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811 lines
27 KiB
CoffeeScript
811 lines
27 KiB
CoffeeScript
7 years ago
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UnicodeTrie = require './'
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pako = require 'pako'
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class UnicodeTrieBuilder
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# Shift size for getting the index-1 table offset.
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SHIFT_1 = 6 + 5
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# Shift size for getting the index-2 table offset.
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SHIFT_2 = 5
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# Difference between the two shift sizes,
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# for getting an index-1 offset from an index-2 offset. 6=11-5
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SHIFT_1_2 = SHIFT_1 - SHIFT_2
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# Number of index-1 entries for the BMP. 32=0x20
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# This part of the index-1 table is omitted from the serialized form.
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OMITTED_BMP_INDEX_1_LENGTH = 0x10000 >> SHIFT_1
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# Number of code points per index-1 table entry. 2048=0x800
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CP_PER_INDEX_1_ENTRY = 1 << SHIFT_1
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# Number of entries in an index-2 block. 64=0x40
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INDEX_2_BLOCK_LENGTH = 1 << SHIFT_1_2
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# Mask for getting the lower bits for the in-index-2-block offset. */
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INDEX_2_MASK = INDEX_2_BLOCK_LENGTH - 1
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# Number of entries in a data block. 32=0x20
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DATA_BLOCK_LENGTH = 1 << SHIFT_2
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# Mask for getting the lower bits for the in-data-block offset.
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DATA_MASK = DATA_BLOCK_LENGTH - 1
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# Shift size for shifting left the index array values.
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# Increases possible data size with 16-bit index values at the cost
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# of compactability.
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# This requires data blocks to be aligned by DATA_GRANULARITY.
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INDEX_SHIFT = 2
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# The alignment size of a data block. Also the granularity for compaction.
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DATA_GRANULARITY = 1 << INDEX_SHIFT
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# The BMP part of the index-2 table is fixed and linear and starts at offset 0.
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# Length=2048=0x800=0x10000>>SHIFT_2.
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INDEX_2_OFFSET = 0
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# The part of the index-2 table for U+D800..U+DBFF stores values for
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# lead surrogate code _units_ not code _points_.
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# Values for lead surrogate code _points_ are indexed with this portion of the table.
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# Length=32=0x20=0x400>>SHIFT_2. (There are 1024=0x400 lead surrogates.)
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LSCP_INDEX_2_OFFSET = 0x10000 >> SHIFT_2
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LSCP_INDEX_2_LENGTH = 0x400 >> SHIFT_2
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# Count the lengths of both BMP pieces. 2080=0x820
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INDEX_2_BMP_LENGTH = LSCP_INDEX_2_OFFSET + LSCP_INDEX_2_LENGTH
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# The 2-byte UTF-8 version of the index-2 table follows at offset 2080=0x820.
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# Length 32=0x20 for lead bytes C0..DF, regardless of SHIFT_2.
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UTF8_2B_INDEX_2_OFFSET = INDEX_2_BMP_LENGTH
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UTF8_2B_INDEX_2_LENGTH = 0x800 >> 6 # U+0800 is the first code point after 2-byte UTF-8
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# The index-1 table, only used for supplementary code points, at offset 2112=0x840.
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# Variable length, for code points up to highStart, where the last single-value range starts.
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# Maximum length 512=0x200=0x100000>>SHIFT_1.
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# (For 0x100000 supplementary code points U+10000..U+10ffff.)
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#
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# The part of the index-2 table for supplementary code points starts
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# after this index-1 table.
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#
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# Both the index-1 table and the following part of the index-2 table
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# are omitted completely if there is only BMP data.
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INDEX_1_OFFSET = UTF8_2B_INDEX_2_OFFSET + UTF8_2B_INDEX_2_LENGTH
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MAX_INDEX_1_LENGTH = 0x100000 >> SHIFT_1
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# The illegal-UTF-8 data block follows the ASCII block, at offset 128=0x80.
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# Used with linear access for single bytes 0..0xbf for simple error handling.
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# Length 64=0x40, not DATA_BLOCK_LENGTH.
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BAD_UTF8_DATA_OFFSET = 0x80
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# The start of non-linear-ASCII data blocks, at offset 192=0xc0.
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# !!!!
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DATA_START_OFFSET = 0xc0
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# The null data block.
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# Length 64=0x40 even if DATA_BLOCK_LENGTH is smaller,
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# to work with 6-bit trail bytes from 2-byte UTF-8.
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DATA_NULL_OFFSET = DATA_START_OFFSET
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# The start of allocated data blocks.
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NEW_DATA_START_OFFSET = DATA_NULL_OFFSET + 0x40
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# The start of data blocks for U+0800 and above.
