++) { var entry = state.buffer[c]; var chunk = entry.chunk; var encoding = entry.encoding; var cb = entry.callback; var len = state.objectMode ? 1 : chunk.length; doWrite(stream, state, false, len, chunk, encoding, cb); // if we didn't call the onwrite immediately, then // it means that we need to wait until it does. // also, that means that the chunk and cb are currently // being processed, so move the buffer counter past them. if (state.writing) { c++; break; } } if (c < state.buffer.length) state.buffer = state.buffer.slice(c); else state.buffer.length = 0; } state.bufferProcessing = false; } Writable.prototype._write = function(chunk, encoding, cb) { cb(new Error('not implemented')); }; Writable.prototype._writev = null; Writable.prototype.end = function(chunk, encoding, cb) { var state = this._writableState; if (util.isFunction(chunk)) { cb = chunk; chunk = null; encoding = null; } else if (util.isFunction(encoding)) { cb = encoding; encoding = null; } if (!util.isNullOrUndefined(chunk)) this.write(chunk, encoding); // .end() fully uncorks if (state.corked) { state.corked = 1; this.uncork(); } // ignore unnecessary end() calls. if (!state.ending && !state.finished) endWritable(this, state, cb); }; function needFinish(stream, state) { return (state.ending && state.length === 0 && !state.finished && !state.writing); } function prefinish(stream, state) { if (!state.prefinished) { state.prefinished = true; stream.emit('prefinish'); } } function finishMaybe(stream, state) { var need = needFinish(stream, state); if (need) { if (state.pendingcb === 0) { prefinish(stream, state); state.finished = true; stream.emit('finish'); } else prefinish(stream, state); } return need; } function endWritable(stream, state, cb) { state.ending = true; finishMaybe(stream, state); if (cb) { if (state.finished) process.nextTick(cb); else stream.once('finish', cb); } state.ended = true; } }).call(this,_dereq_("/home/substack/projects/node-browserify/node_modules/process/browser.js")) },{"./_stream_duplex":27,"/home/substack/projects/node-browserify/node_modules/process/browser.js":44,"buffer":2,"core-util-is":32,"inherits":43,"stream":50}],32:[function(_dereq_,module,exports){ (function (Buffer){ // Copyright Joyent, Inc. and other Node contributors. // // Permission is hereby granted, free of charge, to any person obtaining a // copy of this software and associated documentation files (the // "Software"), to deal in the Software without restriction, including // without limitation the rights to use, copy, modify, merge, publish, // distribute, sublicense, and/or sell copies of the Software, and to permit // persons to whom the Software is furnished to do so, subject to the // following conditions: // // The above copyright notice and this permission notice shall be included // in all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS // OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN // NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, // DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR // OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE // USE OR OTHER DEALINGS IN THE SOFTWARE. // NOTE: These type checking functions intentionally don't use `instanceof` // because it is fragile and can be easily faked with `Object.create()`. function isArray(ar) { return Array.isArray(ar); } exports.isArray = isArray; function isBoolean(arg) { return typeof arg === 'boolean'; } exports.isBoolean = isBoolean; function isNull(arg) { return arg === null; } exports.isNull = isNull; function isNullOrUndefined(arg) { return arg == null; } exports.isNullOrUndefined = isNullOrUndefined; function isNumber(arg) { return typeof arg === 'number'; } exports.isNumber = isNumber; function isString(arg) { return typeof arg === 'string'; } exports.isString = isString; function isSymbol(arg) { return typeof arg === 'symbol'; } exports.isSymbol = isSymbol; function isUndefined(arg) { return arg === void 0; } exports.isUndefined = isUndefined; function isRegExp(re) { return isObject(re) && objectToString(re) === '[object RegExp]'; } exports.isRegExp = isRegExp; function isObject(arg) { return typeof arg === 'object' && arg !== null; } exports.isObject = isObject; function isDate(d) { return isObject(d) && objectToString(d) === '[object Date]'; } exports.isDate = isDate; function isError(e) { return isObject(e) && (objectToString(e) === '[object Error]' || e instanceof Error); } exports.isError = isError; function isFunction(arg) { return typeof arg === 'function'; } exports.isFunction = isFunction; function isPrimitive(arg) { return arg === null || typeof arg === 'boolean' || typeof arg === 'number' || typeof arg === 'string' || typeof arg === 'symbol' || // ES6 symbol typeof arg === 'undefined'; } exports.isPrimitive = isPrimitive; function isBuffer(arg) { return Buffer.isBuffer(arg); } exports.isBuffer = isBuffer; function objectToString(o) { return Object.prototype.toString.call(o); } }).call(this,_dereq_("buffer").Buffer) },{"buffer":2}],33:[function(_dereq_,module,exports){ module.exports = Array.isArray || function (arr) { return Object.prototype.toString.call(arr) == '[object Array]'; }; },{}],34:[function(_dereq_,module,exports){ // Copyright Joyent, Inc. and other Node contributors. // // Permission is hereby granted, free of charge, to any person obtaining a // copy of this software and associated documentation files (the // "Software"), to deal in the Software without restriction, including // without limitation the rights to use, copy, modify, merge, publish, // distribute, sublicense, and/or sell copies of the Software, and to permit // persons to whom the Software is furnished to do so, subject to the // following conditions: // // The above copyright notice and this permission notice shall be included // in all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS // OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN // NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, // DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR // OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE // USE OR OTHER DEALINGS IN THE SOFTWARE. var Buffer = _dereq_('buffer').Buffer; var isBufferEncoding = Buffer.isEncoding || function(encoding) { switch (encoding && encoding.toLowerCase()) { case 'hex': case 'utf8': case 'utf-8': case 'ascii': case 'binary': case 'base64': case 'ucs2': case 'ucs-2': case 'utf16le': case 'utf-16le': case 'raw': return true; default: return false; } } function assertEncoding(encoding) { if (encoding && !isBufferEncoding(encoding)) { throw new Error('Unknown encoding: ' + encoding); } } var StringDecoder = exports.StringDecoder = function(encoding) { this.encoding = (encoding || 'utf8').toLowerCase().replace(/[-_]/, ''); assertEncoding(encoding); switch (this.encoding) { case 'utf8': // CESU-8 represents each of Surrogate Pair by 3-bytes this.surrogateSize = 3; break; case 'ucs2': case 'utf16le': // UTF-16 represents each of Surrogate Pair by 2-bytes this.surrogateSize = 2; this.detectIncompleteChar = utf16DetectIncompleteChar; break; case 'base64': // Base-64 stores 3 bytes in 4 chars, and pads the remainder. this.surrogateSize = 3; this.detectIncompleteChar = base64DetectIncompleteChar; break; default: this.write = passThroughWrite; return; } this.charBuffer = new Buffer(6); this.charReceived = 0; this.charLength = 0; }; StringDecoder.prototype.write = function(buffer) { var charStr = ''; var offset = 0; // if our last write ended with an incomplete multibyte character while (this.charLength) { // determine how many remaining bytes this buffer has to offer for this char var i = (buffer.length >= this.charLength - this.charReceived) ? this.charLength - this.charReceived : buffer.length; // add the new bytes to the char buffer buffer.copy(this.charBuffer, this.charReceived, offset, i); this.charReceived += (i - offset); offset = i; if (this.charReceived < this.charLength) { // still not enough chars in this buffer? wait for more ... return ''; } // get the character that was split charStr = this.charBuffer.slice(0, this.charLength).toString(this.encoding); // lead surrogate (D800-DBFF) is also the incomplete character var charCode = charStr.charCodeAt(charStr.length - 1); if (charCode >= 0xD800 && charCode <= 0xDBFF) { this.charLength += this.surrogateSize; charStr = ''; continue; } this.charReceived = this.charLength = 0; // if there are no more bytes in this buffer, just emit our char if (i == buffer.length) return charStr; // otherwise cut off the characters end from the beginning of this buffer buffer = buffer.slice(i, buffer.length); break; } var lenIncomplete = this.detectIncompleteChar(buffer); var end = buffer.length; if (this.charLength) { // buffer the incomplete character bytes we got buffer.copy(this.charBuffer, 0, buffer.length - lenIncomplete, end); this.charReceived = lenIncomplete; end -= lenIncomplete; } charStr += buffer.toString(this.encoding, 0, end); var end = charStr.length - 1; var charCode = charStr.charCodeAt(end); // lead surrogate (D800-DBFF) is also the incomplete character if (charCode >= 0xD800 && charCode <= 0xDBFF) { var size = this.surrogateSize; this.charLength += size; this.charReceived += size; this.charBuffer.copy(this.charBuffer, size, 0, size); this.charBuffer.write(charStr.charAt(charStr.length - 1), this.encoding); return charStr.substring(0, end); } // or just emit the charStr return charStr; }; StringDecoder.prototype.detectIncompleteChar = function(buffer) { // determine how many bytes we have to check at the end of this buffer var i = (buffer.length >= 3) ? 3 : buffer.length; // Figure out if one of the last i bytes of our buffer announces an // incomplete char. for (; i > 0; i--) { var c = buffer[buffer.length - i]; // See http://en.wikipedia.org/wiki/UTF-8#Description // 110XXXXX if (i == 1 && c >> 5 == 0x06) { this.charLength = 2; break; } // 1110XXXX if (i <= 2 && c >> 4 == 0x0E) { this.charLength = 3; break; } // 11110XXX if (i <= 3 && c >> 3 == 0x1E) { this.charLength = 4; break; } } return i; }; StringDecoder.prototype.end = function(buffer) { var res = ''; if (buffer && buffer.length) res = this.write(buffer); if (this.charReceived) { var cr = this.charReceived; var buf = this.charBuffer; var enc = this.encoding; res += buf.slice(0, cr).toString(enc); } return res; }; function passThroughWrite(buffer) { return buffer.toString(this.encoding); } function utf16DetectIncompleteChar(buffer) { var incomplete = this.charReceived = buffer.length % 2; this.charLength = incomplete ? 2 : 0; return incomplete; } function base64DetectIncompleteChar(buffer) { var incomplete = this.charReceived = buffer.length % 3; this.charLength = incomplete ? 3 : 0; return incomplete; } },{"buffer":2}],35:[function(_dereq_,module,exports){ exports = module.exports = _dereq_('./lib/_stream_readable.js'); exports.Stream = _dereq_('stream'); exports.Readable = exports; exports.Writable = _dereq_('./lib/_stream_writable.js'); exports.Duplex = _dereq_('./lib/_stream_duplex.js'); exports.Transform = _dereq_('./lib/_stream_transform.js'); exports.PassThrough = _dereq_('./lib/_stream_passthrough.js'); },{"./lib/_stream_duplex.js":27,"./lib/_stream_passthrough.js":28,"./lib/_stream_readable.js":29,"./lib/_stream_transform.js":30,"./lib/_stream_writable.js":31,"stream":50}],36:[function(_dereq_,module,exports){ var Stream = _dereq_("stream") var writeMethods = ["write", "end", "destroy"] var readMethods = ["resume", "pause"] var readEvents = ["data", "close"] var slice = Array.prototype.slice module.exports = duplex function forEach (arr, fn) { if (arr.forEach) { return arr.forEach(fn) } for (var i = 0; i < arr.length; i++) { fn(arr[i], i) } } function duplex(writer, reader) { var stream = new Stream() var ended = false forEach(writeMethods, proxyWriter) forEach(readMethods, proxyReader) forEach(readEvents, proxyStream) reader.on("end", handleEnd) writer.on("drain", function() { stream.emit("drain") }) writer.on("error", reemit) reader.on("error", reemit) stream.writable = writer.writable stream.readable = reader.readable return stream function proxyWriter(methodName) { stream[methodName] = method function method() { return writer[methodName].apply(writer, arguments) } } function proxyReader(methodName) { stream[methodName] = method function method() { stream.emit(methodName) var func = reader[methodName] if (func) { return func.apply(reader, arguments) } reader.emit(methodName) } } function proxyStream(methodName) { reader.on(methodName, reemit) function reemit() { var args = slice.call(arguments) args.unshift(methodName) stream.emit.apply(stream, args) } } function handleEnd() { if (ended) { return } ended = true var args = slice.call(arguments) args.unshift("end") stream.emit.apply(stream, args) } function reemit(err) { stream.emit("error", err) } } },{"stream":50}],37:[function(_dereq_,module,exports){ // Copyright Joyent, Inc. and other Node contributors. // // Permission is hereby granted, free of charge, to any person obtaining a // copy of this software and associated documentation files (the // "Software"), to deal in the Software without restriction, including // without limitation the rights to use, copy, modify, merge, publish, // distribute, sublicense, and/or sell copies of the Software, and to permit // persons to whom the Software is furnished to do so, subject to the // following conditions: // // The above copyright notice and this permission notice shall be included // in all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS // OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN // NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, // DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR // OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE // USE OR OTHER DEALINGS IN THE SOFTWARE. function EventEmitter() { this._events = this._events || {}; this._maxListeners = this._maxListeners || undefined; } module.exports = EventEmitter; // Backwards-compat with node 0.10.x EventEmitter.EventEmitter = EventEmitter; EventEmitter.prototype._events = undefined; EventEmitter.prototype._maxListeners = undefined; // By default EventEmitters will print a warning if more than 10 listeners are // added to it. This is a useful default which helps finding memory leaks. EventEmitter.defaultMaxListeners = 10; // Obviously not all Emitters should be limited to 10. This function allows // that to be increased. Set to zero for unlimited. EventEmitter.prototype.setMaxListeners = function(n) { if (!isNumber(n) || n < 0 || isNaN(n)) throw TypeError('n must be a positive number'); this._maxListeners = n; return this; }; EventEmitter.prototype.emit = function(type) { var er, handler, len, args, i, listeners; if (!this._events) this._events = {}; // If there is no 'error' event listener then throw. if (type === 'error') { if (!this._events.error || (isObject(this._events.error) && !this._events.error.length)) { er = arguments[1]; if (er instanceof Error) { throw er; // Unhandled 'error' event } else { throw TypeError('Uncaught, unspecified "error" event.'); } return false; } } handler = this._events[type]; if (isUndefined(handler)) return false; if (isFunction(handler)) { switch (arguments.length) { // fast cases case 1: handler.call(this); break; case 2: handler.call(this, arguments[1]); break; case 3: handler.call(this, arguments[1], arguments[2]); break; // slower default: len = arguments.length; args = new Array(len - 1); for (i = 1; i < len; i++) args[i - 1] = arguments[i]; handler.apply(this, args); } } else if (isObject(handler)) { len = arguments.length; args = new Array(len - 1); for (i = 1; i < len; i++) args[i - 1] = arguments[i]; listeners = handler.slice(); len = listeners.length; for (i = 0; i < len; i++) listeners[i].apply(this, args); } return true; }; EventEmitter.prototype.addListener = function(type, listener) { var m; if (!isFunction(listener)) throw TypeError('listener must be a function'); if (!this._events) this._events = {}; // To avoid recursion in the case that type === "newListener"! Before // adding it to the listeners, first emit "newListener". if (this._events.newListener) this.emit('newListener', type, isFunction(listener.listener) ? listener.listener : listener); if (!this._events[type]) // Optimize the case of one listener. Don't need the extra array object. this._events[type] = listener; else if (isObject(this._events[type])) // If we've already got an array, just append. this._events[type].push(listener); else // Adding the second element, need to change to array. this._events[type] = [this._events[type], listener]; // Check for listener leak if (isObject(this._events[type]) && !this._events[type].warned) { var m; if (!isUndefined(this._maxListeners)) { m = this._maxListeners; } else { m = EventEmitter.defaultMaxListeners; } if (m && m > 0 && this._events[type].length > m) { this._events[type].warned = true; console.error('(node) warning: possible EventEmitter memory ' + 'leak detected. %d listeners added. ' + 'Use emitter.setMaxListeners() to increase limit.', this._events[type].length); console.trace(); } } return this; }; EventEmitter.prototype.on = EventEmitter.prototype.addListener; EventEmitter.prototype.once = function(type, listener) { if (!isFunction(listener)) throw TypeError('listener must be a function'); var fired = false; function g() { this.removeListener(type, g); if (!fired) { fired = true; listener.apply(this, arguments); } } g.listener = listener; this.on(type, g); return this; }; // emits a 'removeListener' event iff the listener was removed EventEmitter.prototype.removeListener = function(type, listener) { var list, position, length, i; if (!isFunction(listener)) throw TypeError('listener must be a function'); if (!this._events || !this._events[type]) return this; list = this._events[type]; length = list.length; position = -1; if (list === listener || (isFunction(list.listener) && list.listener === listener)) { delete this._events[type]; if (this._events.removeListener) this.emit('removeListener', type, listener); } else if (isObject(list)) { for (i = length; i-- > 0;) { if (list[i] === listener || (list[i].listener && list[i].listener === listener)) { position = i; break; } } if (position < 0) return this; if (list.length === 1) { list.length = 0; delete this._events[type]; } else { list.splice(position, 1); } if (this._events.removeListener) this.emit('removeListener', type, listener); } return this; }; EventEmitter.prototype.removeAllListeners = function(type) { var key, listeners; if (!this._events) return this; // not listening for removeListener, no need to emit if (!this._events.removeListener) { if (arguments.length === 0) this._events = {}; else if (this._events[type]) delete this._events[type]; return this; } // emit removeListener for all listeners on all events if (arguments.length === 0) { for (key in this._events) { if (key === 'removeListener') continue; this.removeAllListeners(key); } this.removeAllListeners('removeListener'); this._events = {}; return this; } listeners = this._events[type]; if (isFunction(listeners)) { this.removeListener(type, listeners); } else { // LIFO order while (listeners.length) this.removeListener(type, listeners[listeners.length - 1]); } delete this._events[type]; return this; }; EventEmitter.prototype.listeners = function(type) { var ret; if (!this._events || !this._events[type]) ret = []; else if (isFunction(this._events[type])) ret = [this._events[type]]; else ret = this._events[type].slice(); return ret; }; EventEmitter.listenerCount = function(emitter, type) { var ret; if (!emitter._events || !emitter._events[type]) ret = 0; else if (isFunction(emitter._events[type])) ret = 1; else ret = emitter._events[type].length; return ret; }; function isFunction(arg) { return typeof arg === 'function'; } function isNumber(arg) { return typeof arg === 'number'; } function isObject(arg) { return typeof arg === 'object' && arg !== null; } function isUndefined(arg) { return arg === void 0; } },{}],38:[function(_dereq_,module,exports){ var http = module.exports; var EventEmitter = _dereq_('events').EventEmitter; var Request = _dereq_('./lib/request'); var url = _dereq_('url') http.request = function (params, cb) { if (typeof params === 'string') { params = url.parse(params) } if (!params) params = {}; if (!params.host && !params.port) { params.port = parseInt(window.location.port, 10); } if (!params.host && params.hostname) { params.host = params.hostname; } if (!params.scheme) params.scheme = window.location.protocol.split(':')[0]; if (!params.host) { params.host = window.location.hostname || window.location.host; } if (/:/.test(params.host)) { if (!params.port) { params.port = params.host.split(':')[1]; } params.host = params.host.split(':')[0]; } if (!params.port) params.port = params.scheme == 'https' ? 443 : 80; var req = new Request(new xhrHttp, params); if (cb) req.on('response', cb); return req; }; http.get = function (params, cb) { params.method = 'GET'; var req = http.request(params, cb); req.end(); return req; }; http.Agent = function () {}; http.Agent.defaultMaxSockets = 4; var xhrHttp = (function () { if (typeof window === 'undefined') { throw new Error('no window object present'); } else if (window.XMLHttpRequest) { return window.XMLHttpRequest; } else if (window.ActiveXObject) { var axs = [ 'Msxml2.XMLHTTP.6.0', 'Msxml2.XMLHTTP.3.0', 'Microsoft.XMLHTTP' ]; for (var i = 0; i < axs.length; i++) { try { var ax = new(window.ActiveXObject)(axs[i]); return function () { if (ax) { var ax_ = ax; ax = null; return ax_; } else { return new(window.ActiveXObject)(axs[i]); } }; } catch (e) {} } throw new Error('ajax not supported in this browser') } else { throw new Error('ajax not supported in this browser'); } })(); http.STATUS_CODES = { 100 : 'Continue', 101 : 'Switching Protocols', 102 : 'Processing', // RFC 2518, obsoleted by RFC 4918 200 : 'OK', 201 : 'Created', 202 : 'Accepted', 203 : 'Non-Authoritative Information', 204 : 'No Content', 205 : 'Reset Content', 206 : 'Partial Content', 207 : 'Multi-Status', // RFC 4918 300 : 'Multiple Choices', 301 : 'Moved Permanently', 302 : 'Moved Temporarily', 303 : 'See Other', 304 : 'Not Modified', 305 : 'Use Proxy', 307 : 'Temporary Redirect', 400 : 'Bad Request', 401 : 'Unauthorized', 402 : 'Payment Required', 403 : 'Forbidden', 404 : 'Not Found', 405 : 'Method Not Allowed', 406 : 'Not Acceptable', 407 : 'Proxy Authentication Required', 408 : 'Request Time-out', 409 : 'Conflict', 410 : 'Gone', 411 : 'Length Required', 412 : 'Precondition Failed', 413 : 'Request Entity Too Large', 414 : 'Request-URI Too Large', 415 : 'Unsupported Media Type', 416 : 'Requested Range Not Satisfiable', 417 : 'Expectation Failed', 418 : 'I\'m a teapot', // RFC 2324 422 : 'Unprocessable Entity', // RFC 4918 423 : 'Locked', // RFC 4918 424 : 'Failed Dependency', // RFC 4918 425 : 'Unordered Collection', // RFC 4918 426 : 'Upgrade Required', // RFC 2817 428 : 'Precondition Required', // RFC 6585 429 : 'Too Many Requests', // RFC 6585 431 : 'Request Header Fields Too Large',// RFC 6585 500 : 'Internal Server Error', 501 : 'Not Implemented', 502 : 'Bad Gateway', 503 : 'Service Unavailable', 504 : 'Gateway Time-out', 505 : 'HTTP Version Not Supported', 506 : 'Variant Also Negotiates', // RFC 2295 507 : 'Insufficient Storage', // RFC 4918 509 : 'Bandwidth Limit Exceeded', 510 : 'Not Extended', // RFC 2774 511 : 'Network Authentication Required' // RFC 6585 }; },{"./lib/request":39,"events":37,"url":57}],39:[function(_dereq_,module,exports){ var Stream = _dereq_('stream'); var Response = _dereq_('./response'); var Base64 = _dereq_('Base64'); var inherits = _dereq_('inherits'); var Request = module.exports = function (xhr, params) { var self = this; self.writable = true; self.xhr = xhr; self.body = []; self.uri = (params.scheme || 'http') + '://' + params.host + (params.port ? ':' + params.port : '') + (params.path || '/') ; if (typeof params.withCredentials === 'undefined') { params.withCredentials = true; } try { xhr.withCredentials = params.withCredentials } catch (e) {} xhr.open( params.method || 'GET', self.uri, true ); self._headers = {}; if (params.headers) { var keys = objectKeys(params.headers); for (var i = 0; i < keys.length; i++) { var key = keys[i]; if (!self.isSafeRequestHeader(key)) continue; var value = params.headers[key]; self.setHeader(key, value); } } if (params.auth) { //basic auth this.setHeader('Authorization', 'Basic ' + Base64.btoa(params.auth)); } var res = new Response; res.on('close', function () { self.emit('close'); }); res.on('ready', function () { self.emit('response', res); }); xhr.onreadystatechange = function () { // Fix for IE9 bug // SCRIPT575: Could not complete the operation due to error c00c023f // It happens when a request is aborted, calling the success callback anyway with readyState === 4 if (xhr.__aborted) return; res.handle(xhr); }; }; inherits(Request, Stream); Request.prototype.setHeader = function (key, value) { this._headers[key.toLowerCase()] = value }; Request.prototype.getHeader = function (key) { return this._headers[key.toLowerCase()] }; Request.prototype.removeHeader = function (key) { delete this._headers[key.toLowerCase()] }; Request.prototype.write = function (s) { this.body.push(s); }; Request.prototype.destroy = function (s) { this.xhr.__aborted = true; this.xhr.abort(); this.emit('close'); }; Request.prototype.end = function (s) { if (s !== undefined) this.body.push(s); var keys = objectKeys(this._headers); for (var i = 0; i < keys.length; i++) { var key = keys[i]; var value = this._headers[key]; if (isArray(value)) { for (var j = 0; j < value.length; j++) { this.xhr.setRequestHeader(key, value[j]); } } else this.xhr.setRequestHeader(key, value) } if (this.body.length === 0) { this.xhr.send(''); } else if (typeof this.body[0] === 'string') { this.xhr.send(this.body.join('')); } else if (isArray(this.body[0])) { var body = []; for (var i = 0; i < this.body.length; i++) { body.push.apply(body, this.body[i]); } this.xhr.send(body); } else if (/Array/.test(Object.prototype.toString.call(this.body[0]))) { var len = 0; for (var i = 0; i < this.body.length; i++) { len += this.body[i].length; } var body = new(this.body[0].constructor)(len); var k = 0; for (var i = 0; i < this.body.length; i++) { var b = this.body[i]; for (var j = 0; j < b.length; j++) { body[k++] = b[j]; } } this.xhr.send(body); } else { var body = ''; for (var i = 0; i < this.body.length; i++) { body += this.body[i].toString(); } this.xhr.send(body); } }; // Taken from http://dxr.mozilla.org/mozilla/mozilla-central/content/base/src/nsXMLHttpRequest.cpp.html Request.unsafeHeaders = [ "accept-charset", "accept-encoding", "access-control-request-headers", "access-control-request-method", "connection", "content-length", "cookie", "cookie2", "content-transfer-encoding", "date", "expect", "host", "keep-alive", "origin", "referer", "te", "trailer", "transfer-encoding", "upgrade", "user-agent", "via" ]; Request.prototype.isSafeRequestHeader = function (headerName) { if (!headerName) return false; return indexOf(Request.unsafeHeaders, headerName.toLowerCase()) === -1; }; var objectKeys = Object.keys || function (obj) { var keys = []; for (var key in obj) keys.push(key); return keys; }; var isArray = Array.isArray || function (xs) { return Object.prototype.toString.call(xs) === '[object Array]'; }; var indexOf = function (xs, x) { if (xs.indexOf) return xs.indexOf(x); for (var i = 0; i < xs.length; i++) { if (xs[i] === x) return i; } return -1; }; },{"./response":40,"Base64":41,"inherits":43,"stream":50}],40:[function(_dereq_,module,exports){ var Stream = _dereq_('stream'); var util = _dereq_('util'); var Response = module.exports = function (res) { this.offset = 0; this.readable = true; }; util.inherits(Response, Stream); var capable = { streaming : true, status2 : true }; function parseHeaders (res) { var lines = res.getAllResponseHeaders().split(/\r?\n/); var headers = {}; for (var i = 0; i < lines.length; i++) { var line = lines[i]; if (line === '') continue; var m = line.match(/^([^:]+):\s*(.*)/); if (m) { var key = m[1].toLowerCase(), value = m[2]; if (headers[key] !== undefined) { if (isArray(headers[key])) { headers[key].push(value); } else { headers[key] = [ headers[key], value ]; } } else { headers[key] = value; } } else { headers[line] = true; } } return headers; } Response.prototype.getResponse = function (xhr) { var respType = String(xhr.responseType).toLowerCase(); if (respType === 'blob') return xhr.responseBlob || xhr.response; if (respType === 'arraybuffer') return xhr.response; return xhr.responseText; } Response.prototype.getHeader = function (key) { return this.headers[key.toLowerCase()]; }; Response.prototype.handle = function (res) { if (res.readyState === 2 && capable.status2) { try { this.statusCode = res.status; this.headers = parseHeaders(res); } catch (err) { capable.status2 = false; } if (capable.status2) { this.emit('ready'); } } else if (capable.streaming && res.readyState === 3) { try { if (!this.statusCode) { this.statusCode = res.status; this.headers = parseHeaders(res); this.emit('ready'); } } catch (err) {} try { this._emitData(res); } catch (err) { capable.streaming = false; } } else if (res.readyState === 4) { if (!this.statusCode) { this.statusCode = res.status; this.emit('ready'); } this._emitData(res); if (res.error) { this.emit('error', this.getResponse(res)); } else this.emit('end'); this.emit('close'); } }; Response.prototype._emitData = function (res) { var respBody = this.getResponse(res); if (respBody.toString().match(/ArrayBuffer/)) { this.emit('data', new Uint8Array(respBody, this.offset)); this.offset = respBody.byteLength; return; } if (respBody.length > this.offset) { this.emit('data', respBody.slice(this.offset)); this.offset = respBody.length; } }; var isArray = Array.isArray || function (xs) { return Object.prototype.toString.call(xs) === '[object Array]'; }; },{"stream":50,"util":59}],41:[function(_dereq_,module,exports){ ;(function () { var object = typeof exports != 'undefined' ? exports : this; // #8: web workers var chars = 'ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/='; function InvalidCharacterError(message) { this.message = message; } InvalidCharacterError.prototype = new Error; InvalidCharacterError.prototype.name = 'InvalidCharacterError'; // encoder // [https://gist.github.com/999166] by [https://github.com/nignag] object.btoa || ( object.btoa = function (input) { for ( // initialize result and counter var block, charCode, idx = 0, map = chars, output = ''; // if the next input index does not exist: // change the mapping table to "=" // check if d has no fractional digits input.charAt(idx | 0) || (map = '=', idx % 1); // "8 - idx % 1 * 8" generates the sequence 2, 4, 6, 8 output += map.charAt(63 & block >> 8 - idx % 1 * 8) ) { charCode = input.charCodeAt(idx += 3/4); if (charCode > 0xFF) { throw new InvalidCharacterError("'btoa' failed: The string to be encoded contains characters outside of the Latin1 range."); } block = block << 8 | charCode; } return output; }); // decoder // [https://gist.github.com/1020396] by [https://github.com/atk] object.atob || ( object.atob = function (input) { input = input.replace(/=+$/, '') if (input.length % 4 == 1) { throw new InvalidCharacterError("'atob' failed: The string to be decoded is not correctly encoded."); } for ( // initialize result and counters var bc = 0, bs, buffer, idx = 0, output = ''; // get next character buffer = input.charAt(idx++); // character found in table? initialize bit storage and add its ascii value; ~buffer && (bs = bc % 4 ? bs * 64 + buffer : buffer, // and if not first of each 4 characters, // convert the first 8 bits to one ascii character bc++ % 4) ? output += String.fromCharCode(255 & bs >> (-2 * bc & 6)) : 0 ) { // try to find character in table (0-63, not found => -1) buffer = chars.indexOf(buffer); } return output; }); }()); },{}],42:[function(_dereq_,module,exports){ var http = _dereq_('http'); var https = module.exports; for (var key in http) { if (http.hasOwnProperty(key)) https[key] = http[key]; }; https.request = function (params, cb) { if (!params) params = {}; params.scheme = 'https'; return http.request.call(this, params, cb); } },{"http":38}],43:[function(_dereq_,module,exports){ if (typeof Object.create === 'function') { // implementation from standard node.js 'util' module module.exports = function inherits(ctor, superCtor) { ctor.super_ = superCtor ctor.prototype = Object.create(superCtor.prototype, { constructor: { value: ctor, enumerable: false, writable: true, configurable: true } }); }; } else { // old school shim for old browsers module.exports = function inherits(ctor, superCtor) { ctor.super_ = superCtor var TempCtor = function () {} TempCtor.prototype = superCtor.prototype ctor.prototype = new TempCtor() ctor.prototype.constructor = ctor } } },{}],44:[function(_dereq_,module,exports){ // shim for using process in browser var process = module.exports = {}; process.nextTick = (function () { var canSetImmediate = typeof window !== 'undefined' && window.setImmediate; var canPost = typeof window !