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#lang debug racket/base
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(require (for-syntax racket/base racket/syntax)
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racket/struct
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racket/format
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racket/list
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racket/string
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racket/promise
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racket/dict
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racket/match
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"param.rkt"
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"rebase.rkt")
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(provide (all-defined-out))
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(module+ test (require rackunit))
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(define-syntax (define-quad-attribute stx)
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(syntax-case stx ()
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[(_ ATTR)
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(with-syntax ([QUAD-ATTR (format-id #'ATTR "quad-~a" #'ATTR)]
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[QUAD-ATTR-SET! (format-id #'ATTR "quad-~a-set!" #'ATTR)])
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#'(begin
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(define (QUAD-ATTR q) (hash-ref q 'ATTR #false))
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(define (QUAD-ATTR-SET! q val) (hash-set! q 'ATTR val) q)))]
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[(_ ATTR ...)
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#'(begin
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(define-quad-attribute ATTR) ...)]))
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(define-quad-attribute size)
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(define (size q)
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(match (quad-size q)
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[(? procedure? proc) proc (proc q)]
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[(? promise? prom) (force prom)]
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[val val]))
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(define-quad-attribute printable)
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(define (printable? q [signal #f])
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(match (quad-printable q)
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[(? procedure? proc) (proc q signal)]
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[val val]))
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(define-quad-attribute draw-start draw draw-end)
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(define (draw q [surface (current-output-port)])
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((or (quad-draw-start q) void) q surface)
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((or (quad-draw q) void) q surface)
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((or (quad-draw-end q) void) q surface))
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(define-quad-attribute elems shift from-parent from to shift-elems origin)
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(define quad=? equal?)
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;; keep this param here so you don't have to import quad/param to get it
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(define verbose-quad-printing? (make-parameter #f))
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(define quad? hash?)
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#;(struct quad (
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;; WARNING
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;; atomize procedure depends on attrs & elems
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;; being first two fields of struct.
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attrs ; key-value pairs, arbitrary
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elems ; subquads or text
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;; size is a two-dim pt
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size ; outer size of quad for layout (though not necessarily the bounding box for drawing)
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;; from-parent, from, to are phrased in terms of cardinal position
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from-parent ; alignment point on parent. if not #f, supersedes `from`
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;; (this way, `from` doens't change, so a quad can "remember" its default `from` attachment point)
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from ; alignment point on ref quad
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to ; alignment point on this quad that is matched to `from` on previous quad
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;; shift-elements, shift are two-dim pts
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;; shift-elements = Similar to `relative` CSS positioning
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;; moves origin for elements . Does NOT change layout position of parent.
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shift-elems
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;; shift = shift between previous out point and current in point.
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;; DOES change the layout position.
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shift
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;; reference point (in absolute coordinates)
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;; for all subsequent drawing ops in the quad. Calculated, not set directly
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origin
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printable ; whether the quad will print
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draw-start ; func called at the beginning of every draw event (for setup ops)
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draw ; func called in the middle of every daw event
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draw-end ; func called at the end of every draw event (for teardown ops)
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name ; for anchor resolution
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tag) ; from q-expr, maybe
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#:mutable
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#:transparent
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#:property prop:custom-write
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(λ (q p w?) (display
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(format "<~a-~a~a~a>"
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(quad-tag q)
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(object-name q)
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(if (verbose-quad-printing?)
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(string-join (map ~v (flatten (hash->list (quad-attrs q))))
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" " #:before-first "(" #:after-last ")")
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"")
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(match (quad-elems q)
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[(? pair?) (string-join (map ~v (quad-elems q)) " " #:before-first " ")]
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[_ ""])) p))
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#:methods gen:equal+hash
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[(define equal-proc quad=?)
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(define (hash-proc h recur) (equal-hash-code h))
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(define (hash2-proc h recur) (equal-secondary-hash-code h))])
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#;(struct quad-attr (key default-val) #:transparent)
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#;(define (make-quad-attr key [default-val #f])
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(quad-attr key default-val))
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(define quad-ref hash-ref)
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(define quad-set! hash-set!)
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(define-syntax (quad-copy stx)
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(syntax-case stx ()
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[(_ QUAD-TYPE ID [K V] ...)
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(if (free-identifier=? #'quad #'QUAD-TYPE)
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#'(struct-copy QUAD-TYPE ID
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[K V] ...)
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#'(struct-copy QUAD-TYPE ID
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[K #:parent quad V] ...))]))
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#;(define-syntax (quad-update! stx)
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(syntax-case stx ()
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[(_ ID [K V] ...)
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(with-syntax ([(K-SETTER ...) (for/list ([kstx (in-list (syntax->list #'(K ...)))])
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(format-id kstx "set-quad-~a!" kstx))])
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#'(let ([q ID])
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(K-SETTER q V) ...
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q))]))
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(define (default-printable q [sig #f]) #t)
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(define (default-draw q surface)
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(for-each (λ (qi) (draw qi surface)) (quad-elems q)))
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;; why 'nw and 'ne as defaults for in and out points:
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;; if size is '(0 0), 'nw and 'ne are the same point,
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;; and everything piles up at the origin
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;; if size is otherwise, the items don't pile up (but rather lay out in a row)
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#;(define (make-quad-constructor type)
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(make-keyword-procedure (λ (kws kw-args . rest)
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(keyword-apply make-quad #:type type kws kw-args rest))))
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(define (derive-quad-constructor q)
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(define-values (x-structure-type _) (struct-info q))
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(struct-type-make-constructor x-structure-type))
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(define q make-hash)
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(define only-prints-in-middle (λ (q sig) (not (memq sig '(start end)))))
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(define/match (from-parent qs [where #f])
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;; doesn't change any positioning. doesn't depend on state. can happen anytime.
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;; can be repeated without damage.
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[((? null?) _) null]
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[((cons q rest) where)
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(quad-set! q [from-parent (or where (quad-from q))])
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(cons q rest)])
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(module+ test
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(require racket/port)
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(define q1 (q '((elems #\H #\e #\l #\o))))
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(define q2 (q '((elems #\H #\e #\l #\o))))
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(define q3 (q '((elems #\H #\e #\l))))
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(check-true (equal? q1 q1))
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(check-true (equal? q1 q2))
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(check-false (equal? q1 q3))
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(define q4 (quad-draw-set! (hash-copy q1) (λ (q surface) (display "foo" surface))))
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(check-equal? (with-output-to-string (λ () (draw q4))) "foo"))
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