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# Below, compaction uses a block length of 64 for 2-byte UTF-8.
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# From here on, compaction uses DATA_BLOCK_LENGTH.
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# Data values for 0x780 code points beyond ASCII.
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DATA_0800_OFFSET = NEW_DATA_START_OFFSET + 0x780
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# Start with allocation of 16k data entries. */
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INITIAL_DATA_LENGTH = 1 << 14
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# Grow about 8x each time.
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MEDIUM_DATA_LENGTH = 1 << 17
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# Maximum length of the runtime data array.
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# Limited by 16-bit index values that are left-shifted by INDEX_SHIFT,
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# and by uint16_t UTrie2Header.shiftedDataLength.
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MAX_DATA_LENGTH = 0xffff << INDEX_SHIFT
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INDEX_1_LENGTH = 0x110000 >> SHIFT_1
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# Maximum length of the build-time data array.
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# One entry per 0x110000 code points, plus the illegal-UTF-8 block and the null block,
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# plus values for the 0x400 surrogate code units.
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MAX_DATA_LENGTH = 0x110000 + 0x40 + 0x40 + 0x400
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# At build time, leave a gap in the index-2 table,
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# at least as long as the maximum lengths of the 2-byte UTF-8 index-2 table
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# and the supplementary index-1 table.
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# Round up to INDEX_2_BLOCK_LENGTH for proper compacting.
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INDEX_GAP_OFFSET = INDEX_2_BMP_LENGTH
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INDEX_GAP_LENGTH = ((UTF8_2B_INDEX_2_LENGTH + MAX_INDEX_1_LENGTH) + INDEX_2_MASK) & ~INDEX_2_MASK
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# Maximum length of the build-time index-2 array.
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# Maximum number of Unicode code points (0x110000) shifted right by SHIFT_2,
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# plus the part of the index-2 table for lead surrogate code points,
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# plus the build-time index gap,
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# plus the null index-2 block.)
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MAX_INDEX_2_LENGTH = (0x110000 >> SHIFT_2) + LSCP_INDEX_2_LENGTH + INDEX_GAP_LENGTH + INDEX_2_BLOCK_LENGTH
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# The null index-2 block, following the gap in the index-2 table.
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INDEX_2_NULL_OFFSET = INDEX_GAP_OFFSET + INDEX_GAP_LENGTH
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# The start of allocated index-2 blocks.
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INDEX_2_START_OFFSET = INDEX_2_NULL_OFFSET + INDEX_2_BLOCK_LENGTH
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# Maximum length of the runtime index array.
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# Limited by its own 16-bit index values, and by uint16_t UTrie2Header.indexLength.
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# (The actual maximum length is lower,
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# (0x110000>>SHIFT_2)+UTF8_2B_INDEX_2_LENGTH+MAX_INDEX_1_LENGTH.)
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MAX_INDEX_LENGTH = 0xffff
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constructor: (@initialValue = 0, @errorValue = 0) ->
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@index1 = new Int32Array INDEX_1_LENGTH
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@index2 = new Int32Array MAX_INDEX_2_LENGTH
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@highStart = 0x110000
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@data = new Uint32Array INITIAL_DATA_LENGTH
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@dataCapacity = INITIAL_DATA_LENGTH
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@firstFreeBlock = 0
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@isCompacted = false
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# Multi-purpose per-data-block table.
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#
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# Before compacting:
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#
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# Per-data-block reference counters/free-block list.
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# 0: unused
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# >0: reference counter (number of index-2 entries pointing here)
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# <0: next free data block in free-block list
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#
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# While compacting:
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#
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# Map of adjusted indexes, used in compactData() and compactIndex2().
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# Maps from original indexes to new ones.
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@map = new Int32Array MAX_DATA_LENGTH >> SHIFT_2
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for i in [0...0x80] by 1
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@data[i] = @initialValue
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for i in [i...0xc0] by 1
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@data[i] = @errorValue
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for i in [DATA_NULL_OFFSET...NEW_DATA_START_OFFSET] by 1
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@data[i] = @initialValue
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@dataNullOffset = DATA_NULL_OFFSET
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@dataLength = NEW_DATA_START_OFFSET
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# set the index-2 indexes for the 2=0x80>>SHIFT_2 ASCII data blocks
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i = 0
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for j in [0...0x80] by DATA_BLOCK_LENGTH
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@index2[i] = j
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@map[i++] = 1
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# reference counts for the bad-UTF-8-data block
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for j in [j...0xc0] by DATA_BLOCK_LENGTH
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@map[i++] = 0
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# Reference counts for the null data block: all blocks except for the ASCII blocks.