== 'undefined' && window.postMessage && window.addEventListener ; if (canSetImmediate) { return function (f) { return window.setImmediate(f) }; } if (canPost) { var queue = []; window.addEventListener('message', function (ev) { var source = ev.source; if ((source === window || source === null) && ev.data === 'process-tick') { ev.stopPropagation(); if (queue.length > 0) { var fn = queue.shift(); fn(); } } }, true); return function nextTick(fn) { queue.push(fn); window.postMessage('process-tick', '*'); }; } return function nextTick(fn) { setTimeout(fn, 0); }; })(); process.title = 'browser'; process.browser = true; process.env = {}; process.argv = []; function noop() {} process.on = noop; process.once = noop; process.off = noop; process.emit = noop; process.binding = function (name) { throw new Error('process.binding is not supported'); } // TODO(shtylman) process.cwd = function () { return '/' }; process.chdir = function (dir) { throw new Error('process.chdir is not supported'); }; },{}],45:[function(_dereq_,module,exports){ (function (global){ /*! http://mths.be/punycode v1.2.4 by @mathias */ ;(function(root) { /** Detect free variables */ var freeExports = typeof exports == 'object' && exports; var freeModule = typeof module == 'object' && module && module.exports == freeExports && module; var freeGlobal = typeof global == 'object' && global; if (freeGlobal.global === freeGlobal || freeGlobal.window === freeGlobal) { root = freeGlobal; } /** * The `punycode` object. * @name punycode * @type Object */ var punycode, /** Highest positive signed 32-bit float value */ maxInt = 2147483647, // aka. 0x7FFFFFFF or 2^31-1 /** Bootstring parameters */ base = 36, tMin = 1, tMax = 26, skew = 38, damp = 700, initialBias = 72, initialN = 128, // 0x80 delimiter = '-', // '\x2D' /** Regular expressions */ regexPunycode = /^xn--/, regexNonASCII = /[^ -~]/, // unprintable ASCII chars + non-ASCII chars regexSeparators = /\x2E|\u3002|\uFF0E|\uFF61/g, // RFC 3490 separators /** Error messages */ errors = { 'overflow': 'Overflow: input needs wider integers to process', 'not-basic': 'Illegal input >= 0x80 (not a basic code point)', 'invalid-input': 'Invalid input' }, /** Convenience shortcuts */ baseMinusTMin = base - tMin, floor = Math.floor, stringFromCharCode = String.fromCharCode, /** Temporary variable */ key; /*--------------------------------------------------------------------------*/ /** * A generic error utility function. * @private * @param {String} type The error type. * @returns {Error} Throws a `RangeError` with the applicable error message. */ function error(type) { throw RangeError(errors[type]); } /** * A generic `Array#map` utility function. * @private * @param {Array} array The array to iterate over. * @param {Function} callback The function that gets called for every array * item. * @returns {Array} A new array of values returned by the callback function. */ function map(array, fn) { var length = array.length; while (length--) { array[length] = fn(array[length]); } return array; } /** * A simple `Array#map`-like wrapper to work with domain name strings. * @private * @param {String} domain The domain name. * @param {Function} callback The function that gets called for every * character. * @returns {Array} A new string of characters returned by the callback * function. */ function mapDomain(string, fn) { return map(string.split(regexSeparators), fn).join('.'); } /** * Creates an array containing the numeric code points of each Unicode * character in the string. While JavaScript uses UCS-2 internally, * this function will convert a pair of surrogate halves (each of which * UCS-2 exposes as separate characters) into a single code point, * matching UTF-16. * @see `punycode.ucs2.encode` * @see * @memberOf punycode.ucs2 * @name decode * @param {String} string The Unicode input string (UCS-2). * @returns {Array} The new array of code points. */ function ucs2decode(string) { var output = [], counter = 0, length = string.length, value, extra; while (counter < length) { value = string.charCodeAt(counter++); if (value >= 0xD800 && value <= 0xDBFF && counter < length) { // high surrogate, and there is a next character extra = string.charCodeAt(counter++); if ((extra & 0xFC00) == 0xDC00) { // low surrogate output.push(((value & 0x3FF) << 10) + (extra & 0x3FF) + 0x10000); } else { // unmatched surrogate; only append this code unit, in case the next // code unit is the high surrogate of a surrogate pair output.push(value); counter--; } } else { output.push(value); } } return output; } /** * Creates a string based on an array of numeric code points. * @see `punycode.ucs2.decode` * @memberOf punycode.ucs2 * @name encode * @param {Array} codePoints The array of numeric code points. * @returns {String} The new Unicode string (UCS-2). */ function ucs2encode(array) { return map(array, function(value) { var output = ''; if (value > 0xFFFF) { value -= 0x10000; output += stringFromCharCode(value >>> 10 & 0x3FF | 0xD800); value = 0xDC00 | value & 0x3FF; } output += stringFromCharCode(value); return output; }).join(''); } /** * Converts a basic code point into a digit/integer. * @see `digitToBasic()` * @private * @param {Number} codePoint The basic numeric code point value. * @returns {Number} The numeric value of a basic code point (for use in * representing integers) in the range `0` to `base - 1`, or `base` if * the code point does not represent a value. */ function basicToDigit(codePoint) { if (codePoint - 48 < 10) { return codePoint - 22; } if (codePoint - 65 < 26) { return codePoint - 65; } if (codePoint - 97 < 26) { return codePoint - 97; } return base; } /** * Converts a digit/integer into a basic code point. * @see `basicToDigit()` * @private * @param {Number} digit The numeric value of a basic code point. * @returns {Number} The basic code point whose value (when used for * representing integers) is `digit`, which needs to be in the range * `0` to `base - 1`. If `flag` is non-zero, the uppercase form is * used; else, the lowercase form is used. The behavior is undefined * if `flag` is non-zero and `digit` has no uppercase form. */ function digitToBasic(digit, flag) { // 0..25 map to ASCII a..z or A..Z // 26..35 map to ASCII 0..9 return digit + 22 + 75 * (digit < 26) - ((flag != 0) << 5); } /** * Bias adaptation function as per section 3.4 of RFC 3492. * http://tools.ietf.org/html/rfc3492#section-3.4 * @private */ function adapt(delta, numPoints, firstTime) { var k = 0; delta = firstTime ? floor(delta / damp) : delta >> 1; delta += floor(delta / numPoints); for (/* no initialization */; delta > baseMinusTMin * tMax >> 1; k += base) { delta = floor(delta / baseMinusTMin); } return floor(k + (baseMinusTMin + 1) * delta / (delta + skew)); } /** * Converts a Punycode string of ASCII-only symbols to a string of Unicode * symbols. * @memberOf punycode * @param {String} input The Punycode string of ASCII-only symbols. * @returns {String} The resulting string of Unicode symbols. */ function decode(input) { // Don't use UCS-2 var output = [], inputLength = input.length, out, i = 0, n = initialN, bias = initialBias, basic, j, index, oldi, w, k, digit, t, /** Cached calculation results */ baseMinusT; // Handle the basic code points: let `basic` be the number of input code // points before the last delimiter, or `0` if there is none, then copy // the first basic code points to the output. basic = input.lastIndexOf(delimiter); if (basic < 0) { basic = 0; } for (j = 0; j < basic; ++j) { // if it's not a basic code point if (input.charCodeAt(j) >= 0x80) { error('not-basic'); } output.push(input.charCodeAt(j)); } // Main decoding loop: start just after the last delimiter if any basic code // points were copied; start at the beginning otherwise. for (index = basic > 0 ? basic + 1 : 0; index < inputLength; /* no final expression */) { // `index` is the index of the next character to be consumed. // Decode a generalized variable-length integer into `delta`, // which gets added to `i`. The overflow checking is easier // if we increase `i` as we go, then subtract off its starting // value at the end to obtain `delta`. for (oldi = i, w = 1, k = base; /* no condition */; k += base) { if (index >= inputLength) { error('invalid-input'); } digit = basicToDigit(input.charCodeAt(index++)); if (digit >= base || digit > floor((maxInt - i) / w)) { error('overflow'); } i += digit * w; t = k <= bias ? tMin : (k >= bias + tMax ? tMax : k - bias); if (digit < t) { break; } baseMinusT = base - t; if (w > floor(maxInt / baseMinusT)) { error('overflow'); } w *= baseMinusT; } out = output.length + 1; bias = adapt(i - oldi, out, oldi == 0); // `i` was supposed to wrap around from `out` to `0`, // incrementing `n` each time, so we'll fix that now: if (floor(i / out) > maxInt - n) { error('overflow'); } n += floor(i / out); i %= out; // Insert `n` at position `i` of the output output.splice(i++, 0, n); } return ucs2encode(output); } /** * Converts a string of Unicode symbols to a Punycode string of ASCII-only * symbols. * @memberOf punycode * @param {String} input The string of Unicode symbols. * @returns {String} The resulting Punycode string of ASCII-only symbols. */ function encode(input) { var n, delta, handledCPCount, basicLength, bias, j, m, q, k, t, currentValue, output = [], /** `inputLength` will hold the number of code points in `input`. */ inputLength, /** Cached calculation results */ handledCPCountPlusOne, baseMinusT, qMinusT; // Convert the input in UCS-2 to Unicode input = ucs2decode(input); // Cache the length inputLength = input.length; // Initialize the state n = initialN; delta = 0; bias = initialBias; // Handle the basic code points for (j = 0; j < inputLength; ++j) { currentValue = input[j]; if (currentValue < 0x80) { output.push(stringFromCharCode(currentValue)); } } handledCPCount = basicLength = output.length; // `handledCPCount` is the number of code points that have been handled; // `basicLength` is the number of basic code points. // Finish the basic string - if it is not empty - with a delimiter if (basicLength) { output.push(delimiter); } // Main encoding loop: while (handledCPCount < inputLength) { // All non-basic code points < n have been handled already. Find the next // larger one: for (m = maxInt, j = 0; j < inputLength; ++j) { currentValue = input[j]; if (currentValue >= n && currentValue < m) { m = currentValue; } } // Increase `delta` enough to advance the decoder's state to , // but guard against overflow handledCPCountPlusOne = handledCPCount + 1; if (m - n > floor((maxInt - delta) / handledCPCountPlusOne)) { error('overflow'); } delta += (m - n) * handledCPCountPlusOne; n = m; for (j = 0; j < inputLength; ++j) { currentValue = input[j]; if (currentValue < n && ++delta > maxInt) { error('overflow'); } if (currentValue == n) { // Represent delta as a generalized variable-length integer for (q = delta, k = base; /* no condition */; k += base) { t = k <= bias ? tMin : (k >= bias + tMax ? tMax : k - bias); if (q < t) { break; } qMinusT = q - t; baseMinusT = base - t; output.push( stringFromCharCode(digitToBasic(t + qMinusT % baseMinusT, 0)) ); q = floor(qMinusT / baseMinusT); } output.push(stringFromCharCode(digitToBasic(q, 0))); bias = adapt(delta, handledCPCountPlusOne, handledCPCount == basicLength); delta = 0; ++handledCPCount; } } ++delta; ++n; } return output.join(''); } /** * Converts a Punycode string representing a domain name to Unicode. Only the * Punycoded parts of the domain name will be converted, i.e. it doesn't * matter if you call it on a string that has already been converted to * Unicode. * @memberOf punycode * @param {String} domain The Punycode domain name to convert to Unicode. * @returns {String} The Unicode representation of the given Punycode * string. */ function toUnicode(domain) { return mapDomain(domain, function(string) { return regexPunycode.test(string) ? decode(string.slice(4).toLowerCase()) : string; }); } /** * Converts a Unicode string representing a domain name to Punycode. Only the * non-ASCII parts of the domain name will be converted, i.e. it doesn't * matter if you call it with a domain that's already in ASCII. * @memberOf punycode * @param {String} domain The domain name to convert, as a Unicode string. * @returns {String} The Punycode representation of the given domain name. */ function toASCII(domain) { return mapDomain(domain, function(string) { return regexNonASCII.test(string) ? 'xn--' + encode(string) : string; }); } /*--------------------------------------------------------------------------*/ /** Define the public API */ punycode = { /** * A string representing the current Punycode.js version number. * @memberOf punycode * @type String */ 'version': '1.2.4', /** * An object of methods to convert from JavaScript's internal character * representation (UCS-2) to Unicode code points, and back. * @see * @memberOf punycode * @type Object */ 'ucs2': { 'decode': ucs2decode, 'encode': ucs2encode }, 'decode': decode, 'encode': encode, 'toASCII': toASCII, 'toUnicode': toUnicode }; /** Expose `punycode` */ // Some AMD build optimizers, like r.js, check for specific condition patterns // like the following: if ( typeof define == 'function' && typeof define.amd == 'object' && define.amd ) { define('punycode', function() { return punycode; }); } else if (freeExports && !freeExports.nodeType) { if (freeModule) { // in Node.js or RingoJS v0.8.0+ freeModule.exports = punycode; } else { // in Narwhal or RingoJS v0.7.0- for (key in punycode) { punycode.hasOwnProperty(key) && (freeExports[key] = punycode[key]); } } } else { // in Rhino or a web browser root.punycode = punycode; } }(this)); }).call(this,typeof self !== "undefined" ? self : typeof window !== "undefined" ? window : {}) },{}],46:[function(_dereq_,module,exports){ // Copyright Joyent, Inc. and other Node contributors. // // Permission is hereby granted, free of charge, to any person obtaining a // copy of this software and associated documentation files (the // "Software"), to deal in the Software without restriction, including // without limitation the rights to use, copy, modify, merge, publish, // distribute, sublicense, and/or sell copies of the Software, and to permit // persons to whom the Software is furnished to do so, subject to the // following conditions: // // The above copyright notice and this permission notice shall be included // in all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS // OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN // NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, // DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR // OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE // USE OR OTHER DEALINGS IN THE SOFTWARE. 'use strict'; // If obj.hasOwnProperty has been overridden, then calling // obj.hasOwnProperty(prop) will break. // See: https://github.com/joyent/node/issues/1707 function hasOwnProperty(obj, prop) { return Object.prototype.hasOwnProperty.call(obj, prop); } module.exports = function(qs, sep, eq, options) { sep = sep || '&'; eq = eq || '='; var obj = {}; if (typeof qs !== 'string' || qs.length === 0) { return obj; } var regexp = /\+/g; qs = qs.split(sep); var maxKeys = 1000; if (options && typeof options.maxKeys === 'number') { maxKeys = options.maxKeys; } var len = qs.length; // maxKeys <= 0 means that we should not limit keys count if (maxKeys > 0 && len > maxKeys) { len = maxKeys; } for (var i = 0; i < len; ++i) { var x = qs[i].replace(regexp, '%20'), idx = x.indexOf(eq), kstr, vstr, k, v; if (idx >= 0) { kstr = x.substr(0, idx); vstr = x.substr(idx + 1); } else { kstr = x; vstr = ''; } k = decodeURIComponent(kstr); v = decodeURIComponent(vstr); if (!hasOwnProperty(obj, k)) { obj[k] = v; } else if (isArray(obj[k])) { obj[k].push(v); } else { obj[k] = [obj[k], v]; } } return obj; }; var isArray = Array.isArray || function (xs) { return Object.prototype.toString.call(xs) === '[object Array]'; }; },{}],47:[function(_dereq_,module,exports){ // Copyright Joyent, Inc. and other Node contributors. // // Permission is hereby granted, free of charge, to any person obtaining a // copy of this software and associated documentation files (the // "Software"), to deal in the Software without restriction, including // without limitation the rights to use, copy, modify, merge, publish, // distribute, sublicense, and/or sell copies of the Software, and to permit // persons to whom the Software is furnished to do so, subject to the // following conditions: // // The above copyright notice and this permission notice shall be included // in all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS // OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN // NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, // DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR // OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE // USE OR OTHER DEALINGS IN THE SOFTWARE. 'use strict'; var stringifyPrimitive = function(v) { switch (typeof v) { case 'string': return v; case 'boolean': return v ? 'true' : 'false'; case 'number': return isFinite(v) ? v : ''; default: return ''; } }; module.exports = function(obj, sep, eq, name) { sep = sep || '&'; eq = eq || '='; if (obj === null) { obj = undefined; } if (typeof obj === 'object') { return map(objectKeys(obj), function(k) { var ks = encodeURIComponent(stringifyPrimitive(k)) + eq; if (isArray(obj[k])) { return obj[k].map(function(v) { return ks + encodeURIComponent(stringifyPrimitive(v)); }).join(sep); } else { return ks + encodeURIComponent(stringifyPrimitive(obj[k])); } }).join(sep); } if (!name) return ''; return encodeURIComponent(stringifyPrimitive(name)) + eq + encodeURIComponent(stringifyPrimitive(obj)); }; var isArray = Array.isArray || function (xs) { return Object.prototype.toString.call(xs) === '[object Array]'; }; function map (xs, f) { if (xs.map) return xs.map(f); var res = []; for (var i = 0; i < xs.length; i++) { res.push(f(xs[i], i)); } return res; } var objectKeys = Object.keys || function (obj) { var res = []; for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) res.push(key); } return res; }; },{}],48:[function(_dereq_,module,exports){ 'use strict'; exports.decode = exports.parse = _dereq_('./decode'); exports.encode = exports.stringify = _dereq_('./encode'); },{"./decode":46,"./encode":47}],49:[function(_dereq_,module,exports){ // Copyright Joyent, Inc. and other Node contributors. // // Permission is hereby granted, free of charge, to any person obtaining a // copy of this software and associated documentation files (the // "Software"), to deal in the Software without restriction, including // without limitation the rights to use, copy, modify, merge, publish, // distribute, sublicense, and/or sell copies of the Software, and to permit // persons to whom the Software is furnished to do so, subject to the // following conditions: // // The above copyright notice and this permission notice shall be included // in all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS // OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN // NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, // DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR // OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE // USE OR OTHER DEALINGS IN THE SOFTWARE. // a duplex stream is just a stream that is both readable and writable. // Since JS doesn't have multiple prototypal inheritance, this class // prototypally inherits from Readable, and then parasitically from // Writable. module.exports = Duplex; var inherits = _dereq_('inherits'); var setImmediate = _dereq_('process/browser.js').nextTick; var Readable = _dereq_('./readable.js'); var Writable = _dereq_('./writable.js'); inherits(Duplex, Readable); Duplex.prototype.write = Writable.prototype.write; Duplex.prototype.end = Writable.prototype.end; Duplex.prototype._write = Writable.prototype._write; function Duplex(options) { if (!(this instanceof Duplex)) return new Duplex(options); Readable.call(this, options); Writable.call(this, options); if (options && options.readable === false) this.readable = false; if (options && options.writable === false) this.writable = false; this.allowHalfOpen = true; if (options && options.allowHalfOpen === false) this.allowHalfOpen = false; this.once('end', onend); } // the no-half-open enforcer function onend() { // if we allow half-open state, or if the writable side ended, // then we're ok. if (this.allowHalfOpen || this._writableState.ended) return; // no more data can be written. // But allow more writes to happen in this tick. var self = this; setImmediate(function () { self.end(); }); } },{"./readable.js":53,"./writable.js":55,"inherits":43,"process/browser.js":51}],50:[function(_dereq_,module,exports){ // Copyright Joyent, Inc. and other Node contributors. // // Permission is hereby granted, free of charge, to any person obtaining a // copy of this software and associated documentation files (the // "Software"), to deal in the Software without restriction, including // without limitation the rights to use, copy, modify, merge, publish, // distribute, sublicense, and/or sell copies of the Software, and to permit // persons to whom the Software is furnished to do so, subject to the // following conditions: // // The above copyright notice and this permission notice shall be included // in all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS // OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN // NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, // DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR // OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE // USE OR OTHER DEALINGS IN THE SOFTWARE. module.exports = Stream; var EE = _dereq_('events').EventEmitter; var inherits = _dereq_('inherits'); inherits(Stream, EE); Stream.Readable = _dereq_('./readable.js'); Stream.Writable = _dereq_('./writable.js'); Stream.Duplex = _dereq_('./duplex.js'); Stream.Transform = _dereq_('./transform.js'); Stream.PassThrough = _dereq_('./passthrough.js'); // Backwards-compat with node 0.4.x Stream.Stream = Stream; // old-style streams. Note that the pipe method (the only relevant // part of this class) is overridden in the Readable class. function Stream() { EE.call(this); } Stream.prototype.pipe = function(dest, options) { var source = this; function ondata(chunk) { if (dest.writable) { if (false === dest.write(chunk) && source.pause) { source.pause(); } } } source.on('data', ondata); function ondrain() { if (source.readable && source.resume) { source.resume(); } } dest.on('drain', ondrain); // If the 'end' option is not supplied, dest.end() will be called when // source gets the 'end' or 'close' events. Only dest.end() once. if (!dest._isStdio && (!options || options.end !== false)) { source.on('end', onend); source.on('close', onclose); } var didOnEnd = false; function onend() { if (didOnEnd) return; didOnEnd = true; dest.end(); } function onclose() { if (didOnEnd) return; didOnEnd = true; if (typeof dest.destroy === 'function') dest.destroy(); } // don't leave dangling pipes when there are errors. function onerror(er) { cleanup(); if (EE.listenerCount(this, 'error') === 0) { throw er; // Unhandled stream error in pipe. } } source.on('error', onerror); dest.on('error', onerror); // remove all the event listeners that were added. function cleanup() { source.removeListener('data', ondata); dest.removeListener('drain', ondrain); source.removeListener('end', onend); source.removeListener('close', onclose); source.removeListener('error', onerror); dest.removeListener('error', onerror); source.removeListener('end', cleanup); source.removeListener('close', cleanup); dest.removeListener('close', cleanup); } source.on('end', cleanup); source.on('close', cleanup); dest.on('close', cleanup); dest.emit('pipe', source); // Allow for unix-like usage: A.pipe(B).pipe(C) return dest; }; },{"./duplex.js":49,"./passthrough.js":52,"./readable.js":53,"./transform.js":54,"./writable.js":55,"events":37,"inherits":43}],51:[function(_dereq_,module,exports){ // shim for using process in browser var process = module.exports = {}; process.nextTick = (function () { var canSetImmediate = typeof window !== 'undefined' && window.setImmediate; var canPost = typeof window !== 'undefined' && window.postMessage && window.addEventListener ; if (canSetImmediate) { return function (f) { return window.setImmediate(f) }; } if (canPost) { var queue = []; window.addEventListener('message', function (ev) { var source = ev.source; if ((source === window || source === null) && ev.data === 'process-tick') { ev.stopPropagation(); if (queue.length > 0) { var fn = queue.shift(); fn(); } } }, true); return function nextTick(fn) { queue.push(fn); window.postMessage('process-tick', '*'); }; } return function nextTick(fn) { setTimeout(fn, 0); }; })(); process.title = 'browser'; process.browser = true; process.env = {}; process.argv = []; process.binding = function (name) { throw new Error('process.binding is not supported'); } // TODO(shtylman) process.cwd = function () { return '/' }; process.chdir = function (dir) { throw new Error('process.chdir is not supported'); }; },{}],52:[function(_dereq_,module,exports){ // Copyright Joyent, Inc. and other Node contributors. // // Permission is hereby granted, free of charge, to any person obtaining a // copy of this software and associated documentation files (the // "Software"), to deal in the Software without restriction, including // without limitation the rights to use, copy, modify, merge, publish, // distribute, sublicense, and/or sell copies of the Software, and to permit // persons to whom the Software is furnished to do so, subject to the // following conditions: // // The above copyright notice and this permission notice shall be included // in all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS // OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN // NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, // DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR // OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE // USE OR OTHER DEALINGS IN THE SOFTWARE. // a passthrough stream. // basically just the most minimal sort of Transform stream. // Every written chunk gets output as-is. module.exports = PassThrough; var Transform = _dereq_('./transform.js'); var inherits = _dereq_('inherits'); inherits(PassThrough, Transform); function PassThrough(options) { if (!(this instanceof PassThrough)) return new PassThrough(options); Transform.call(this, options); } PassThrough.prototype._transform = function(chunk, encoding, cb) { cb(null, chunk); }; },{"./transform.js":54,"inherits":43}],53:[function(_dereq_,module,exports){ (function (process){ // Copyright Joyent, Inc. and other Node contributors. // // Permission is hereby granted, free of charge, to any person obtaining a // copy of this software and associated documentation files (the // "Software"), to deal in the Software without restriction, including // without limitation the rights to use, copy, modify, merge, publish, // distribute, sublicense, and/or sell copies of the Software, and to permit // persons to whom the Software is furnished to do so, subject to the // following conditions: // // The above copyright notice and this permission notice shall be included // in all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS // OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN // NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, // DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR // OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE // USE OR OTHER DEALINGS IN THE SOFTWARE. module.exports = Readable; Readable.ReadableState = ReadableState; var EE = _dereq_('events').EventEmitter; var Stream = _dereq_('./index.js'); var Buffer = _dereq_('buffer').Buffer; var setImmediate = _dereq_('process/browser.js').nextTick; var StringDecoder; var inherits = _dereq_('inherits'); inherits(Readable, Stream); function ReadableState(options, stream) { options = options || {}; // the point at which it stops calling _read() to fill the buffer // Note: 0 is a valid value, means "don't call _read preemptively ever" var hwm = options.highWaterMark; this.highWaterMark = (hwm || hwm === 0) ? hwm : 16 * 1024; // cast to ints. this.highWaterMark = ~~this.highWaterMark; this.buffer = []; this.length = 0; this.pipes = null; this.pipesCount = 0; this.flowing = false; this.ended = false; this.endEmitted = false; this.reading = false; // In streams that never have any data, and do push(null) right away, // the consumer can miss the 'end' event if they do some I/O before // consuming the stream. So, we don't emit('end') until some reading // happens. this.calledRead = false; // a flag to be able to tell if the onwrite cb is called immediately, // or on a later tick. We set this to true at first, becuase any // actions that shouldn't happen until "later" should generally also // not happen before the first write call. this.sync = true; // whenever we return null, then we set a flag to say // that we're awaiting a 'readable' event emission. this.needReadable = false; this.emittedReadable = false; this.readableListening = false; // object stream flag. Used to make read(n) ignore n and to // make all the buffer merging and length checks go away this.objectMode = !!options.objectMode; // Crypto is kind of old and crusty. Historically, its default string // encoding is 'binary' so we have to make this configurable. // Everything else in the universe uses 'utf8', though. this.defaultEncoding = options.defaultEncoding || 'utf8'; // when piping, we only care about 'readable' events that happen // after read()ing all the bytes and not getting any pushback. this.ranOut = false; // the number of writers that are awaiting a drain event in .pipe()s this.awaitDrain = 0; // if true, a maybeReadMore has been scheduled this.readingMore = false; this.decoder = null; this.encoding = null; if (options.encoding) { if (!StringDecoder) StringDecoder = _dereq_('string_decoder').StringDecoder; this.decoder = new StringDecoder(options.encoding); this.encoding = options.encoding; } } function Readable(options) { if (!(this instanceof Readable)) return new Readable(options); this._readableState = new ReadableState(options, this); // legacy this.readable = true; Stream.call(this); } // Manually shove something into the read() buffer. // This returns true if the highWaterMark has not been hit yet, // similar to how Writable.write() returns true if you should // write() some more. Readable.prototype.push = function(chunk, encoding) { var state = this._readableState; if (typeof chunk === 'string' && !state.objectMode) { encoding = encoding || state.defaultEncoding; if (encoding !== state.encoding) { chunk = new Buffer(chunk, encoding); encoding = ''; } } return readableAddChunk(this, state, chunk, encoding, false); }; // Unshift should *always* be something directly out of read() Readable.prototype.unshift = function(chunk) { var state = this._readableState; return readableAddChunk(this, state, chunk, '', true); }; function readableAddChunk(stream, state, chunk, encoding, addToFront) { var er = chunkInvalid(state, chunk); if (er) { stream.emit('error', er); } else if (chunk === null || chunk === undefined) { state.reading = false; if (!state.ended) onEofChunk(stream, state); } else if (state.objectMode || chunk && chunk.length > 0) { if (state.ended && !addToFront) { var e = new Error('stream.push() after EOF'); stream.emit('error', e); } else if (state.endEmitted && addToFront) { var e = new Error('stream.unshift() after end event'); stream.emit('error', e); } else { if (state.decoder && !addToFront && !encoding) chunk = state.decoder.write(chunk); // update the buffer info. state.length += state.objectMode ? 1 : chunk.length; if (addToFront) { state.buffer.unshift(chunk); } else { state.reading = false; state.buffer.push(chunk); } if (state.needReadable) emitReadable(stream); maybeReadMore(stream, state); } } else if (!addToFront) { state.reading = false; } return needMoreData(state); } // if it's past the high water mark, we can push in some more. // Also, if we have no data yet, we can stand some // more bytes. This is to work around cases where hwm=0, // such as the repl. Also, if the push() triggered a // readable event, and the user called read(largeNumber) such that // needReadable was set, then we ought to push more, so that another // 'readable' event will be triggered. function needMoreData(state) { return !state.ended && (state.needReadable || state.length < state.highWaterMark || state.length === 0); } // backwards compatibility. Readable.prototype.setEncoding = function(enc) { if (!StringDecoder) StringDecoder = _dereq_('string_decoder').StringDecoder; this._readableState.decoder = new StringDecoder(enc); this._readableState.encoding = enc; }; // Don't raise the hwm > 128MB var MAX_HWM = 0x800000; function roundUpToNextPowerOf2(n) { if (n >= MAX_HWM) { n = MAX_HWM; } else { // Get the next highest power of 2 n--; for (var p = 1; p < 32; p <<= 1) n |= n >> p; n++; } return n; } function howMuchToRead(n, state) { if (state.length === 0 && state.ended) return 0; if (state.objectMode) return n === 0 ? 0 : 1; if (isNaN(n) || n === null) { // only flow one buffer at a time if (state.flowing && state.buffer.length) return state.buffer[0].length; else return state.length; } if (n <= 0) return 0; // If we're asking for more than the target buffer level, // then raise the water mark. Bump up to the next highest // power of 2, to prevent increasing it excessively in tiny // amounts. if (n > state.highWaterMark) state.highWaterMark = roundUpToNextPowerOf2(n); // don't have that much. return null, unless we've ended. if (n > state.length) { if (!state.ended) { state.needReadable = true; return 0; } else return state.length; } return n; } // you can override either this method, or the async _read(n) below. Readable.prototype.read = function(n) { var state = this._readableState; state.calledRead = true; var nOrig = n; if (typeof n !== 'number' || n > 0) state.emittedReadable = false; // if we're doing read(0) to trigger a readable event, but we // already have a bunch of data in the buffer, then just trigger // the 'readable' event and move on. if (n === 0 && state.needReadable && (state.length >= state.highWaterMark || state.ended)) { emitReadable(this); return null; } n = howMuchToRead(n, state); // if we've ended, and we're now clear, then finish it up. if (n === 0 && state.ended) { if (state.length === 0) endReadable(this); return null; } // All the actual chunk generation logic needs to be // *below* the call to _read. The reason is that in certain // synthetic stream cases, such as passthrough streams, _read // may be a completely synchronous operation which may change // the state of the read buffer, providing enough data when // before there was *not* enough. // // So, the steps are: // 1. Figure out what the state of things will be after we do // a read from the buffer. // // 2. If that resulting state will trigger a _read, then call _read. // Note that this may be asynchronous, or synchronous. Yes, it is // deeply ugly to write APIs this way, but that still doesn't mean // that the Readable class should behave improperly, as streams are // designed to be sync/async agnostic. // Take note if the _read call is sync or async (ie, if the read call // has returned yet), so that we know whether or not it's safe to emit // 'readable' etc. // // 3. Actually pull the requested chunks out of the buffer and return. // if we need a readable event, then we need to do some reading. var doRead = state.needReadable; // if we currently have less than the highWaterMark, then also read some if (state.length - n <= state.highWaterMark) doRead = true; // however, if we've ended, then there's no point, and if we're already // reading, then it's unnecessary. if (state.ended || state.reading) doRead = false; if (doRead) { state.reading = true; state.sync = true; // if the length is currently zero, then we *need* a readable event. if (state.length === 0) state.needReadable = true; // call internal read method this._read(state.highWaterMark); state.sync = false; } // If _read called its callback synchronously, then `reading` // will be false, and we need to re-evaluate how much data we // can return to the user. if (doRead && !state.reading) n = howMuchToRead(nOrig, state); var ret; if (n > 0) ret = fromList(n, state); else ret = null; if (ret === null) { state.needReadable = true; n = 0; } state.length -= n; // If we have nothing in the buffer, then we want to know // as soon as we *do* get something into the buffer. if (state.length === 0 && !state.ended) state.needReadable = true; // If we happened to read() exactly the remaining amount in the // buffer, and the EOF has been seen at this point, then make sure // that we emit 'end' on the very next tick. if (state.ended && !state.endEmitted && state.length === 0) endReadable(this); return ret; }; function chunkInvalid(state, chunk) { var er = null; if (!Buffer.isBuffer(chunk) && 'string' !