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# Plus 1 so that we don't drop this block during compaction.
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# Plus as many as needed for lead surrogate code points.
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# i==newTrie->dataNullOffset
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@map[i++] = (0x110000 >> SHIFT_2) - (0x80 >> SHIFT_2) + 1 + LSCP_INDEX_2_LENGTH
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j += DATA_BLOCK_LENGTH
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for j in [j...NEW_DATA_START_OFFSET] by DATA_BLOCK_LENGTH
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@map[i++] = 0
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# set the remaining indexes in the BMP index-2 block
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# to the null data block
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for i in [0x80 >> SHIFT_2...INDEX_2_BMP_LENGTH] by 1
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@index2[i] = DATA_NULL_OFFSET
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# Fill the index gap with impossible values so that compaction
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# does not overlap other index-2 blocks with the gap.
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for i in [0...INDEX_GAP_LENGTH] by 1
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@index2[INDEX_GAP_OFFSET + i] = -1
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# set the indexes in the null index-2 block
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for i in [0...INDEX_2_BLOCK_LENGTH] by 1
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@index2[INDEX_2_NULL_OFFSET + i] = DATA_NULL_OFFSET
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@index2NullOffset = INDEX_2_NULL_OFFSET
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@index2Length = INDEX_2_START_OFFSET
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# set the index-1 indexes for the linear index-2 block
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j = 0
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for i in [0...OMITTED_BMP_INDEX_1_LENGTH] by 1
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@index1[i] = j
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j += INDEX_2_BLOCK_LENGTH
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# set the remaining index-1 indexes to the null index-2 block
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for i in [i...INDEX_1_LENGTH] by 1
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@index1[i] = INDEX_2_NULL_OFFSET
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# Preallocate and reset data for U+0080..U+07ff,
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# for 2-byte UTF-8 which will be compacted in 64-blocks
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# even if DATA_BLOCK_LENGTH is smaller.
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for i in [0x80...0x800] by DATA_BLOCK_LENGTH
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@set i, @initialValue
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return
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set: (codePoint, value) ->
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if codePoint < 0 or codePoint > 0x10ffff
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throw new Error 'Invalid code point'
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if @isCompacted
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throw new Error 'Already compacted'
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block = @_getDataBlock codePoint, true
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@data[block + (codePoint & DATA_MASK)] = value
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return this
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setRange: (start, end, value, overwrite = true) ->
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if start > 0x10ffff or end > 0x10ffff or start > end
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throw new Error 'Invalid code point'
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if @isCompacted
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throw new Error 'Already compacted'
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if not overwrite and value is @initialValue
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return this # nothing to do
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limit = end + 1
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if (start & DATA_MASK) isnt 0
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# set partial block at [start..following block boundary
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block = @_getDataBlock start, true
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nextStart = (start + DATA_BLOCK_LENGTH) & ~DATA_MASK
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if nextStart <= limit
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@_fillBlock block, start & DATA_MASK, DATA_BLOCK_LENGTH, value, @initialValue, overwrite
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start = nextStart
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else
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@_fillBlock block, start & DATA_MASK, limit & DATA_MASK, value, @initialValue, overwrite
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return this
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# number of positions in the last, partial block
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rest = limit & DATA_MASK
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# round down limit to a block boundary
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limit &= ~DATA_MASK
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# iterate over all-value blocks
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if value is @initialValue
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repeatBlock = @dataNullOffset
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else
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repeatBlock = -1
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while start < limit
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setRepeatBlock = false
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if value is @initialValue and @_isInNullBlock start, true
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start += DATA_BLOCK_LENGTH # nothing to do
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continue
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# get index value
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i2 = @_getIndex2Block start, true
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i2 += (start >> SHIFT_2) & INDEX_2_MASK
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block = @index2[i2]
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if @_isWritableBlock block
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# already allocated
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if overwrite and block >= DATA_0800_OFFSET
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# We overwrite all values, and it's not a
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# protected (ASCII-linear or 2-byte UTF-8) block:
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# replace with the repeatBlock.
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setRepeatBlock = true
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else
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# protected block: just write the values into this block
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@_fillBlock block, 0, DATA_BLOCK_LENGTH, value, @initialValue, overwrite
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else if @data[block] isnt value and (overwrite or block is @dataNullOffset)
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# Set the repeatBlock instead of the null block or previous repeat block:
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#
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# If !isWritableBlock() then all entries in the block have the same value
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# because it's the null block or a range block (the repeatBlock from a previous
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# call to utrie2_setRange32()).
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# No other blocks are used multiple times before compacting.
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#
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# The null block is the only non-writable block with the initialValue because
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# of the repeatBlock initialization above. (If value==initialValue, then
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# the repeatBlock will be the null data block.)
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#
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# We set our repeatBlock if the desired value differs from the block's value,
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# and if we overwrite any data or if the data is all initial values
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# (which is the same as the block being the null block, see above).
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setRepeatBlock = true
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if setRepeatBlock
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if repeatBlock >= 0
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@_setIndex2Entry i2, repeatBlock
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else
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# create and set and fill the repeatBlock
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repeatBlock = @_getDataBlock start, true
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@_writeBlock repeatBlock, value
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start += DATA_BLOCK_LENGTH
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if rest > 0
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# set partial block at [last block boundary..limit
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block = @_getDataBlock start, true
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@_fillBlock block, 0, rest, value, @initialValue, overwrite
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return this
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get: (c, fromLSCP = true) ->
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if c < 0 or c > 0x10ffff
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return @errorValue
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if c >= @highStart and (!(c >= 0xd800 and c < 0xdc00) or fromLSCP)
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return @data[@dataLength - DATA_GRANULARITY];
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if (c >= 0xd800 and c < 0xdc00) and fromLSCP
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i2 = (LSCP_INDEX_2_OFFSET - (0xd800 >> SHIFT_2)) + (c >> SHIFT_2)
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else
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i2 = @index1[c >> SHIFT_1] + ((c >> SHIFT_2) & INDEX_2_MASK)
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block = @index2[i2]
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return @data[block + (c & DATA_MASK)]
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_isInNullBlock: (c, forLSCP) ->
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if (c & 0xfffffc00) is 0xd800 and forLSCP
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i2 = LSCP_INDEX_2_OFFSET - (0xd800 >> SHIFT_2) + (c >> SHIFT_2)
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else
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i2 = @index1[c >> SHIFT_1] + ((c >> SHIFT_2) & INDEX_2_MASK)
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block = @index2[i2]
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return block is @dataNullOffset
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_allocIndex2Block: ->
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newBlock = @index2Length
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newTop = newBlock + INDEX_2_BLOCK_LENGTH
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if newTop > @index2.length
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# Should never occur.
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# Either MAX_BUILD_TIME_INDEX_LENGTH is incorrect,
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# or the code writes more values than should be possible.
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throw new Error("Internal error in Trie2 creation.");
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@index2Length = newTop
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@index2.set(@index2.subarray(@index2NullOffset, @index2NullOffset + INDEX_2_BLOCK_LENGTH), newBlock)
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return newBlock
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_getIndex2Block: (c, forLSCP) ->
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if c >= 0xd800 and c < 0xdc00 and forLSCP
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return LSCP_INDEX_2_OFFSET
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||
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i1 = c >> SHIFT_1
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i2 = @index1[i1]
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||
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if i2 is @index2NullOffset
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i2 = @_allocIndex2Block()
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@index1[i1] = i2
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return i2
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_isWritableBlock: (block) ->
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return block isnt @dataNullOffset and @map[block >> SHIFT_2] is 1
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||
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||
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_allocDataBlock: (copyBlock) ->
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||
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if @firstFreeBlock isnt 0
|
||
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# get the first free block
|
||
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newBlock = @firstFreeBlock
|
||
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@firstFreeBlock = -@map[newBlock >> SHIFT_2]
|
||
|
else
|
||
|
# get a new block from the high end
|
||
|
newBlock = @dataLength
|
||
|
newTop = newBlock + DATA_BLOCK_LENGTH
|
||
|
if newTop > @dataCapacity
|
||
|
# out of memory in the data array
|
||
|
if @dataCapacity < MEDIUM_DATA_LENGTH
|
||
|
capacity = MEDIUM_DATA_LENGTH
|
||
|
else if @dataCapacity < MAX_DATA_LENGTH
|
||
|
capacity = MAX_DATA_LENGTH
|
||
|
else
|
||
|
# Should never occur.
|
||
|
# Either MAX_DATA_LENGTH is incorrect,
|
||
|
# or the code writes more values than should be possible.
|
||
|
throw new Error("Internal error in Trie2 creation.");
|
||
|
|
||
|
newData = new Uint32Array(capacity)
|
||
|
newData.set(@data.subarray(0, @dataLength))
|
||
|
@data = newData
|
||
|
@dataCapacity = capacity
|
||
|
|
||
|
@dataLength = newTop
|
||
|
|
||
|
@data.set(@data.subarray(copyBlock, copyBlock + DATA_BLOCK_LENGTH), newBlock)
|
||
|
@map[newBlock >> SHIFT_2] = 0
|
||
|
return newBlock
|
||
|
|
||
|
_releaseDataBlock: (block) ->
|
||
|
# put this block at the front of the free-block chain
|
||
|
@map[block >> SHIFT_2] = -@firstFreeBlock
|
||
|
@firstFreeBlock = block
|
||
|
|
||
|
_setIndex2Entry: (i2, block) ->
|
||
|
++@map[block >> SHIFT_2] # increment first, in case block == oldBlock!