== typeof chunk && chunk !== null && chunk !== undefined && !state.objectMode && !er) { er = new TypeError('Invalid non-string/buffer chunk'); } return er; } function onEofChunk(stream, state) { if (state.decoder && !state.ended) { var chunk = state.decoder.end(); if (chunk && chunk.length) { state.buffer.push(chunk); state.length += state.objectMode ? 1 : chunk.length; } } state.ended = true; // if we've ended and we have some data left, then emit // 'readable' now to make sure it gets picked up. if (state.length > 0) emitReadable(stream); else endReadable(stream); } // Don't emit readable right away in sync mode, because this can trigger // another read() call => stack overflow. This way, it might trigger // a nextTick recursion warning, but that's not so bad. function emitReadable(stream) { var state = stream._readableState; state.needReadable = false; if (state.emittedReadable) return; state.emittedReadable = true; if (state.sync) setImmediate(function() { emitReadable_(stream); }); else emitReadable_(stream); } function emitReadable_(stream) { stream.emit('readable'); } // at this point, the user has presumably seen the 'readable' event, // and called read() to consume some data. that may have triggered // in turn another _read(n) call, in which case reading = true if // it's in progress. // However, if we're not ended, or reading, and the length < hwm, // then go ahead and try to read some more preemptively. function maybeReadMore(stream, state) { if (!state.readingMore) { state.readingMore = true; setImmediate(function() { maybeReadMore_(stream, state); }); } } function maybeReadMore_(stream, state) { var len = state.length; while (!state.reading && !state.flowing && !state.ended && state.length < state.highWaterMark) { stream.read(0); if (len === state.length) // didn't get any data, stop spinning. break; else len = state.length; } state.readingMore = false; } // abstract method. to be overridden in specific implementation classes. // call cb(er, data) where data is <= n in length. // for virtual (non-string, non-buffer) streams, "length" is somewhat // arbitrary, and perhaps not very meaningful. Readable.prototype._read = function(n) { this.emit('error', new Error('not implemented')); }; Readable.prototype.pipe = function(dest, pipeOpts) { var src = this; var state = this._readableState; switch (state.pipesCount) { case 0: state.pipes = dest; break; case 1: state.pipes = [state.pipes, dest]; break; default: state.pipes.push(dest); break; } state.pipesCount += 1; var doEnd = (!pipeOpts || pipeOpts.end !== false) && dest !== process.stdout && dest !== process.stderr; var endFn = doEnd ? onend : cleanup; if (state.endEmitted) setImmediate(endFn); else src.once('end', endFn); dest.on('unpipe', onunpipe); function onunpipe(readable) { if (readable !== src) return; cleanup(); } function onend() { dest.end(); } // when the dest drains, it reduces the awaitDrain counter // on the source. This would be more elegant with a .once() // handler in flow(), but adding and removing repeatedly is // too slow. var ondrain = pipeOnDrain(src); dest.on('drain', ondrain); function cleanup() { // cleanup event handlers once the pipe is broken dest.removeListener('close', onclose); dest.removeListener('finish', onfinish); dest.removeListener('drain', ondrain); dest.removeListener('error', onerror); dest.removeListener('unpipe', onunpipe); src.removeListener('end', onend); src.removeListener('end', cleanup); // if the reader is waiting for a drain event from this // specific writer, then it would cause it to never start // flowing again. // So, if this is awaiting a drain, then we just call it now. // If we don't know, then assume that we are waiting for one. if (!dest._writableState || dest._writableState.needDrain) ondrain(); } // if the dest has an error, then stop piping into it. // however, don't suppress the throwing behavior for this. // check for listeners before emit removes one-time listeners. var errListeners = EE.listenerCount(dest, 'error'); function onerror(er) { unpipe(); if (errListeners === 0 && EE.listenerCount(dest, 'error') === 0) dest.emit('error', er); } dest.once('error', onerror); // Both close and finish should trigger unpipe, but only once. function onclose() { dest.removeListener('finish', onfinish); unpipe(); } dest.once('close', onclose); function onfinish() { dest.removeListener('close', onclose); unpipe(); } dest.once('finish', onfinish); function unpipe() { src.unpipe(dest); } // tell the dest that it's being piped to dest.emit('pipe', src); // start the flow if it hasn't been started already. if (!state.flowing) { // the handler that waits for readable events after all // the data gets sucked out in flow. // This would be easier to follow with a .once() handler // in flow(), but that is too slow. this.on('readable', pipeOnReadable); state.flowing = true; setImmediate(function() { flow(src); }); } return dest; }; function pipeOnDrain(src) { return function() { var dest = this; var state = src._readableState; state.awaitDrain--; if (state.awaitDrain === 0) flow(src); }; } function flow(src) { var state = src._readableState; var chunk; state.awaitDrain = 0; function write(dest, i, list) { var written = dest.write(chunk); if (false === written) { state.awaitDrain++; } } while (state.pipesCount && null !== (chunk = src.read())) { if (state.pipesCount === 1) write(state.pipes, 0, null); else forEach(state.pipes, write); src.emit('data', chunk); // if anyone needs a drain, then we have to wait for that. if (state.awaitDrain > 0) return; } // if every destination was unpiped, either before entering this // function, or in the while loop, then stop flowing. // // NB: This is a pretty rare edge case. if (state.pipesCount === 0) { state.flowing = false; // if there were data event listeners added, then switch to old mode. if (EE.listenerCount(src, 'data') > 0) emitDataEvents(src); return; } // at this point, no one needed a drain, so we just ran out of data // on the next readable event, start it over again. state.ranOut = true; } function pipeOnReadable() { if (this._readableState.ranOut) { this._readableState.ranOut = false; flow(this); } } Readable.prototype.unpipe = function(dest) { var state = this._readableState; // if we're not piping anywhere, then do nothing. if (state.pipesCount === 0) return this; // just one destination. most common case. if (state.pipesCount === 1) { // passed in one, but it's not the right one. if (dest && dest !== state.pipes) return this; if (!dest) dest = state.pipes; // got a match. state.pipes = null; state.pipesCount = 0; this.removeListener('readable', pipeOnReadable); state.flowing = false; if (dest) dest.emit('unpipe', this); return this; } // slow case. multiple pipe destinations. if (!dest) { // remove all. var dests = state.pipes; var len = state.pipesCount; state.pipes = null; state.pipesCount = 0; this.removeListener('readable', pipeOnReadable); state.flowing = false; for (var i = 0; i < len; i++) dests[i].emit('unpipe', this); return this; } // try to find the right one. var i = indexOf(state.pipes, dest); if (i === -1) return this; state.pipes.splice(i, 1); state.pipesCount -= 1; if (state.pipesCount === 1) state.pipes = state.pipes[0]; dest.emit('unpipe', this); return this; }; // set up data events if they are asked for // Ensure readable listeners eventually get something Readable.prototype.on = function(ev, fn) { var res = Stream.prototype.on.call(this, ev, fn); if (ev === 'data' && !this._readableState.flowing) emitDataEvents(this); if (ev === 'readable' && this.readable) { var state = this._readableState; if (!state.readableListening) { state.readableListening = true; state.emittedReadable = false; state.needReadable = true; if (!state.reading) { this.read(0); } else if (state.length) { emitReadable(this, state); } } } return res; }; Readable.prototype.addListener = Readable.prototype.on; // pause() and resume() are remnants of the legacy readable stream API // If the user uses them, then switch into old mode. Readable.prototype.resume = function() { emitDataEvents(this); this.read(0); this.emit('resume'); }; Readable.prototype.pause = function() { emitDataEvents(this, true); this.emit('pause'); }; function emitDataEvents(stream, startPaused) { var state = stream._readableState; if (state.flowing) { // https://github.com/isaacs/readable-stream/issues/16 throw new Error('Cannot switch to old mode now.'); } var paused = startPaused || false; var readable = false; // convert to an old-style stream. stream.readable = true; stream.pipe = Stream.prototype.pipe; stream.on = stream.addListener = Stream.prototype.on; stream.on('readable', function() { readable = true; var c; while (!paused && (null !== (c = stream.read()))) stream.emit('data', c); if (c === null) { readable = false; stream._readableState.needReadable = true; } }); stream.pause = function() { paused = true; this.emit('pause'); }; stream.resume = function() { paused = false; if (readable) setImmediate(function() { stream.emit('readable'); }); else this.read(0); this.emit('resume'); }; // now make it start, just in case it hadn't already. stream.emit('readable'); } // wrap an old-style stream as the async data source. // This is *not* part of the readable stream interface. // It is an ugly unfortunate mess of history. Readable.prototype.wrap = function(stream) { var state = this._readableState; var paused = false; var self = this; stream.on('end', function() { if (state.decoder && !state.ended) { var chunk = state.decoder.end(); if (chunk && chunk.length) self.push(chunk); } self.push(null); }); stream.on('data', function(chunk) { if (state.decoder) chunk = state.decoder.write(chunk); if (!chunk || !state.objectMode && !chunk.length) return; var ret = self.push(chunk); if (!ret) { paused = true; stream.pause(); } }); // proxy all the other methods. // important when wrapping filters and duplexes. for (var i in stream) { if (typeof stream[i] === 'function' && typeof this[i] === 'undefined') { this[i] = function(method) { return function() { return stream[method].apply(stream, arguments); }}(i); } } // proxy certain important events. var events = ['error', 'close', 'destroy', 'pause', 'resume']; forEach(events, function(ev) { stream.on(ev, function (x) { return self.emit.apply(self, ev, x); }); }); // when we try to consume some more bytes, simply unpause the // underlying stream. self._read = function(n) { if (paused) { paused = false; stream.resume(); } }; return self; }; // exposed for testing purposes only. Readable._fromList = fromList; // Pluck off n bytes from an array of buffers. // Length is the combined lengths of all the buffers in the list. function fromList(n, state) { var list = state.buffer; var length = state.length; var stringMode = !!state.decoder; var objectMode = !!state.objectMode; var ret; // nothing in the list, definitely empty. if (list.length === 0) return null; if (length === 0) ret = null; else if (objectMode) ret = list.shift(); else if (!n || n >= length) { // read it all, truncate the array. if (stringMode) ret = list.join(''); else ret = Buffer.concat(list, length); list.length = 0; } else { // read just some of it. if (n < list[0].length) { // just take a part of the first list item. // slice is the same for buffers and strings. var buf = list[0]; ret = buf.slice(0, n); list[0] = buf.slice(n); } else if (n === list[0].length) { // first list is a perfect match ret = list.shift(); } else { // complex case. // we have enough to cover it, but it spans past the first buffer. if (stringMode) ret = ''; else ret = new Buffer(n); var c = 0; for (var i = 0, l = list.length; i < l && c < n; i++) { var buf = list[0]; var cpy = Math.min(n - c, buf.length); if (stringMode) ret += buf.slice(0, cpy); else buf.copy(ret, c, 0, cpy); if (cpy < buf.length) list[0] = buf.slice(cpy); else list.shift(); c += cpy; } } } return ret; } function endReadable(stream) { var state = stream._readableState; // If we get here before consuming all the bytes, then that is a // bug in node. Should never happen. if (state.length > 0) throw new Error('endReadable called on non-empty stream'); if (!state.endEmitted && state.calledRead) { state.ended = true; setImmediate(function() { // Check that we didn't get one last unshift. if (!state.endEmitted && state.length === 0) { state.endEmitted = true; stream.readable = false; stream.emit('end'); } }); } } function forEach (xs, f) { for (var i = 0, l = xs.length; i < l; i++) { f(xs[i], i); } } function indexOf (xs, x) { for (var i = 0, l = xs.length; i < l; i++) { if (xs[i] === x) return i; } return -1; } }).call(this,_dereq_("/home/substack/projects/node-browserify/node_modules/process/browser.js")) },{"./index.js":50,"/home/substack/projects/node-browserify/node_modules/process/browser.js":44,"buffer":2,"events":37,"inherits":43,"process/browser.js":51,"string_decoder":56}],54:[function(_dereq_,module,exports){ // Copyright Joyent, Inc. and other Node contributors. // // Permission is hereby granted, free of charge, to any person obtaining a // copy of this software and associated documentation files (the // "Software"), to deal in the Software without restriction, including // without limitation the rights to use, copy, modify, merge, publish, // distribute, sublicense, and/or sell copies of the Software, and to permit // persons to whom the Software is furnished to do so, subject to the // following conditions: // // The above copyright notice and this permission notice shall be included // in all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS // OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN // NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, // DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR // OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE // USE OR OTHER DEALINGS IN THE SOFTWARE. // a transform stream is a readable/writable stream where you do // something with the data. Sometimes it's called a "filter", // but that's not a great name for it, since that implies a thing where // some bits pass through, and others are simply ignored. (That would // be a valid example of a transform, of course.) // // While the output is causally related to the input, it's not a // necessarily symmetric or synchronous transformation. For example, // a zlib stream might take multiple plain-text writes(), and then // emit a single compressed chunk some time in the future. // // Here's how this works: // // The Transform stream has all the aspects of the readable and writable // stream classes. When you write(chunk), that calls _write(chunk,cb) // internally, and returns false if there's a lot of pending writes // buffered up. When you call read(), that calls _read(n) until // there's enough pending readable data buffered up. // // In a transform stream, the written data is placed in a buffer. When // _read(n) is called, it transforms the queued up data, calling the // buffered _write cb's as it consumes chunks. If consuming a single // written chunk would result in multiple output chunks, then the first // outputted bit calls the readcb, and subsequent chunks just go into // the read buffer, and will cause it to emit 'readable' if necessary. // // This way, back-pressure is actually determined by the reading side, // since _read has to be called to start processing a new chunk. However, // a pathological inflate type of transform can cause excessive buffering // here. For example, imagine a stream where every byte of input is // interpreted as an integer from 0-255, and then results in that many // bytes of output. Writing the 4 bytes {ff,ff,ff,ff} would result in // 1kb of data being output. In this case, you could write a very small // amount of input, and end up with a very large amount of output. In // such a pathological inflating mechanism, there'd be no way to tell // the system to stop doing the transform. A single 4MB write could // cause the system to run out of memory. // // However, even in such a pathological case, only a single written chunk // would be consumed, and then the rest would wait (un-transformed) until // the results of the previous transformed chunk were consumed. module.exports = Transform; var Duplex = _dereq_('./duplex.js'); var inherits = _dereq_('inherits'); inherits(Transform, Duplex); function TransformState(options, stream) { this.afterTransform = function(er, data) { return afterTransform(stream, er, data); }; this.needTransform = false; this.transforming = false; this.writecb = null; this.writechunk = null; } function afterTransform(stream, er, data) { var ts = stream._transformState; ts.transforming = false; var cb = ts.writecb; if (!cb) return stream.emit('error', new Error('no writecb in Transform class')); ts.writechunk = null; ts.writecb = null; if (data !== null && data !== undefined) stream.push(data); if (cb) cb(er); var rs = stream._readableState; rs.reading = false; if (rs.needReadable || rs.length < rs.highWaterMark) { stream._read(rs.highWaterMark); } } function Transform(options) { if (!(this instanceof Transform)) return new Transform(options); Duplex.call(this, options); var ts = this._transformState = new TransformState(options, this); // when the writable side finishes, then flush out anything remaining. var stream = this; // start out asking for a readable event once data is transformed. this._readableState.needReadable = true; // we have implemented the _read method, and done the other things // that Readable wants before the first _read call, so unset the // sync guard flag. this._readableState.sync = false; this.once('finish', function() { if ('function' === typeof this._flush) this._flush(function(er) { done(stream, er); }); else done(stream); }); } Transform.prototype.push = function(chunk, encoding) { this._transformState.needTransform = false; return Duplex.prototype.push.call(this, chunk, encoding); }; // This is the part where you do stuff! // override this function in implementation classes. // 'chunk' is an input chunk. // // Call `push(newChunk)` to pass along transformed output // to the readable side. You may call 'push' zero or more times. // // Call `cb(err)` when you are done with this chunk. If you pass // an error, then that'll put the hurt on the whole operation. If you // never call cb(), then you'll never get another chunk. Transform.prototype._transform = function(chunk, encoding, cb) { throw new Error('not implemented'); }; Transform.prototype._write = function(chunk, encoding, cb) { var ts = this._transformState; ts.writecb = cb; ts.writechunk = chunk; ts.writeencoding = encoding; if (!ts.transforming) { var rs = this._readableState; if (ts.needTransform || rs.needReadable || rs.length < rs.highWaterMark) this._read(rs.highWaterMark); } }; // Doesn't matter what the args are here. // _transform does all the work. // That we got here means that the readable side wants more data. Transform.prototype._read = function(n) { var ts = this._transformState; if (ts.writechunk && ts.writecb && !ts.transforming) { ts.transforming = true; this._transform(ts.writechunk, ts.writeencoding, ts.afterTransform); } else { // mark that we need a transform, so that any data that comes in // will get processed, now that we've asked for it. ts.needTransform = true; } }; function done(stream, er) { if (er) return stream.emit('error', er); // if there's nothing in the write buffer, then that means // that nothing more will ever be provided var ws = stream._writableState; var rs = stream._readableState; var ts = stream._transformState; if (ws.length) throw new Error('calling transform done when ws.length != 0'); if (ts.transforming) throw new Error('calling transform done when still transforming'); return stream.push(null); } },{"./duplex.js":49,"inherits":43}],55:[function(_dereq_,module,exports){ // Copyright Joyent, Inc. and other Node contributors. // // Permission is hereby granted, free of charge, to any person obtaining a // copy of this software and associated documentation files (the // "Software"), to deal in the Software without restriction, including // without limitation the rights to use, copy, modify, merge, publish, // distribute, sublicense, and/or sell copies of the Software, and to permit // persons to whom the Software is furnished to do so, subject to the // following conditions: // // The above copyright notice and this permission notice shall be included // in all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS // OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN // NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, // DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR // OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE // USE OR OTHER DEALINGS IN THE SOFTWARE. // A bit simpler than readable streams. // Implement an async ._write(chunk, cb), and it'll handle all // the drain event emission and buffering. module.exports = Writable; Writable.WritableState = WritableState; var isUint8Array = typeof Uint8Array !== 'undefined' ? function (x) { return x instanceof Uint8Array } : function (x) { return x && x.constructor && x.constructor.name === 'Uint8Array' } ; var isArrayBuffer = typeof ArrayBuffer !== 'undefined' ? function (x) { return x instanceof ArrayBuffer } : function (x) { return x && x.constructor && x.constructor.name === 'ArrayBuffer' } ; var inherits = _dereq_('inherits'); var Stream = _dereq_('./index.js'); var setImmediate = _dereq_('process/browser.js').nextTick; var Buffer = _dereq_('buffer').Buffer; inherits(Writable, Stream); function WriteReq(chunk, encoding, cb) { this.chunk = chunk; this.encoding = encoding; this.callback = cb; } function WritableState(options, stream) { options = options || {}; // the point at which write() starts returning false // Note: 0 is a valid value, means that we always return false if // the entire buffer is not flushed immediately on write() var hwm = options.highWaterMark; this.highWaterMark = (hwm || hwm === 0) ? hwm : 16 * 1024; // object stream flag to indicate whether or not this stream // contains buffers or objects. this.objectMode = !!options.objectMode; // cast to ints. this.highWaterMark = ~~this.highWaterMark; this.needDrain = false; // at the start of calling end() this.ending = false; // when end() has been called, and returned this.ended = false; // when 'finish' is emitted this.finished = false; // should we decode strings into buffers before passing to _write? // this is here so that some node-core streams can optimize string // handling at a lower level. var noDecode = options.decodeStrings === false; this.decodeStrings = !noDecode; // Crypto is kind of old and crusty. Historically, its default string // encoding is 'binary' so we have to make this configurable. // Everything else in the universe uses 'utf8', though. this.defaultEncoding = options.defaultEncoding || 'utf8'; // not an actual buffer we keep track of, but a measurement // of how much we're waiting to get pushed to some underlying // socket or file. this.length = 0; // a flag to see when we're in the middle of a write. this.writing = false; // a flag to be able to tell if the onwrite cb is called immediately, // or on a later tick. We set this to true at first, becuase any // actions that shouldn't happen until "later" should generally also // not happen before the first write call. this.sync = true; // a flag to know if we're processing previously buffered items, which // may call the _write() callback in the same tick, so that we don't // end up in an overlapped onwrite situation. this.bufferProcessing = false; // the callback that's passed to _write(chunk,cb) this.onwrite = function(er) { onwrite(stream, er); }; // the callback that the user supplies to write(chunk,encoding,cb) this.writecb = null; // the amount that is being written when _write is called. this.writelen = 0; this.buffer = []; } function Writable(options) { // Writable ctor is applied to Duplexes, though they're not // instanceof Writable, they're instanceof Readable. if (!(this instanceof Writable) && !(this instanceof Stream.Duplex)) return new Writable(options); this._writableState = new WritableState(options, this); // legacy. this.writable = true; Stream.call(this); } // Otherwise people can pipe Writable streams, which is just wrong. Writable.prototype.pipe = function() { this.emit('error', new Error('Cannot pipe. Not readable.')); }; function writeAfterEnd(stream, state, cb) { var er = new Error('write after end'); // TODO: defer error events consistently everywhere, not just the cb stream.emit('error', er); setImmediate(function() { cb(er); }); } // If we get something that is not a buffer, string, null, or undefined, // and we're not in objectMode, then that's an error. // Otherwise stream chunks are all considered to be of length=1, and the // watermarks determine how many objects to keep in the buffer, rather than // how many bytes or characters. function validChunk(stream, state, chunk, cb) { var valid = true; if (!Buffer.isBuffer(chunk) && 'string' !== typeof chunk && chunk !== null && chunk !== undefined && !state.objectMode) { var er = new TypeError('Invalid non-string/buffer chunk'); stream.emit('error', er); setImmediate(function() { cb(er); }); valid = false; } return valid; } Writable.prototype.write = function(chunk, encoding, cb) { var state = this._writableState; var ret = false; if (typeof encoding === 'function') { cb = encoding; encoding = null; } if (!Buffer.isBuffer(chunk) && isUint8Array(chunk)) chunk = new Buffer(chunk); if (isArrayBuffer(chunk) && typeof Uint8Array !== 'undefined') chunk = new Buffer(new Uint8Array(chunk)); if (Buffer.isBuffer(chunk)) encoding = 'buffer'; else if (!encoding) encoding = state.defaultEncoding; if (typeof cb !== 'function') cb = function() {}; if (state.ended) writeAfterEnd(this, state, cb); else if (validChunk(this, state, chunk, cb)) ret = writeOrBuffer(this, state, chunk, encoding, cb); return ret; }; function decodeChunk(state, chunk, encoding) { if (!state.objectMode && state.decodeStrings !== false && typeof chunk === 'string') { chunk = new Buffer(chunk, encoding); } return chunk; } // if we're already writing something, then just put this // in the queue, and wait our turn. Otherwise, call _write // If we return false, then we need a drain event, so set that flag. function writeOrBuffer(stream, state, chunk, encoding, cb) { chunk = decodeChunk(state, chunk, encoding); var len = state.objectMode ? 1 : chunk.length; state.length += len; var ret = state.length < state.highWaterMark; state.needDrain = !ret; if (state.writing) state.buffer.push(new WriteReq(chunk, encoding, cb)); else doWrite(stream, state, len, chunk, encoding, cb); return ret; } function doWrite(stream, state, len, chunk, encoding, cb) { state.writelen = len; state.writecb = cb; state.writing = true; state.sync = true; stream._write(chunk, encoding, state.onwrite); state.sync = false; } function onwriteError(stream, state, sync, er, cb) { if (sync) setImmediate(function() { cb(er); }); else cb(er); stream.emit('error', er); } function onwriteStateUpdate(state) { state.writing = false; state.writecb = null; state.length -= state.writelen; state.writelen = 0; } function onwrite(stream, er) { var state = stream._writableState; var sync = state.sync; var cb = state.writecb; onwriteStateUpdate(state); if (er) onwriteError(stream, state, sync, er, cb); else { // Check if we're actually ready to finish, but don't emit yet var finished = needFinish(stream, state); if (!finished && !state.bufferProcessing && state.buffer.length) clearBuffer(stream, state); if (sync) { setImmediate(function() { afterWrite(stream, state, finished, cb); }); } else { afterWrite(stream, state, finished, cb); } } } function afterWrite(stream, state, finished, cb) { if (!finished) onwriteDrain(stream, state); cb(); if (finished) finishMaybe(stream, state); } // Must force callback to be called on nextTick, so that we don't // emit 'drain' before the write() consumer gets the 'false' return // value, and has a chance to attach a 'drain' listener. function onwriteDrain(stream, state) { if (state.length === 0 && state.needDrain) { state.needDrain = false; stream.emit('drain'); } } // if there's something in the buffer waiting, then process it function clearBuffer(stream, state) { state.bufferProcessing = true; for (var c = 0; c < state.buffer.length; c++) { var entry = state.buffer[c]; var chunk = entry.chunk; var encoding = entry.encoding; var cb = entry.callback; var len = state.objectMode ? 1 : chunk.length; doWrite(stream, state, len, chunk, encoding, cb); // if we didn't call the onwrite immediately, then // it means that we need to wait until it does. // also, that means that the chunk and cb are currently // being processed, so move the buffer counter past them. if (state.writing) { c++; break; } } state.bufferProcessing = false; if (c < state.buffer.length) state.buffer = state.buffer.slice(c); else state.buffer.length = 0; } Writable.prototype._write = function(chunk, encoding, cb) { cb(new Error('not implemented')); }; Writable.prototype.end = function(chunk, encoding, cb) { var state = this._writableState; if (typeof chunk === 'function') { cb = chunk; chunk = null; encoding = null; } else if (typeof encoding === 'function') { cb = encoding; encoding = null; } if (typeof chunk !== 'undefined' && chunk !== null) this.write(chunk, encoding); // ignore unnecessary end() calls. if (!state.ending && !state.finished) endWritable(this, state, cb); }; function needFinish(stream, state) { return (state.ending && state.length === 0 && !state.finished && !state.writing); } function finishMaybe(stream, state) { var need = needFinish(stream, state); if (need) { state.finished = true; stream.emit('finish'); } return need; } function endWritable(stream, state, cb) { state.ending = true; finishMaybe(stream, state); if (cb) { if (state.finished) setImmediate(cb); else stream.once('finish', cb); } state.ended = true; } },{"./index.js":50,"buffer":2,"inherits":43,"process/browser.js":51}],56:[function(_dereq_,module,exports){ // Copyright Joyent, Inc. and other Node contributors. // // Permission is hereby granted, free of charge, to any person obtaining a // copy of this software and associated documentation files (the // "Software"), to deal in the Software without restriction, including // without limitation the rights to use, copy, modify, merge, publish, // distribute, sublicense, and/or sell copies of the Software, and to permit // persons to whom the Software is furnished to do so, subject to the // following conditions: // // The above copyright notice and this permission notice shall be included // in all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS // OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN // NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, // DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR // OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE // USE OR OTHER DEALINGS IN THE SOFTWARE. var Buffer = _dereq_('buffer').Buffer; function assertEncoding(encoding) { if (encoding && !Buffer.isEncoding(encoding)) { throw new Error('Unknown encoding: ' + encoding); } } var StringDecoder = exports.StringDecoder = function(encoding) { this.encoding = (encoding || 'utf8').toLowerCase().replace(/[-_]/, ''); assertEncoding(encoding); switch (this.encoding) { case 'utf8': // CESU-8 represents each of Surrogate Pair by 3-bytes this.surrogateSize = 3; break; case 'ucs2': case 'utf16le': // UTF-16 represents each of Surrogate Pair by 2-bytes this.surrogateSize = 2; this.detectIncompleteChar = utf16DetectIncompleteChar; break; case 'base64': // Base-64 stores 3 bytes in 4 chars, and pads the remainder. this.surrogateSize = 3; this.detectIncompleteChar = base64DetectIncompleteChar; break; default: this.write = passThroughWrite; return; } this.charBuffer = new Buffer(6); this.charReceived = 0; this.charLength = 0; }; StringDecoder.prototype.write = function(buffer) { var charStr = ''; var offset = 0; // if our last write ended with an incomplete multibyte character while (this.charLength) { // determine how many remaining bytes this buffer has to offer for this char var i = (buffer.length >= this.charLength - this.charReceived) ? this.charLength - this.charReceived : buffer.length; // add the new bytes to the char buffer buffer.copy(this.charBuffer, this.charReceived, offset, i); this.charReceived += (i - offset); offset = i; if (this.charReceived < this.charLength) { // still not enough chars in this buffer? wait for more ... return ''; } // get the character that was split charStr = this.charBuffer.slice(0, this.charLength).toString(this.encoding); // lead surrogate (D800-DBFF) is also the incomplete character var charCode = charStr.charCodeAt(charStr.length - 1); if (charCode >= 0xD800 && charCode <= 0xDBFF) { this.charLength += this.surrogateSize; charStr = ''; continue; } this.charReceived = this.charLength = 0; // if there are no more bytes in this buffer, just emit our char if (i == buffer.length) return charStr; // otherwise cut off the characters end from the beginning of this buffer buffer = buffer.slice(i, buffer.length); break; } var lenIncomplete = this.detectIncompleteChar(buffer); var end = buffer.length; if (this.charLength) { // buffer the incomplete character bytes we got buffer.copy(this.charBuffer, 0, buffer.length - lenIncomplete, end); this.charReceived = lenIncomplete; end -= lenIncomplete; } charStr += buffer.toString(this.encoding, 0, end); var end = charStr.length - 1; var charCode = charStr.charCodeAt(end); // lead surrogate (D800-DBFF) is also the incomplete character if (charCode >= 0xD800 && charCode <= 0xDBFF) { var size = this.surrogateSize; this.charLength += size; this.charReceived += size; this.charBuffer.copy(this.charBuffer, size, 0, size); this.charBuffer.write(charStr.charAt(charStr.length - 1), this.encoding); return charStr.substring(0, end); } // or just emit the charStr return charStr; }; StringDecoder.prototype.detectIncompleteChar = function(buffer) { // determine how many bytes we have to check at the end of this buffer var i = (buffer.length >= 3) ? 