|
||
|
oldBlock = @index2[i2]
|
||
|
if --@map[oldBlock >> SHIFT_2] is 0
|
||
|
@_releaseDataBlock oldBlock
|
||
|
|
||
|
@index2[i2] = block
|
||
|
|
||
|
_getDataBlock: (c, forLSCP) ->
|
||
|
i2 = @_getIndex2Block c, forLSCP
|
||
|
i2 += (c >> SHIFT_2) & INDEX_2_MASK
|
||
|
|
||
|
oldBlock = @index2[i2]
|
||
|
if @_isWritableBlock oldBlock
|
||
|
return oldBlock
|
||
|
|
||
|
# allocate a new data block
|
||
|
newBlock = @_allocDataBlock oldBlock
|
||
|
@_setIndex2Entry i2, newBlock
|
||
|
return newBlock
|
||
|
|
||
|
_fillBlock: (block, start, limit, value, initialValue, overwrite) ->
|
||
|
if overwrite
|
||
|
for i in [block+start...block+limit] by 1
|
||
|
@data[i] = value
|
||
|
else
|
||
|
for i in [block+start...block+limit] by 1
|
||
|
if @data[i] is initialValue
|
||
|
@data[i] = value
|
||
|
|
||
|
return
|
||
|
|
||
|
_writeBlock: (block, value) ->
|
||
|
limit = block + DATA_BLOCK_LENGTH
|
||
|
while block < limit
|
||
|
@data[block++] = value
|
||
|
|
||
|
return
|
||
|
|
||
|
_findHighStart: (highValue) ->
|
||
|
data32 = @data
|
||
|
initialValue = @initialValue
|
||
|
index2NullOffset = @index2NullOffset
|
||
|
nullBlock = @dataNullOffset
|
||
|
|
||
|
# set variables for previous range
|
||
|
if highValue is initialValue
|
||
|
prevI2Block = index2NullOffset
|
||
|
prevBlock = nullBlock
|
||
|
else
|
||
|
prevI2Block = -1
|
||
|
prevBlock = -1
|
||
|
|
||
|
prev = 0x110000
|
||
|
|
||
|
# enumerate index-2 blocks
|
||
|
i1 = INDEX_1_LENGTH
|
||
|
c = prev
|
||
|
while c > 0
|
||
|
i2Block = @index1[--i1]
|
||
|
if i2Block is prevI2Block
|
||
|
# the index-2 block is the same as the previous one, and filled with highValue
|
||
|
c -= CP_PER_INDEX_1_ENTRY
|
||
|
continue
|
||
|
|
||
|
prevI2Block = i2Block
|
||
|
if i2Block is index2NullOffset
|
||
|
# this is the null index-2 block
|
||
|
return c unless highValue is initialValue
|
||
|
c -= CP_PER_INDEX_1_ENTRY
|
||
|
else
|
||
|
# enumerate data blocks for one index-2 block
|
||
|
i2 = INDEX_2_BLOCK_LENGTH
|
||
|
while i2 > 0
|
||
|
block = @index2[i2Block + --i2]
|
||
|
if block is prevBlock
|
||
|
# the block is the same as the previous one, and filled with highValue
|
||
|
c -= DATA_BLOCK_LENGTH
|
||
|
continue
|
||
|
|
||
|
prevBlock = block
|
||
|
if block is nullBlock
|
||
|
# this is the null data block
|
||
|
return c unless highValue is initialValue
|
||
|
c -= DATA_BLOCK_LENGTH
|
||
|
else
|
||
|
j = DATA_BLOCK_LENGTH
|
||
|
while j > 0
|
||
|
value = data32[block + --j]
|
||
|
return c unless value is highValue
|
||
|
--c
|
||
|
|
||
|
# deliver last range
|
||
|
return 0
|
||
|
|
||
|
equal_int = (a, s, t, length) ->
|
||
|
for i in [0...length] by 1
|
||
|
return false unless a[s + i] is a[t + i]
|
||
|
|
||
|
return true
|
||
|
|
||
|
_findSameDataBlock: (dataLength, otherBlock, blockLength) ->
|
||
|
# ensure that we do not even partially get past dataLength
|
||
|
dataLength -= blockLength
|
||
|
block = 0
|
||
|
while block <= dataLength
|
||
|
return block if equal_int(@data, block, otherBlock, blockLength)
|
||
|
block += DATA_GRANULARITY
|
||
|
|
||
|
return -1
|
||
|
|
||
|
_findSameIndex2Block: (index2Length, otherBlock) ->
|
||
|
# ensure that we do not even partially get past index2Length
|
||
|
index2Length -= INDEX_2_BLOCK_LENGTH
|
||
|
for block in [0..index2Length] by 1
|
||
|
return block if equal_int(@index2, block, otherBlock, INDEX_2_BLOCK_LENGTH)
|
||
|
|
||
|
return -1
|
||
|
|
||
|
_compactData: ->
|
||
|
# do not compact linear-ASCII data
|
||
|
newStart = DATA_START_OFFSET
|
||
|
start = 0
|
||
|
i = 0
|
||
|
|
||
|
while start < newStart
|
||
|
@map[i++] = start
|
||
|
start += DATA_BLOCK_LENGTH
|
||
|
|
||
|
# Start with a block length of 64 for 2-byte UTF-8,
|
||
|
# then switch to DATA_BLOCK_LENGTH.
|
||
|
blockLength = 64
|
||
|
blockCount = blockLength >> SHIFT_2
|
||
|
start = newStart
|
||
|
while start < @dataLength
|
||
|
# start: index of first entry of current block
|
||
|
# newStart: index where the current block is to be moved
|
||
|
# (right after current end of already-compacted data)
|
||
|
if start is DATA_0800_OFFSET
|
||
|
blockLength = DATA_BLOCK_LENGTH
|
||
|
blockCount = 1
|
||
|
|
||
|
# skip blocks that are not used
|
||
|
if @map[start >> SHIFT_2] <= 0
|
||
|
# advance start to the next block
|
||
|
start += blockLength
|
||
|
|
||
|
# leave newStart with the previous block!
|
||
|
continue
|
||
|
|
||
|
# search for an identical block
|
||
|
if (movedStart = @_findSameDataBlock(newStart, start, blockLength)) >= 0
|
||
|
# found an identical block, set the other block's index value for the current block
|
||
|
mapIndex = start >> SHIFT_2
|
||
|
for i in [blockCount...0] by -1
|
||
|
@map[mapIndex++] = movedStart
|
||
|
movedStart += DATA_BLOCK_LENGTH
|
||
|
|
||
|
# advance start to the next block
|
||
|
start += blockLength
|
||
|
|
||
|
# leave newStart with the previous block!
|
||
|
continue
|
||
|
|
||
|
# see if the beginning of this block can be overlapped with the end of the previous block
|
||
|
# look for maximum overlap (modulo granularity) with the previous, adjacent block
|
||
|
overlap = blockLength - DATA_GRANULARITY
|
||
|
while overlap > 0 and not equal_int(@data, (newStart - overlap), start, overlap)
|
||
|
overlap -= DATA_GRANULARITY
|
||
|
|
||
|
if overlap > 0 or newStart < start
|
||
|
# some overlap, or just move the whole block
|
||
|
movedStart = newStart - overlap
|
||
|
mapIndex = start >> SHIFT_2
|
||
|
|
||
|
for i in [blockCount...0] by -1
|
||
|
@map[mapIndex++] = movedStart
|
||
|
movedStart += DATA_BLOCK_LENGTH
|
||
|
|
||
|
# move the non-overlapping indexes to their new positions
|
||
|
start += overlap
|
||
|
for i in [blockLength - overlap...0] by -1
|
||
|
@data[newStart++] = @data[start++]