3 : buffer.length; // Figure out if one of the last i bytes of our buffer announces an // incomplete char. for (; i > 0; i--) { var c = buffer[buffer.length - i]; // See http://en.wikipedia.org/wiki/UTF-8#Description // 110XXXXX if (i == 1 && c >> 5 == 0x06) { this.charLength = 2; break; } // 1110XXXX if (i <= 2 && c >> 4 == 0x0E) { this.charLength = 3; break; } // 11110XXX if (i <= 3 && c >> 3 == 0x1E) { this.charLength = 4; break; } } return i; }; StringDecoder.prototype.end = function(buffer) { var res = ''; if (buffer && buffer.length) res = this.write(buffer); if (this.charReceived) { var cr = this.charReceived; var buf = this.charBuffer; var enc = this.encoding; res += buf.slice(0, cr).toString(enc); } return res; }; function passThroughWrite(buffer) { return buffer.toString(this.encoding); } function utf16DetectIncompleteChar(buffer) { var incomplete = this.charReceived = buffer.length % 2; this.charLength = incomplete ? 2 : 0; return incomplete; } function base64DetectIncompleteChar(buffer) { var incomplete = this.charReceived = buffer.length % 3; this.charLength = incomplete ? 3 : 0; return incomplete; } },{"buffer":2}],57:[function(_dereq_,module,exports){ /*jshint strict:true node:true es5:true onevar:true laxcomma:true laxbreak:true eqeqeq:true immed:true latedef:true*/ (function () { "use strict"; // Copyright Joyent, Inc. and other Node contributors. // // Permission is hereby granted, free of charge, to any person obtaining a // copy of this software and associated documentation files (the // "Software"), to deal in the Software without restriction, including // without limitation the rights to use, copy, modify, merge, publish, // distribute, sublicense, and/or sell copies of the Software, and to permit // persons to whom the Software is furnished to do so, subject to the // following conditions: // // The above copyright notice and this permission notice shall be included // in all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS // OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN // NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, // DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR // OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE // USE OR OTHER DEALINGS IN THE SOFTWARE. var punycode = _dereq_('punycode'); exports.parse = urlParse; exports.resolve = urlResolve; exports.resolveObject = urlResolveObject; exports.format = urlFormat; // Reference: RFC 3986, RFC 1808, RFC 2396 // define these here so at least they only have to be // compiled once on the first module load. var protocolPattern = /^([a-z0-9.+-]+:)/i, portPattern = /:[0-9]*$/, // RFC 2396: characters reserved for delimiting URLs. // We actually just auto-escape these. delims = ['<', '>', '"', '`', ' ', '\r', '\n', '\t'], // RFC 2396: characters not allowed for various reasons. unwise = ['{', '}', '|', '\\', '^', '~', '`'].concat(delims), // Allowed by RFCs, but cause of XSS attacks. Always escape these. autoEscape = ['\''].concat(delims), // Characters that are never ever allowed in a hostname. // Note that any invalid chars are also handled, but these // are the ones that are *expected* to be seen, so we fast-path // them. nonHostChars = ['%', '/', '?', ';', '#'] .concat(unwise).concat(autoEscape), nonAuthChars = ['/', '@', '?', '#'].concat(delims), hostnameMaxLen = 255, hostnamePartPattern = /^[a-zA-Z0-9][a-z0-9A-Z_-]{0,62}$/, hostnamePartStart = /^([a-zA-Z0-9][a-z0-9A-Z_-]{0,62})(.*)$/, // protocols that can allow "unsafe" and "unwise" chars. unsafeProtocol = { 'javascript': true, 'javascript:': true }, // protocols that never have a hostname. hostlessProtocol = { 'javascript': true, 'javascript:': true }, // protocols that always have a path component. pathedProtocol = { 'http': true, 'https': true, 'ftp': true, 'gopher': true, 'file': true, 'http:': true, 'ftp:': true, 'gopher:': true, 'file:': true }, // protocols that always contain a // bit. slashedProtocol = { 'http': true, 'https': true, 'ftp': true, 'gopher': true, 'file': true, 'http:': true, 'https:': true, 'ftp:': true, 'gopher:': true, 'file:': true }, querystring = _dereq_('querystring'); function urlParse(url, parseQueryString, slashesDenoteHost) { if (url && typeof(url) === 'object' && url.href) return url; if (typeof url !== 'string') { throw new TypeError("Parameter 'url' must be a string, not " + typeof url); } var out = {}, rest = url; // trim before proceeding. // This is to support parse stuff like " http://foo.com \n" rest = rest.trim(); var proto = protocolPattern.exec(rest); if (proto) { proto = proto[0]; var lowerProto = proto.toLowerCase(); out.protocol = lowerProto; rest = rest.substr(proto.length); } // figure out if it's got a host // user@server is *always* interpreted as a hostname, and url // resolution will treat //foo/bar as host=foo,path=bar because that's // how the browser resolves relative URLs. if (slashesDenoteHost || proto || rest.match(/^\/\/[^@\/]+@[^@\/]+/)) { var slashes = rest.substr(0, 2) === '//'; if (slashes && !(proto && hostlessProtocol[proto])) { rest = rest.substr(2); out.slashes = true; } } if (!hostlessProtocol[proto] && (slashes || (proto && !slashedProtocol[proto]))) { // there's a hostname. // the first instance of /, ?, ;, or # ends the host. // don't enforce full RFC correctness, just be unstupid about it. // If there is an @ in the hostname, then non-host chars *are* allowed // to the left of the first @ sign, unless some non-auth character // comes *before* the @-sign. // URLs are obnoxious. var atSign = rest.indexOf('@'); if (atSign !== -1) { var auth = rest.slice(0, atSign); // there *may be* an auth var hasAuth = true; for (var i = 0, l = nonAuthChars.length; i < l; i++) { if (auth.indexOf(nonAuthChars[i]) !== -1) { // not a valid auth. Something like http://foo.com/bar@baz/ hasAuth = false; break; } } if (hasAuth) { // pluck off the auth portion. out.auth = decodeURIComponent(auth); rest = rest.substr(atSign + 1); } } var firstNonHost = -1; for (var i = 0, l = nonHostChars.length; i < l; i++) { var index = rest.indexOf(nonHostChars[i]); if (index !== -1 && (firstNonHost < 0 || index < firstNonHost)) firstNonHost = index; } if (firstNonHost !== -1) { out.host = rest.substr(0, firstNonHost); rest = rest.substr(firstNonHost); } else { out.host = rest; rest = ''; } // pull out port. var p = parseHost(out.host); var keys = Object.keys(p); for (var i = 0, l = keys.length; i < l; i++) { var key = keys[i]; out[key] = p[key]; } // we've indicated that there is a hostname, // so even if it's empty, it has to be present. out.hostname = out.hostname || ''; // if hostname begins with [ and ends with ] // assume that it's an IPv6 address. var ipv6Hostname = out.hostname[0] === '[' && out.hostname[out.hostname.length - 1] === ']'; // validate a little. if (out.hostname.length > hostnameMaxLen) { out.hostname = ''; } else if (!ipv6Hostname) { var hostparts = out.hostname.split(/\./); for (var i = 0, l = hostparts.length; i < l; i++) { var part = hostparts[i]; if (!part) continue; if (!part.match(hostnamePartPattern)) { var newpart = ''; for (var j = 0, k = part.length; j < k; j++) { if (part.charCodeAt(j) > 127) { // we replace non-ASCII char with a temporary placeholder // we need this to make sure size of hostname is not // broken by replacing non-ASCII by nothing newpart += 'x'; } else { newpart += part[j]; } } // we test again with ASCII char only if (!newpart.match(hostnamePartPattern)) { var validParts = hostparts.slice(0, i); var notHost = hostparts.slice(i + 1); var bit = part.match(hostnamePartStart); if (bit) { validParts.push(bit[1]); notHost.unshift(bit[2]); } if (notHost.length) { rest = '/' + notHost.join('.') + rest; } out.hostname = validParts.join('.'); break; } } } } // hostnames are always lower case. out.hostname = out.hostname.toLowerCase(); if (!ipv6Hostname) { // IDNA Support: Returns a puny coded representation of "domain". // It only converts the part of the domain name that // has non ASCII characters. I.e. it dosent matter if // you call it with a domain that already is in ASCII. var domainArray = out.hostname.split('.'); var newOut = []; for (var i = 0; i < domainArray.length; ++i) { var s = domainArray[i]; newOut.push(s.match(/[^A-Za-z0-9_-]/) ? 'xn--' + punycode.encode(s) : s); } out.hostname = newOut.join('.'); } out.host = (out.hostname || '') + ((out.port) ? ':' + out.port : ''); out.href += out.host; // strip [ and ] from the hostname if (ipv6Hostname) { out.hostname = out.hostname.substr(1, out.hostname.length - 2); if (rest[0] !== '/') { rest = '/' + rest; } } } // now rest is set to the post-host stuff. // chop off any delim chars. if (!unsafeProtocol[lowerProto]) { // First, make 100% sure that any "autoEscape" chars get // escaped, even if encodeURIComponent doesn't think they // need to be. for (var i = 0, l = autoEscape.length; i < l; i++) { var ae = autoEscape[i]; var esc = encodeURIComponent(ae); if (esc === ae) { esc = escape(ae); } rest = rest.split(ae).join(esc); } } // chop off from the tail first. var hash = rest.indexOf('#'); if (hash !== -1) { // got a fragment string. out.hash = rest.substr(hash); rest = rest.slice(0, hash); } var qm = rest.indexOf('?'); if (qm !== -1) { out.search = rest.substr(qm); out.query = rest.substr(qm + 1); if (parseQueryString) { out.query = querystring.parse(out.query); } rest = rest.slice(0, qm); } else if (parseQueryString) { // no query string, but parseQueryString still requested out.search = ''; out.query = {}; } if (rest) out.pathname = rest; if (slashedProtocol[proto] && out.hostname && !out.pathname) { out.pathname = '/'; } //to support http.request if (out.pathname || out.search) { out.path = (out.pathname ? out.pathname : '') + (out.search ? out.search : ''); } // finally, reconstruct the href based on what has been validated. out.href = urlFormat(out); return out; } // format a parsed object into a url string function urlFormat(obj) { // ensure it's an object, and not a string url. // If it's an obj, this is a no-op. // this way, you can call url_format() on strings // to clean up potentially wonky urls. if (typeof(obj) === 'string') obj = urlParse(obj); var auth = obj.auth || ''; if (auth) { auth = encodeURIComponent(auth); auth = auth.replace(/%3A/i, ':'); auth += '@'; } var protocol = obj.protocol || '', pathname = obj.pathname || '', hash = obj.hash || '', host = false, query = ''; if (obj.host !== undefined) { host = auth + obj.host; } else if (obj.hostname !== undefined) { host = auth + (obj.hostname.indexOf(':') === -1 ? obj.hostname : '[' + obj.hostname + ']'); if (obj.port) { host += ':' + obj.port; } } if (obj.query && typeof obj.query === 'object' && Object.keys(obj.query).length) { query = querystring.stringify(obj.query); } var search = obj.search || (query && ('?' + query)) || ''; if (protocol && protocol.substr(-1) !== ':') protocol += ':'; // only the slashedProtocols get the //. Not mailto:, xmpp:, etc. // unless they had them to begin with. if (obj.slashes || (!protocol || slashedProtocol[protocol]) && host !== false) { host = '//' + (host || ''); if (pathname && pathname.charAt(0) !== '/') pathname = '/' + pathname; } else if (!host) { host = ''; } if (hash && hash.charAt(0) !== '#') hash = '#' + hash; if (search && search.charAt(0) !== '?') search = '?' + search; return protocol + host + pathname + search + hash; } function urlResolve(source, relative) { return urlFormat(urlResolveObject(source, relative)); } function urlResolveObject(source, relative) { if (!source) return relative; source = urlParse(urlFormat(source), false, true); relative = urlParse(urlFormat(relative), false, true); // hash is always overridden, no matter what. source.hash = relative.hash; if (relative.href === '') { source.href = urlFormat(source); return source; } // hrefs like //foo/bar always cut to the protocol. if (relative.slashes && !relative.protocol) { relative.protocol = source.protocol; //urlParse appends trailing / to urls like http://www.example.com if (slashedProtocol[relative.protocol] && relative.hostname && !relative.pathname) { relative.path = relative.pathname = '/'; } relative.href = urlFormat(relative); return relative; } if (relative.protocol && relative.protocol !== source.protocol) { // if it's a known url protocol, then changing // the protocol does weird things // first, if it's not file:, then we MUST have a host, // and if there was a path // to begin with, then we MUST have a path. // if it is file:, then the host is dropped, // because that's known to be hostless. // anything else is assumed to be absolute. if (!slashedProtocol[relative.protocol]) { relative.href = urlFormat(relative); return relative; } source.protocol = relative.protocol; if (!relative.host && !hostlessProtocol[relative.protocol]) { var relPath = (relative.pathname || '').split('/'); while (relPath.length && !(relative.host = relPath.shift())); if (!relative.host) relative.host = ''; if (!relative.hostname) relative.hostname = ''; if (relPath[0] !== '') relPath.unshift(''); if (relPath.length < 2) relPath.unshift(''); relative.pathname = relPath.join('/'); } source.pathname = relative.pathname; source.search = relative.search; source.query = relative.query; source.host = relative.host || ''; source.auth = relative.auth; source.hostname = relative.hostname || relative.host; source.port = relative.port; //to support http.request if (source.pathname !== undefined || source.search !== undefined) { source.path = (source.pathname ? source.pathname : '') + (source.search ? source.search : ''); } source.slashes = source.slashes || relative.slashes; source.href = urlFormat(source); return source; } var isSourceAbs = (source.pathname && source.pathname.charAt(0) === '/'), isRelAbs = ( relative.host !== undefined || relative.pathname && relative.pathname.charAt(0) === '/' ), mustEndAbs = (isRelAbs || isSourceAbs || (source.host && relative.pathname)), removeAllDots = mustEndAbs, srcPath = source.pathname && source.pathname.split('/') || [], relPath = relative.pathname && relative.pathname.split('/') || [], psychotic = source.protocol && !slashedProtocol[source.protocol]; // if the url is a non-slashed url, then relative // links like ../.. should be able // to crawl up to the hostname, as well. This is strange. // source.protocol has already been set by now. // Later on, put the first path part into the host field. if (psychotic) { delete source.hostname; delete source.port; if (source.host) { if (srcPath[0] === '') srcPath[0] = source.host; else srcPath.unshift(source.host); } delete source.host; if (relative.protocol) { delete relative.hostname; delete relative.port; if (relative.host) { if (relPath[0] === '') relPath[0] = relative.host; else relPath.unshift(relative.host); } delete relative.host; } mustEndAbs = mustEndAbs && (relPath[0] === '' || srcPath[0] === ''); } if (isRelAbs) { // it's absolute. source.host = (relative.host || relative.host === '') ? relative.host : source.host; source.hostname = (relative.hostname || relative.hostname === '') ? relative.hostname : source.hostname; source.search = relative.search; source.query = relative.query; srcPath = relPath; // fall through to the dot-handling below. } else if (relPath.length) { // it's relative // throw away the existing file, and take the new path instead. if (!srcPath) srcPath = []; srcPath.pop(); srcPath = srcPath.concat(relPath); source.search = relative.search; source.query = relative.query; } else if ('search' in relative) { // just pull out the search. // like href='?foo'. // Put this after the other two cases because it simplifies the booleans if (psychotic) { source.hostname = source.host = srcPath.shift(); //occationaly the auth can get stuck only in host //this especialy happens in cases like //url.resolveObject('mailto:local1@domain1', 'local2@domain2') var authInHost = source.host && source.host.indexOf('@') > 0 ? source.host.split('@') : false; if (authInHost) { source.auth = authInHost.shift(); source.host = source.hostname = authInHost.shift(); } } source.search = relative.search; source.query = relative.query; //to support http.request if (source.pathname !