|
||
|
|
||
|
else # no overlap && newStart==start
|
||
|
mapIndex = start >> SHIFT_2
|
||
|
for i in [blockCount...0] by -1
|
||
|
@map[mapIndex++] = start
|
||
|
start += DATA_BLOCK_LENGTH
|
||
|
|
||
|
newStart = start
|
||
|
|
||
|
# now adjust the index-2 table
|
||
|
i = 0
|
||
|
while i < @index2Length
|
||
|
# Gap indexes are invalid (-1). Skip over the gap.
|
||
|
i += INDEX_GAP_LENGTH if i is INDEX_GAP_OFFSET
|
||
|
@index2[i] = @map[@index2[i] >> SHIFT_2]
|
||
|
++i
|
||
|
|
||
|
@dataNullOffset = @map[@dataNullOffset >> SHIFT_2]
|
||
|
|
||
|
# ensure dataLength alignment
|
||
|
@data[newStart++] = @initialValue until (newStart & (DATA_GRANULARITY - 1)) is 0
|
||
|
@dataLength = newStart
|
||
|
return
|
||
|
|
||
|
_compactIndex2: ->
|
||
|
# do not compact linear-BMP index-2 blocks
|
||
|
newStart = INDEX_2_BMP_LENGTH
|
||
|
start = 0
|
||
|
i = 0
|
||
|
|
||
|
while start < newStart
|
||
|
@map[i++] = start
|
||
|
start += INDEX_2_BLOCK_LENGTH
|
||
|
|
||
|
# Reduce the index table gap to what will be needed at runtime.
|
||
|
newStart += UTF8_2B_INDEX_2_LENGTH + ((@highStart - 0x10000) >> SHIFT_1)
|
||
|
start = INDEX_2_NULL_OFFSET
|
||
|
while start < @index2Length
|
||
|
# start: index of first entry of current block
|
||
|
# newStart: index where the current block is to be moved
|
||
|
# (right after current end of already-compacted data)
|
||
|
|
||
|
# search for an identical block
|
||
|
if (movedStart = @_findSameIndex2Block(newStart, start)) >= 0
|
||
|
# found an identical block, set the other block's index value for the current block
|
||
|
@map[start >> SHIFT_1_2] = movedStart
|
||
|
|
||
|
# advance start to the next block
|
||
|
start += INDEX_2_BLOCK_LENGTH
|
||
|
|
||
|
# leave newStart with the previous block!
|
||
|
continue
|
||
|
|
||
|
# see if the beginning of this block can be overlapped with the end of the previous block
|
||
|
# look for maximum overlap with the previous, adjacent block
|
||
|
overlap = INDEX_2_BLOCK_LENGTH - 1
|
||
|
while overlap > 0 and not equal_int(@index2, (newStart - overlap), start, overlap)
|
||
|
--overlap
|
||
|
|
||
|
if overlap > 0 or newStart < start
|
||
|
# some overlap, or just move the whole block
|
||
|
@map[start >> SHIFT_1_2] = newStart - overlap
|
||
|
|
||
|
# move the non-overlapping indexes to their new positions
|
||
|
start += overlap
|
||
|
for i in [INDEX_2_BLOCK_LENGTH - overlap...0] by -1
|
||
|
@index2[newStart++] = @index2[start++]
|
||
|
|
||
|
else # no overlap && newStart==start
|
||
|
@map[start >> SHIFT_1_2] = start
|
||
|
start += INDEX_2_BLOCK_LENGTH
|
||
|
newStart = start
|
||
|
|
||
|
# now adjust the index-1 table
|
||
|
for i in [0...INDEX_1_LENGTH] by 1
|
||
|
@index1[i] = @map[@index1[i] >> SHIFT_1_2]
|
||
|
|
||
|
@index2NullOffset = @map[@index2NullOffset >> SHIFT_1_2]
|
||
|
|
||
|
# Ensure data table alignment:
|
||
|
# Needs to be granularity-aligned for 16-bit trie
|
||
|
# (so that dataMove will be down-shiftable),
|
||
|
# and 2-aligned for uint32_t data.
|
||
|
|
||
|
# Arbitrary value: 0x3fffc not possible for real data.
|
||
|
until (newStart & ((DATA_GRANULARITY - 1) | 1)) is 0
|
||
|
@index2[newStart++] = 0x0000ffff << INDEX_SHIFT
|
||
|
|
||
|
@index2Length = newStart
|
||
|
|
||
|
_compact: ->
|
||
|
# find highStart and round it up
|
||
|
highValue = @get 0x10ffff
|
||
|
highStart = @_findHighStart highValue
|
||
|
highStart = (highStart + (CP_PER_INDEX_1_ENTRY - 1)) & ~(CP_PER_INDEX_1_ENTRY - 1)
|
||
|
if highStart is 0x110000
|
||
|
highValue = @errorValue
|
||
|
|
||
|
# Set trie->highStart only after utrie2_get32(trie, highStart).
|
||
|
# Otherwise utrie2_get32(trie, highStart) would try to read the highValue.
|
||
|
@highStart = highStart
|
||
|
if @highStart < 0x110000
|
||
|
# Blank out [highStart..10ffff] to release associated data blocks.
|
||
|
suppHighStart = if @highStart <= 0x10000 then 0x10000 else @highStart
|
||
|
@setRange suppHighStart, 0x10ffff, @initialValue, true
|
||
|
|
||
|
@_compactData()
|
||
|
if @highStart > 0x10000
|
||
|
@_compactIndex2()