== undefined || source.search !== undefined) { source.path = (source.pathname ? source.pathname : '') + (source.search ? source.search : ''); } source.href = urlFormat(source); return source; } if (!srcPath.length) { // no path at all. easy. // we've already handled the other stuff above. delete source.pathname; //to support http.request if (!source.search) { source.path = '/' + source.search; } else { delete source.path; } source.href = urlFormat(source); return source; } // if a url ENDs in . or .., then it must get a trailing slash. // however, if it ends in anything else non-slashy, // then it must NOT get a trailing slash. var last = srcPath.slice(-1)[0]; var hasTrailingSlash = ( (source.host || relative.host) && (last === '.' || last === '..') || last === ''); // strip single dots, resolve double dots to parent dir // if the path tries to go above the root, `up` ends up > 0 var up = 0; for (var i = srcPath.length; i >= 0; i--) { last = srcPath[i]; if (last == '.') { srcPath.splice(i, 1); } else if (last === '..') { srcPath.splice(i, 1); up++; } else if (up) { srcPath.splice(i, 1); up--; } } // if the path is allowed to go above the root, restore leading ..s if (!mustEndAbs && !removeAllDots) { for (; up--; up) { srcPath.unshift('..'); } } if (mustEndAbs && srcPath[0] !== '' && (!srcPath[0] || srcPath[0].charAt(0) !== '/')) { srcPath.unshift(''); } if (hasTrailingSlash && (srcPath.join('/').substr(-1) !== '/')) { srcPath.push(''); } var isAbsolute = srcPath[0] === '' || (srcPath[0] && srcPath[0].charAt(0) === '/'); // put the host back if (psychotic) { source.hostname = source.host = isAbsolute ? '' : srcPath.length ? srcPath.shift() : ''; //occationaly the auth can get stuck only in host //this especialy happens in cases like //url.resolveObject('mailto:local1@domain1', 'local2@domain2') var authInHost = source.host && source.host.indexOf('@') > 0 ? source.host.split('@') : false; if (authInHost) { source.auth = authInHost.shift(); source.host = source.hostname = authInHost.shift(); } } mustEndAbs = mustEndAbs || (source.host && srcPath.length); if (mustEndAbs && !isAbsolute) { srcPath.unshift(''); } source.pathname = srcPath.join('/'); //to support request.http if (source.pathname !== undefined || source.search !== undefined) { source.path = (source.pathname ? source.pathname : '') + (source.search ? source.search : ''); } source.auth = relative.auth || source.auth; source.slashes = source.slashes || relative.slashes; source.href = urlFormat(source); return source; } function parseHost(host) { var out = {}; var port = portPattern.exec(host); if (port) { port = port[0]; if (port !== ':') { out.port = port.substr(1); } host = host.substr(0, host.length - port.length); } if (host) out.hostname = host; return out; } }()); },{"punycode":45,"querystring":48}],58:[function(_dereq_,module,exports){ module.exports = function isBuffer(arg) { return arg && typeof arg === 'object' && typeof arg.copy === 'function' && typeof arg.fill === 'function' && typeof arg.readUInt8 === 'function'; } },{}],59:[function(_dereq_,module,exports){ (function (process,global){ // Copyright Joyent, Inc. and other Node contributors. // // Permission is hereby granted, free of charge, to any person obtaining a // copy of this software and associated documentation files (the // "Software"), to deal in the Software without restriction, including // without limitation the rights to use, copy, modify, merge, publish, // distribute, sublicense, and/or sell copies of the Software, and to permit // persons to whom the Software is furnished to do so, subject to the // following conditions: // // The above copyright notice and this permission notice shall be included // in all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS // OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN // NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, // DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR // OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE // USE OR OTHER DEALINGS IN THE SOFTWARE. var formatRegExp = /%[sdj%]/g; exports.format = function(f) { if (!isString(f)) { var objects = []; for (var i = 0; i < arguments.length; i++) { objects.push(inspect(arguments[i])); } return objects.join(' '); } var i = 1; var args = arguments; var len = args.length; var str = String(f).replace(formatRegExp, function(x) { if (x === '%%') return '%'; if (i >= len) return x; switch (x) { case '%s': return String(args[i++]); case '%d': return Number(args[i++]); case '%j': try { return JSON.stringify(args[i++]); } catch (_) { return '[Circular]'; } default: return x; } }); for (var x = args[i]; i < len; x = args[++i]) { if (isNull(x) || !isObject(x)) { str += ' ' + x; } else { str += ' ' + inspect(x); } } return str; }; // Mark that a method should not be used. // Returns a modified function which warns once by default. // If --no-deprecation is set, then it is a no-op. exports.deprecate = function(fn, msg) { // Allow for deprecating things in the process of starting up. if (isUndefined(global.process)) { return function() { return exports.deprecate(fn, msg).apply(this, arguments); }; } if (process.noDeprecation === true) { return fn; } var warned = false; function deprecated() { if (!warned) { if (process.throwDeprecation) { throw new Error(msg); } else if (process.traceDeprecation) { console.trace(msg); } else { console.error(msg); } warned = true; } return fn.apply(this, arguments); } return deprecated; }; var debugs = {}; var debugEnviron; exports.debuglog = function(set) { if (isUndefined(debugEnviron)) debugEnviron = process.env.NODE_DEBUG || ''; set = set.toUpperCase(); if (!debugs[set]) { if (new RegExp('\\b' + set + '\\b', 'i').test(debugEnviron)) { var pid = process.pid; debugs[set] = function() { var msg = exports.format.apply(exports, arguments); console.error('%s %d: %s', set, pid, msg); }; } else { debugs[set] = function() {}; } } return debugs[set]; }; /** * Echos the value of a value. Trys to print the value out * in the best way possible given the different types. * * @param {Object} obj The object to print out. * @param {Object} opts Optional options object that alters the output. */ /* legacy: obj, showHidden, depth, colors*/ function inspect(obj, opts) { // default options var ctx = { seen: [], stylize: stylizeNoColor }; // legacy... if (arguments.length >= 3) ctx.depth = arguments[2]; if (arguments.length >= 4) ctx.colors = arguments[3]; if (isBoolean(opts)) { // legacy... ctx.showHidden = opts; } else if (opts) { // got an "options" object exports._extend(ctx, opts); } // set default options if (isUndefined(ctx.showHidden)) ctx.showHidden = false; if (isUndefined(ctx.depth)) ctx.depth = 2; if (isUndefined(ctx.colors)) ctx.colors = false; if (isUndefined(ctx.customInspect)) ctx.customInspect = true; if (ctx.colors) ctx.stylize = stylizeWithColor; return formatValue(ctx, obj, ctx.depth); } exports.inspect = inspect; // http://en.wikipedia.org/wiki/ANSI_escape_code#graphics inspect.colors = { 'bold' : [1, 22], 'italic' : [3, 23], 'underline' : [4, 24], 'inverse' : [7, 27], 'white' : [37, 39], 'grey' : [90, 39], 'black' : [30, 39], 'blue' : [34, 39], 'cyan' : [36, 39], 'green' : [32, 39], 'magenta' : [35, 39], 'red' : [31, 39], 'yellow' : [33, 39] }; // Don't use 'blue' not visible on cmd.exe inspect.styles = { 'special': 'cyan', 'number': 'yellow', 'boolean': 'yellow', 'undefined': 'grey', 'null': 'bold', 'string': 'green', 'date': 'magenta', // "name": intentionally not styling 'regexp': 'red' }; function stylizeWithColor(str, styleType) { var style = inspect.styles[styleType]; if (style) { return '\u001b[' + inspect.colors[style][0] + 'm' + str + '\u001b[' + inspect.colors[style][1] + 'm'; } else { return str; } } function stylizeNoColor(str, styleType) { return str; } function arrayToHash(array) { var hash = {}; array.forEach(function(val, idx) { hash[val] = true; }); return hash; } function formatValue(ctx, value, recurseTimes) { // Provide a hook for user-specified inspect functions. // Check that value is an object with an inspect function on it if (ctx.customInspect && value && isFunction(value.inspect) && // Filter out the util module, it's inspect function is special value.inspect !== exports.inspect && // Also filter out any prototype objects using the circular check. !(value.constructor && value.constructor.prototype === value)) { var ret = value.inspect(recurseTimes, ctx); if (!isString(ret)) { ret = formatValue(ctx, ret, recurseTimes); } return ret; } // Primitive types cannot have properties var primitive = formatPrimitive(ctx, value); if (primitive) { return primitive; } // Look up the keys of the object. var keys = Object.keys(value); var visibleKeys = arrayToHash(keys); if (ctx.showHidden) { keys = Object.getOwnPropertyNames(value); } // IE doesn't make error fields non-enumerable // http://msdn.microsoft.com/en-us/library/ie/dww52sbt(v=vs.94).aspx if (isError(value) && (keys.indexOf('message') >= 0 || keys.indexOf('description') >= 0)) { return formatError(value); } // Some type of object without properties can be shortcutted. if (keys.length === 0) { if (isFunction(value)) { var name = value.name ? ': ' + value.name : ''; return ctx.stylize('[Function' + name + ']', 'special'); } if (isRegExp(value)) { return ctx.stylize(RegExp.prototype.toString.call(value), 'regexp'); } if (isDate(value)) { return ctx.stylize(Date.prototype.toString.call(value), 'date'); } if (isError(value)) { return formatError(value); } } var base = '', array = false, braces = ['{', '}']; // Make Array say that they are Array if (isArray(value)) { array = true; braces = ['[', ']']; } // Make functions say that they are functions if (isFunction(value)) { var n = value.name ? ': ' + value.name : ''; base = ' [Function' + n + ']'; } // Make RegExps say that they are RegExps if (isRegExp(value)) { base = ' ' + RegExp.prototype.toString.call(value); } // Make dates with properties first say the date if (isDate(value)) { base = ' ' + Date.prototype.toUTCString.call(value); } // Make error with message first say the error if (isError(value)) { base = ' ' + formatError(value); } if (keys.length === 0 && (!array || value.length == 0)) { return braces[0] + base + braces[1]; } if (recurseTimes < 0) { if (isRegExp(value)) { return ctx.stylize(RegExp.prototype.toString.call(value), 'regexp'); } else { return ctx.stylize('[Object]', 'special'); } } ctx.seen.push(value); var output; if (array) { output = formatArray(ctx, value, recurseTimes, visibleKeys, keys); } else { output = keys.map(function(key) { return formatProperty(ctx, value, recurseTimes, visibleKeys, key, array); }); } ctx.seen.pop(); return reduceToSingleString(output, base, braces); } function formatPrimitive(ctx, value) { if (isUndefined(value)) return ctx.stylize('undefined', 'undefined'); if (isString(value)) { var simple = '\'' + JSON.stringify(value).replace(/^"|"$/g, '') .replace(/'/g, "\\'") .replace(/\\"/g, '"') + '\''; return ctx.stylize(simple, 'string'); } if (isNumber(value)) return ctx.stylize('' + value, 'number'); if (isBoolean(value)) return ctx.stylize('' + value, 'boolean'); // For some reason typeof null is "object", so special case here. if (isNull(value)) return ctx.stylize('null', 'null'); } function formatError(value) { return '[' + Error.prototype.toString.call(value) + ']'; } function formatArray(ctx, value, recurseTimes, visibleKeys, keys) { var output = []; for (var i = 0, l = value.length; i < l; ++i) { if (hasOwnProperty(value, String(i))) { output.push(formatProperty(ctx, value, recurseTimes, visibleKeys, String(i), true)); } else { output.push(''); } } keys.forEach(function(key) { if (!key.match(/^\d+$/)) { output.push(formatProperty(ctx, value, recurseTimes, visibleKeys, key, true)); } }); return output; } function formatProperty(ctx, value, recurseTimes, visibleKeys, key, array) { var name, str, desc; desc = Object.getOwnPropertyDescriptor(value, key) || { value: value[key] }; if (desc.get) { if (desc.set) { str = ctx.stylize('[Getter/Setter]', 'special'); } else { str = ctx.stylize('[Getter]', 'special'); } } else { if (desc.set) { str = ctx.stylize('[Setter]', 'special'); } } if (!hasOwnProperty(visibleKeys, key)) { name = '[' + key + ']'; } if (!str) { if (ctx.seen.indexOf(desc.value) < 0) { if (isNull(recurseTimes)) { str = formatValue(ctx, desc.value, null); } else { str = formatValue(ctx, desc.value, recurseTimes - 1); } if (str.indexOf('\n') > -1) { if (array) { str = str.split('\n').map(function(line) { return ' ' + line; }).join('\n').substr(2); } else { str = '\n' + str.split('\n').map(function(line) { return ' ' + line; }).join('\n'); } } } else { str = ctx.stylize('[Circular]', 'special'); } } if (isUndefined(name)) { if (array && key.match(/^\d+$/)) { return str; } name = JSON.stringify('' + key); if (name.match(/^"([a-zA-Z_][a-zA-Z_0-9]*)"$/)) { name = name.substr(1, name.length - 2); name = ctx.stylize(name, 'name'); } else { name = name.replace(/'/g, "\\'") .replace(/\\"/g, '"') .replace(/(^"|"$)/g, "'"); name = ctx.stylize(name, 'string'); } } return name + ': ' + str; } function reduceToSingleString(output, base, braces) { var numLinesEst = 0; var length = output.reduce(function(prev, cur) { numLinesEst++; if (cur.indexOf('\n') >= 0) numLinesEst++; return prev + cur.replace(/\u001b\[\d\d?m/g, '').length + 1; }, 0); if (length > 60) { return braces[0] + (base === '' ? '' : base + '\n ') + ' ' + output.join(',\n ') + ' ' + braces[1]; } return braces[0] + base + ' ' + output.join(', ') + ' ' + braces[1]; } // NOTE: These type checking functions intentionally don't use `instanceof` // because it is fragile and can be easily faked with `Object.create()`. function isArray(ar) { return Array.isArray(ar); } exports.isArray = isArray; function isBoolean(arg) { return typeof arg === 'boolean'; } exports.isBoolean = isBoolean; function isNull(arg) { return arg === null; } exports.isNull = isNull; function isNullOrUndefined(arg) { return arg == null; } exports.isNullOrUndefined = isNullOrUndefined; function isNumber(arg) { return typeof arg === 'number'; } exports.isNumber = isNumber; function isString(arg) { return typeof arg === 'string'; } exports.isString = isString; function isSymbol(arg) { return typeof arg === 'symbol'; } exports.isSymbol = isSymbol; function isUndefined(arg) { return arg === void 0; } exports.isUndefined = isUndefined; function isRegExp(re) { return isObject(re) && objectToString(re) === '[object RegExp]'; } exports.isRegExp = isRegExp; function isObject(arg) { return typeof arg === 'object' && arg !== null; } exports.isObject = isObject; function isDate(d) { return isObject(d) && objectToString(d) === '[object Date]'; } exports.isDate = isDate; function isError(e) { return isObject(e) && (objectToString(e) === '[object Error]' || e instanceof Error); } exports.isError = isError; function isFunction(arg) { return typeof arg === 'function'; } exports.isFunction = isFunction; function isPrimitive(arg) { return arg === null || typeof arg === 'boolean' || typeof arg === 'number' || typeof arg === 'string' || typeof arg === 'symbol' || // ES6 symbol typeof arg === 'undefined'; } exports.isPrimitive = isPrimitive; exports.isBuffer = _dereq_('./support/isBuffer'); function objectToString(o) { return Object.prototype.toString.call(o); } function pad(n) { return n < 10 ? '0' + n.toString(10) : n.toString(10); } var months = ['Jan', 'Feb', 'Mar', 'Apr', 'May', 'Jun', 'Jul', 'Aug', 'Sep', 'Oct', 'Nov', 'Dec']; // 26 Feb 16:19:34 function timestamp() { var d = new Date(); var time = [pad(d.getHours()), pad(d.getMinutes()), pad(d.getSeconds())].join(':'); return [d.getDate(), months[d.getMonth()], time].join(' '); } // log is just a thin wrapper to console.log that prepends a timestamp exports.log = function() { console.log('%s - %s', timestamp(), exports.format.apply(exports, arguments)); }; /** * Inherit the prototype methods from one constructor into another. * * The Function.prototype.inherits from lang.js rewritten as a standalone * function (not on Function.prototype). NOTE: If this file is to be loaded * during bootstrapping this function needs to be rewritten using some native * functions as prototype setup using normal JavaScript does not work as * expected during bootstrapping (see mirror.js in r114903). * * @param {function} ctor Constructor function which needs to inherit the * prototype. * @param {function} superCtor Constructor function to inherit prototype from. */ exports.inherits = _dereq_('inherits'); exports._extend = function(origin, add) { // Don't do anything if add isn't an object if (!add || !isObject(add)) return origin; var keys = Object.keys(add); var i = keys.length; while (i--) { origin[keys[i]] = add[keys[i]]; } return origin; }; function hasOwnProperty(obj, prop) { return Object.prototype.hasOwnProperty.call(obj, prop); } }).call(this,_dereq_("/home/substack/projects/node-browserify/node_modules/process/browser.js"),typeof self !== "undefined" ? self : typeof window !== "undefined" ? window : {}) },{"./support/isBuffer":58,"/home/substack/projects/node-browserify/node_modules/process/browser.js":44,"inherits":43}]},{},[5]) (5) });