|
||
|
|
||
|
# Store the highValue in the data array and round up the dataLength.
|
||
|
# Must be done after compactData() because that assumes that dataLength
|
||
|
# is a multiple of DATA_BLOCK_LENGTH.
|
||
|
@data[@dataLength++] = highValue
|
||
|
until (@dataLength & (DATA_GRANULARITY - 1)) is 0
|
||
|
@data[@dataLength++] = @initialValue
|
||
|
|
||
|
@isCompacted = true
|
||
|
|
||
|
freeze: ->
|
||
|
unless @isCompacted
|
||
|
@_compact()
|
||
|
|
||
|
if @highStart <= 0x10000
|
||
|
allIndexesLength = INDEX_1_OFFSET
|
||
|
else
|
||
|
allIndexesLength = @index2Length
|
||
|
|
||
|
dataMove = allIndexesLength
|
||
|
|
||
|
# for shiftedDataLength
|
||
|
if allIndexesLength > MAX_INDEX_LENGTH or
|
||
|
(dataMove + @dataNullOffset) > 0xffff or
|
||
|
(dataMove + DATA_0800_OFFSET) > 0xffff or
|
||
|
(dataMove + @dataLength) > MAX_DATA_LENGTH
|
||
|
throw new Error("Trie data is too large.")
|
||
|
|
||
|
# calculate the sizes of, and allocate, the index and data arrays
|
||
|
indexLength = allIndexesLength + @dataLength
|
||
|
data = new Int32Array(indexLength)
|
||
|
|
||
|
# write the index-2 array values shifted right by INDEX_SHIFT, after adding dataMove
|
||
|
destIdx = 0
|
||
|
for i in [0...INDEX_2_BMP_LENGTH] by 1
|
||
|
data[destIdx++] = ((@index2[i] + dataMove) >> INDEX_SHIFT)
|
||
|
|
||
|
# write UTF-8 2-byte index-2 values, not right-shifted
|
||
|
for i in [0...(0xc2 - 0xc0)] by 1 # C0..C1
|
||
|
data[destIdx++] = (dataMove + BAD_UTF8_DATA_OFFSET)
|
||
|
|
||
|
for i in [i...(0xe0 - 0xc0)] by 1 # C2..DF
|
||
|
data[destIdx++] = (dataMove + @index2[i << (6 - SHIFT_2)])
|
||
|
|
||
|
if @highStart > 0x10000
|
||
|
index1Length = (@highStart - 0x10000) >> SHIFT_1
|
||
|
index2Offset = INDEX_2_BMP_LENGTH + UTF8_2B_INDEX_2_LENGTH + index1Length
|
||
|
|
||
|
# write 16-bit index-1 values for supplementary code points
|
||
|
for i in [0...index1Length] by 1
|
||
|
data[destIdx++] = (INDEX_2_OFFSET + @index1[i + OMITTED_BMP_INDEX_1_LENGTH])
|
||
|
|
||
|
# write the index-2 array values for supplementary code points,
|
||
|
# shifted right by INDEX_SHIFT, after adding dataMove
|
||
|
for i in [0...@index2Length - index2Offset] by 1
|
||
|
data[destIdx++] = ((dataMove + @index2[index2Offset + i]) >> INDEX_SHIFT)
|
||
|
|
||
|
# write 16-bit data values
|
||
|
for i in [0...@dataLength] by 1
|
||
|
data[destIdx++] = @data[i]
|
||
|
|
||
|
dest = new UnicodeTrie
|
||
|
data: data
|
||
|
highStart: @highStart
|
||
|
errorValue: @errorValue
|
||
|
|
||
|
return dest
|
||
|
|
||
|
# Generates a Buffer containing the serialized and compressed trie.
|
||
|
# Trie data is compressed twice using the deflate algorithm to minimize file size.
|
||
|
# Format:
|
||
|
# uint32_t highStart;
|
||
|
# uint32_t errorValue;
|
||
|
# uint32_t uncompressedDataLength;
|
||
|
# uint8_t trieData[dataLength];
|
||
|
toBuffer: ->
|
||
|
trie = @freeze()
|
||
|
|
||
|
data = new Uint8Array(trie.data.buffer)
|
||
|
compressed = pako.deflateRaw data
|
||
|
compressed = pako.deflateRaw compressed
|
||
|
|
||
|
buf = new Buffer compressed.length + 12
|
||
|
buf.writeUInt32BE trie.highStart, 0
|
||
|
buf.writeUInt32BE trie.errorValue, 4
|
||
|
buf.writeUInt32BE data.length, 8
|
||
|
for b, i in compressed
|
||
|
buf[i + 12] = b
|
||
|
|
||
|
return buf
|
||
|
|
||
|
module.exports = UnicodeTrieBuilder
|